Player Matchup

Horus
Horus
Aimbucket123
Horus
Level 28
God Stats
1W - 2L
1,232 SR
Queue Stats
29W - 71L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
GrizzlyFighting
Danzaburou
Level 69
God Stats
185W - 213L
1,396 SR
Queue Stats
282W - 317L
1,332 Elo+
Solo
Persephone
Persephone
Lionmaister
Persephone
Level 66
God Stats
7W - 15L
1,280 SR
Queue Stats
88W - 158L
1,266 Elo+
Solo
Neith
Neith
SkillZzTheQueen
Neith
Level 100
God Stats
18W - 16L
1,649 SR
Queue Stats
29W - 40L
1,308 Elo+
Solo
Khepri
Khepri
zanderzone2007
Khepri
Level 66
God Stats
1W - 3L
1,362 SR
Queue Stats
274W - 375L
1,273 Elo+
Party 1
Team Averages
Level 66
1,384 SR
1,280 Elo+

VS

Team Averages
Level 70
1,441 SR
1,348 Elo+
Geb
Geb
Hasbon_
Geb
Level 68
God Stats
7W - 4L
1,282 SR
Queue Stats
243W - 278L
1,320 Elo+
Solo
Tiamat
Tiamat
ItsDangerDuck
Tiamat
Level 86
God Stats
4W - 4L
1,208 SR
Queue Stats
73W - 57L
1,324 Elo+
Solo
Tyr
Tyr
MaraHoochie
Tyr
Level 64
God Stats
62W - 56L
1,534 SR
Queue Stats
497W - 551L
1,367 Elo+
Solo
Medusa
Medusa
YuleBunny
Medusa
Level 55
God Stats
1W - 0L
1,699 SR
Queue Stats
13W - 18L
1,304 Elo+
Solo
Thanatos
Thanatos
sonic_cobra_03
Thanatos
Level 79
God Stats
11W - 9L
1,482 SR
Queue Stats
153W - 161L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,678
437
3,990
9,960
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
GrizzlyFighting
Danzaburou
9
0 / 4 / 2
5,345
411
3,131
7,568
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Lionmaister
Persephone
10
4 / 1 / 2
6,426
494
5,908
5,689
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 0 / 1
7,254
558
6,767
4,335
1,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 4
5,505
423
2,814
6,739
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 4 / 3
5,908
454
3,452
7,641
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 3
6,907
531
4,296
8,169
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 2
7,564
582
7,195
9,633
5,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
YuleBunny
Medusa
12
0 / 1 / 0
6,804
523
3,445
5,523
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
11
4 / 3 / 3
6,900
531
5,983
8,584
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
12
Kills
10
10
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Danzaburou
GrizzlyFighting
Danzaburou
0
4
2
0.25
W
Geb
0
4
3
0.38
W
2
3
3
1.17
L
Persephone
Lionmaister
Persephone
4
1
2
5
W
4
1
2
5
L
7
0
1
7.5
W
Medusa
YuleBunny
Medusa
0
1
0
0
W
Thanatos
4
3
3
1.83
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
24,371
34,291
Taken
39,550
13,924
Mitigated
18,173
7,229
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,990
1,603
74
2,309
9,960
6,185
0
1,150
8,810
0
18,406
L
Danzaburou
GrizzlyFighting
Danzaburou
3,131
1,276
0
334
7,568
2,107
0
1,564
6,004
0
21,688
W
Geb
3,452
231
0
1,216
7,641
3,905
0
895
6,681
17,188
0
W
4,296
122
97
3,747
8,169
3,616
225
3,421
4,503
42,013
0
L
Persephone
Lionmaister
Persephone
5,908
297
0
1,653
5,689
1,433
0
1,731
3,957
20,694
0
W
7,195
1,217
0
3,212
9,633
5,959
1,104
174
9,134
0
43,739
L
6,767
3,537
0
1,129
4,335
1,662
882
1,272
3,063
0
36,450
W
Medusa
YuleBunny
Medusa
3,445
1,287
222
1,582
5,523
1,708
925
1,596
3,927
0
37,241
W
Thanatos
5,983
780
0
6,293
8,584
2,985
399
2,049
6,233
0
30,471
L
2,814
203
495
1,235
6,739
2,537
328
2,031
4,708
16,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
34,083
217
Minions Killed
331
0
Camps Cleared
0
1,077,002
Distance Traveled
1,206,712
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,678
437
43
3
0
193,031
0
L
Danzaburou
5,345
411
43
3
0
199,641
0
W
Geb
5,908
454
26
2
0
247,361
1
W
Tiamat
6,907
531
72
6
0
243,229
2
L
Persephone
6,426
494
32
2
0
226,642
5
W
Tyr
7,564
582
79
6
0
235,474
3
L
Neith
7,254
558
71
5
0
217,971
5
W
Medusa
6,804
523
89
7
0
231,185
1
W
Thanatos
6,900
531
65
5
0
249,463
0
L
Khepri
5,505
423
28
2
0
239,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role