Player Matchup

Ymir
Ymir
DaniKlk
Ymir
Level 127
God Stats
0W - 1L
1,345 SR
Queue Stats
13W - 13L
1,555 Elo+
Party 2
Vulcan
Vulcan
JoseMNarg
Vulcan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SeMeVaElBaifo
Sun Wukong
Level 13
God Stats
3W - 3L
1,729 SR
Queue Stats
11W - 9L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
daniielox
Ne Zha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
raulolo
Neith
Level 18
God Stats
6W - 3L
1,716 SR
Queue Stats
7W - 4L
1,853 Elo+
Party 2
Team Averages
Level 68
1,558 SR
1,617 Elo+

VS

Team Averages
Level 113
1,577 SR
1,606 Elo+
Heimdallr
Heimdallr
Alfredme99
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AliceLuthien
Da Ji
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DaniPetit11
Vamana
Level 120
God Stats
4W - 4L
1,632 SR
Queue Stats
209W - 163L
1,537 Elo+
Party 1
Ra
Ra
RemagDoku
Ra
Level 160
God Stats
1W - 0L
1,751 SR
Queue Stats
100W - 50L
1,706 Elo+
Party 1
Kumbhakarna
Kumbhakarna
megathegaymer
Kumbhakarna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DaniKlk
Ymir
9
2 / 4 / 0
5,663
515
3,759
9,117
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
JoseMNarg
Vulcan
9
0 / 1 / 1
5,094
463
6,548
5,005
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SeMeVaElBaifo
Sun Wukong
8
0 / 2 / 0
4,930
448
3,795
6,792
2,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
daniielox
Ne Zha
7
1 / 6 / 1
5,001
455
3,839
9,333
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
raulolo
Neith
7
1 / 5 / 0
4,816
438
3,474
5,804
1,151
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alfredme99
Heimdallr
13
9 / 1 / 1
8,247
750
10,207
7,488
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 4
6,791
617
4,192
6,957
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
11
0 / 1 / 2
7,337
667
3,936
6,706
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 0 / 2
7,453
678
6,522
6,407
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
megathegaymer
Kumbhakarna
9
1 / 1 / 8
6,413
583
2,311
8,120
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
18
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alfredme99
Heimdallr
9
1
1
9.5
W
4
1
4
6
L
Ymir
DaniKlk
Ymir
2
4
0
0.5
W
Vamana
0
1
2
1
L
Vulcan
JoseMNarg
Vulcan
0
1
1
0.5
W
4
0
2
5
L
Sun Wukong
SeMeVaElBaifo
Sun Wukong
0
2
0
0
L
Ne Zha
daniielox
Ne Zha
1
6
1
0.25
W
Kumbhakarna
megathegaymer
Kumbhakarna
1
1
8
5
L
Neith
raulolo
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
27,168
36,051
Taken
35,678
12,274
Mitigated
15,024
4,548
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alfredme99
Heimdallr
10,207
6,544
0
2,476
7,488
2,861
2,391
309
7,179
0
48,944
W
4,192
1,114
0
2,786
6,957
2,275
0
1,383
5,518
0
32,615
L
Ymir
DaniKlk
Ymir
3,759
612
0
1,401
9,117
3,151
0
4,139
4,978
27,852
0
W
Vamana
3,936
2,510
0
3,253
6,706
4,514
0
1,809
4,751
0
38,715
L
Vulcan
JoseMNarg
Vulcan
6,548
1,278
0
250
5,005
1,698
0
1,656
3,349
29,133
0
W
6,522
523
692
3,044
6,407
2,565
90
3,148
3,147
51,939
0
L
Sun Wukong
SeMeVaElBaifo
Sun Wukong
3,795
1,017
0
1,178
6,792
2,561
0
940
5,852
0
20,274
L
Ne Zha
daniielox
Ne Zha
3,839
1,228
0
1,236
9,333
3,713
0
1,792
7,541
0
14,007
W
Kumbhakarna
megathegaymer
Kumbhakarna
2,311
464
0
2,546
8,120
2,809
0
3,138
4,776
10,829
0
L
Neith
raulolo
Neith
3,474
1,596
0
483
5,804
1,151
0
306
5,498
0
10,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
36,241
193
Minions Killed
371
0
Camps Cleared
0
1,132,192
Distance Traveled
1,108,344
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,247
750
93
8
0
215,448
0
W
Da Ji
6,791
617
71
6
0
244,441
0
L
Ymir
5,663
515
60
5
0
207,459
1
W
Vamana
7,337
667
83
8
0
225,912
5
L
Vulcan
5,094
463
58
5
0
227,550
3
W
Ra
7,453
678
106
10
0
214,138
6
L
Sun Wukong
4,930
448
43
4
0
230,504
2
L
Ne Zha
5,001
455
13
1
0
248,138
1
W
Kumbhakarna
6,413
583
18
2
0
208,405
4
L
Neith
4,816
438
19
2
0
218,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role