Player Matchup

Janus
Janus
A Pale Dad
Janus
Level 100
God Stats
5W - 6L
1,564 SR
Queue Stats
257W - 250L
1,522 Elo+
Party 1
Neith
Neith
ADarkDad
Neith
Level 36
God Stats
0W - 2L
1,474 SR
Queue Stats
29W - 25L
1,502 Elo+
Party 1
Nox
Nox
DrLoverBOY
Nox
Level 100
God Stats
3W - 4L
1,765 SR
Queue Stats
77W - 55L
1,564 Elo+
Party 1
Terra
Terra
adrunknugget
Terra
Level 83
God Stats
2W - 2L
1,669 SR
Queue Stats
515W - 538L
1,500 Elo+
Solo
Geb
Geb
frugalbat
Geb
Level 18
God Stats
0W - 1L
1,484 SR
Queue Stats
11W - 17L
1,505 Elo+
Party 1
Team Averages
Level 67
1,591 SR
1,519 Elo+

VS

Team Averages
Level 56
1,500 SR
1,527 Elo+
Nemesis
Nemesis
DabGod
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoRideaWave
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,737 Elo+
Party 2
Xbalanque
Xbalanque
PeiweiTheSith
Xbalanque
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 143L
1,416 Elo+
Solo
Chang'e
Chang'e
Sukpoi
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,667 Elo+
Party 2
Geb
Geb
kellyballer
Geb
Level 87
God Stats
2W - 2L
1,499 SR
Queue Stats
195W - 165L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
7 / 3 / 9
9,505
864
15,740
9,019
3,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ADarkDad
Neith
14
2 / 4 / 9
7,998
727
15,795
11,222
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 5 / 6
9,420
856
8,624
11,007
5,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 10
9,302
846
4,488
18,423
18,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 5 / 10
8,567
779
3,248
10,936
8,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DabGod
Nemesis
14
3 / 6 / 9
8,488
772
7,012
9,908
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
GoRideaWave
Kumbhakarna
14
0 / 2 / 15
8,794
799
6,474
13,380
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
PeiweiTheSith
Xbalanque
18
6 / 4 / 10
10,058
914
19,639
12,268
6,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sukpoi
Chang'e
15
6 / 2 / 10
9,797
891
10,345
12,252
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 12
10,156
923
9,164
14,104
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
17
Kills
21
21
Deaths
17
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
7
3
9
3.83
L
Neith
ADarkDad
Neith
2
4
9
1.63
W
Nemesis
DabGod
Nemesis
3
6
9
1.25
L
5
5
6
1.6
W
Kumbhakarna
GoRideaWave
Kumbhakarna
0
2
15
3.75
W
Xbalanque
PeiweiTheSith
Xbalanque
6
4
10
2.75
W
Chang'e
Sukpoi
Chang'e
6
2
10
5.5
L
1
4
10
1.5
L
2
5
10
1.4
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,895
Damage
52,634
60,607
Taken
61,912
40,748
Mitigated
49,897
23,325
Healing
24,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
15,740
1,642
1,644
1,888
9,019
3,678
400
4,293
4,658
35,321
0
L
Neith
ADarkDad
Neith
15,795
8,272
912
3,143
11,222
5,596
883
4,319
6,809
0
22,362
W
Nemesis
DabGod
Nemesis
7,012
1,478
15
278
9,908
5,227
784
6,202
3,706
0
11,954
L
8,624
511
0
2,525
11,007
5,063
706
4,513
6,333
20,562
0
W
Kumbhakarna
GoRideaWave
Kumbhakarna
6,474
650
1,943
2,305
13,380
14,952
0
6,288
7,092
13,497
0
W
Xbalanque
PeiweiTheSith
Xbalanque
19,639
5,354
1,242
2,794
12,268
6,913
2,044
6,768
5,500
0
47,132
W
Chang'e
Sukpoi
Chang'e
10,345
1,010
6,029
5,828
12,252
6,235
504
6,847
5,405
16,897
0
L
4,488
909
5,804
6,243
18,423
18,141
28
7,190
11,019
9,038
0
L
3,248
118
0
1,166
10,936
8,270
0
4,907
5,805
5,519
0
W
9,164
814
2,221
1,931
14,104
16,570
940
5,995
8,109
14,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
47,293
101
Minions Killed
100
0
Camps Cleared
0
882,949
Distance Traveled
928,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,505
864
47
4
0
175,302
0
L
Neith
7,998
727
15
1
0
177,426
0
W
Nemesis
8,488
772
11
1
0
204,464
0
L
Nox
9,420
856
25
2
0
150,999
0
W
Kumbhakarna
8,794
799
21
2
0
189,330
0
W
Xbalanque
10,058
914
46
4
0
178,989
0
W
Chang'e
9,797
891
14
1
0
181,756
0
L
Terra
9,302
846
7
1
0
203,155
0
L
Geb
8,567
779
7
1
0
176,067
0
W
Geb
10,156
923
8
1
0
173,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role