Player Matchup

Gilgamesh
Gilgamesh
Lokococo21
Gilgamesh
Level 61
God Stats
2W - 2L
1,571 SR
Queue Stats
223W - 219L
1,526 Elo+
Party 1
Bellona
Bellona
PeachyTrees32
Bellona
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
42W - 21L
1,657 Elo+
Party 3
Danzaburou
Danzaburou
manSHOOTSHEEEESH
Danzaburou
Level 73
God Stats
8W - 4L
1,683 SR
Queue Stats
29W - 24L
1,535 Elo+
Party 3
Ares
Ares
mtrimbur4
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
supermanskb
Nu Wa
Level 79
God Stats
2W - 0L
1,547 SR
Queue Stats
33W - 19L
1,553 Elo+
Party 3
Team Averages
Level 51
1,605 SR
1,554 Elo+

VS

Team Averages
Level 42
1,613 SR
1,503 Elo+
Neith
Neith
Haagenti48
Neith
Level 31
God Stats
11W - 3L
1,862 SR
Queue Stats
117W - 140L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
Masterwolf3408
Erlang Shen
Level 47
God Stats
3W - 3L
1,563 SR
Queue Stats
103W - 103L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
MegaMansul
Jing Wei
Level 31
God Stats
2W - 6L
1,478 SR
Queue Stats
24W - 19L
1,562 Elo+
Solo
Scylla
Scylla
Tiamaismine
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
robert645123
Gilgamesh
Level 87
God Stats
42W - 20L
1,661 SR
Queue Stats
196W - 190L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lokococo21
Gilgamesh
16
3 / 3 / 4
8,973
598
8,153
13,776
8,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
15
7 / 2 / 4
8,461
564
6,969
10,120
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
manSHOOTSHEEEESH
Danzaburou
14
14 / 2 / 2
9,566
638
14,963
12,060
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
1 / 1 / 8
7,454
497
2,421
8,533
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 5 / 10
8,617
574
9,431
7,140
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 0
6,681
445
5,012
10,131
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Masterwolf3408
Erlang Shen
12
4 / 4 / 3
7,722
515
5,982
13,034
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
MegaMansul
Jing Wei
11
0 / 11 / 1
6,591
439
2,849
12,790
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
4 / 6 / 5
8,238
549
10,033
8,664
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
robert645123
Gilgamesh
13
4 / 4 / 1
8,289
553
9,510
11,000
7,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
30
Kills
13
13
Deaths
30
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
0
0.2
W
Gilgamesh
Lokococo21
Gilgamesh
3
3
4
1.67
L
Erlang Shen
Masterwolf3408
Erlang Shen
4
4
3
1.38
L
Jing Wei
MegaMansul
Jing Wei
0
11
1
0.05
W
Bellona
7
2
4
4.5
L
Scylla
4
6
5
1.08
W
Danzaburou
manSHOOTSHEEEESH
Danzaburou
14
2
2
7.5
W
Ares
1
1
8
5
L
Gilgamesh
robert645123
Gilgamesh
4
4
1
1.13
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,937
Damage
33,386
51,629
Taken
55,619
26,438
Mitigated
24,192
12,190
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,012
2,324
0
1,959
10,131
2,559
720
2,536
7,495
0
36,852
W
Gilgamesh
Lokococo21
Gilgamesh
8,153
2,105
0
4,045
13,776
8,034
1,008
1,207
12,569
0
55,736
L
Erlang Shen
Masterwolf3408
Erlang Shen
5,982
3,763
0
1,922
13,034
7,090
198
2,441
10,357
0
35,118
L
Jing Wei
MegaMansul
Jing Wei
2,849
1,903
196
636
12,790
3,941
583
2,825
9,785
0
32,910
W
Bellona
6,969
3,118
0
1,926
10,120
5,584
192
2,108
8,012
0
49,095
L
Scylla
10,033
1,575
0
669
8,664
2,803
391
2,544
5,876
37,804
0
W
Danzaburou
manSHOOTSHEEEESH
Danzaburou
14,963
7,319
0
5,046
12,060
4,259
3,078
3,181
8,879
0
53,260
W
Ares
2,421
50
0
742
8,533
6,199
27
0
8,533
17,168
0
L
Gilgamesh
robert645123
Gilgamesh
9,510
2,126
0
1,772
11,000
7,799
455
676
10,254
0
46,689
W
9,431
2,446
0
431
7,140
2,362
0
3,537
3,603
47,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
37,521
425
Minions Killed
329
0
Camps Cleared
0
1,408,558
Distance Traveled
1,277,021
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,681
445
69
5
0
234,186
0
W
Gilgamesh
8,973
598
135
9
0
312,297
1
L
Erlang Shen
7,722
515
54
4
0
279,265
0
L
Jing Wei
6,591
439
58
4
0
279,017
0
W
Bellona
8,461
564
81
5
0
295,083
2
L
Scylla
8,238
549
50
3
0
234,580
3
W
Danzaburou
9,566
638
93
6
0
230,229
2
W
Ares
7,454
497
18
1
0
290,883
0
L
Gilgamesh
8,289
553
98
7
0
249,973
0
W
Nu Wa
8,617
574
98
7
0
280,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role