Player Matchup

Arachne
Arachne
Chroonos14
Arachne
Level 14
God Stats
1W - 1L
1,765 SR
Queue Stats
14W - 14L
1,511 Elo+
Solo
Sobek
Sobek
ConfusedJhinMain
Sobek
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
13W - 9L
1,580 Elo+
Solo
Amaterasu
Amaterasu
GodsFinest
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo
Skadi
Skadi
pawgmydog
Skadi
Level 17
God Stats
4W - 4L
1,698 SR
Queue Stats
58W - 48L
1,812 Elo+
Solo
Thoth
Thoth
xxAlder
Thoth
Level 26
God Stats
16W - 11L
1,945 SR
Queue Stats
43W - 47L
1,553 Elo+
Solo
Team Averages
Level 15
1,728 SR
1,614 Elo+

VS

Team Averages
Level 24
1,576 SR
1,530 Elo+
Danzaburou
Danzaburou
KelpyG 420
Danzaburou
Level 27
God Stats
29W - 30L
1,573 SR
Queue Stats
65W - 60L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Ketchup3509
Cthulhu
Level 17
God Stats
24W - 24L
1,577 SR
Queue Stats
24W - 29L
1,423 Elo+
Party 1
Loki
Loki
MyGoldenEXP
Loki
Level 22
God Stats
172W - 102L
1,706 SR
Queue Stats
224W - 154L
1,713 Elo+
Solo
Ravana
Ravana
VarunusP
Ravana
Level 25
God Stats
4W - 4L
1,526 SR
Queue Stats
49W - 40L
1,514 Elo+
Solo
Ah Puch
Ah Puch
jonsony12
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 127L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chroonos14
Arachne
17
7 / 5 / 7
10,753
512
12,166
17,640
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 10 / 6
8,735
416
7,705
22,958
13,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
GodsFinest
Amaterasu
12
1 / 10 / 1
7,605
362
3,999
17,369
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
pawgmydog
Skadi
13
0 / 7 / 12
8,639
411
8,613
11,904
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
xxAlder
Thoth
17
17 / 6 / 2
11,960
570
21,544
13,196
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KelpyG 420
Danzaburou
17
6 / 5 / 9
11,174
532
11,255
15,257
5,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Ketchup3509
Cthulhu
15
4 / 5 / 10
10,227
487
8,784
18,917
14,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 0 / 7
14,476
689
22,243
16,597
13,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
VarunusP
Ravana
19
9 / 5 / 5
12,424
592
13,790
12,956
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
jonsony12
Ah Puch
15
2 / 12 / 7
9,432
449
6,936
15,739
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
27
Kills
36
38
Deaths
27
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chroonos14
Arachne
7
5
7
2.1
L
2
10
6
0.5
L
Amaterasu
GodsFinest
Amaterasu
1
10
1
0.15
W
Danzaburou
KelpyG 420
Danzaburou
6
5
9
2.1
W
Cthulhu
Ketchup3509
Cthulhu
4
5
10
1.8
W
15
0
7
18.5
W
Ravana
VarunusP
Ravana
9
5
5
2.3
W
Ah Puch
jonsony12
Ah Puch
2
12
7
0.46
L
Skadi
pawgmydog
Skadi
0
7
12
0.86
L
Thoth
xxAlder
Thoth
17
6
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,027
Damage
63,008
83,067
Taken
79,466
37,560
Mitigated
43,325
15,564
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chroonos14
Arachne
12,166
9,468
0
2,504
17,640
7,749
0
4,033
13,532
0
73,611
L
7,705
730
246
7,501
22,958
13,323
325
4,341
18,242
29,382
0
L
Amaterasu
GodsFinest
Amaterasu
3,999
1,653
0
2,933
17,369
7,822
0
1,292
16,027
0
24,609
W
Danzaburou
KelpyG 420
Danzaburou
11,255
5,365
0
6,663
15,257
5,111
2,697
4,984
10,273
0
67,160
W
Cthulhu
Ketchup3509
Cthulhu
8,784
963
474
5,392
18,917
14,674
837
8,034
10,883
43,832
0
W
22,243
5,926
0
3,816
16,597
13,904
99
2,199
14,398
0
105,540
W
Ravana
VarunusP
Ravana
13,790
3,473
0
4,690
12,956
5,249
381
6,334
6,622
0
85,574
W
Ah Puch
jonsony12
Ah Puch
6,936
880
0
2,963
15,739
4,387
792
7,698
8,041
34,435
0
L
Skadi
pawgmydog
Skadi
8,613
2,854
0
289
11,904
4,095
779
2,953
8,801
0
49,912
L
Thoth
xxAlder
Thoth
21,544
627
0
2,091
13,196
4,571
764
2,326
10,745
82,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
57,733
431
Minions Killed
531
0
Camps Cleared
0
1,818,532
Distance Traveled
1,961,850
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,753
512
126
6
0
431,715
11
L
Sobek
8,735
416
43
2
0
339,991
2
L
Amaterasu
7,605
362
41
2
0
359,707
4
W
Danzaburou
11,174
532
97
5
0
363,673
3
W
Cthulhu
10,227
487
74
4
0
413,640
1
W
Loki
14,476
689
155
7
0
434,678
5
W
Ravana
12,424
592
145
7
0
402,404
9
W
Ah Puch
9,432
449
60
3
0
347,455
2
L
Skadi
8,639
411
75
4
0
319,092
5
L
Thoth
11,960
570
146
7
0
368,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role