Player Matchup

Achilles
Achilles
Barnaby96
Achilles
Level 90
God Stats
6W - 2L
1,500 SR
Queue Stats
329W - 305L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
DxFs x BeAsT
Heimdallr
Level 28
God Stats
24W - 16L
1,692 SR
Queue Stats
126W - 97L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
GHOST-RIDER-81
Kukulkan
Level 68
God Stats
9W - 4L
1,847 SR
Queue Stats
369W - 298L
1,570 Elo+
Party 2
Ravana
Ravana
Thuer_v
Ravana
Level 43
God Stats
2W - 6L
1,177 SR
Queue Stats
274W - 271L
1,406 Elo+
Party 3
Ares
Ares
xxSweetJPxx
Ares
Level 43
God Stats
53W - 39L
1,577 SR
Queue Stats
240W - 211L
1,386 Elo+
Party 3
Team Averages
Level 54
1,559 SR
1,483 Elo+

VS

Team Averages
Level 60
1,520 SR
1,375 Elo+
Arachne
Arachne
A_Giant_Thumb
Arachne
Level 113
God Stats
24W - 15L
1,717 SR
Queue Stats
386W - 397L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Fainertil
Cthulhu
Level 62
God Stats
28W - 31L
1,439 SR
Queue Stats
106W - 144L
1,387 Elo+
Party 1
Chang'e
Chang'e
Judas_treason
Chang'e
Level 85
God Stats
28W - 23L
1,484 SR
Queue Stats
474W - 544L
1,434 Elo+
Party 1
Chaac
Chaac
gravure_memoriel
Chaac
Level 23
God Stats
26W - 29L
1,461 SR
Queue Stats
48W - 59L
1,345 Elo+
Party 1
Skadi
Skadi
hephaestos-ben
Skadi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 30L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barnaby96
Achilles
15
4 / 0 / 1
8,477
530
13,521
15,076
11,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Heimdallr
DxFs x BeAsT
Heimdallr
12
2 / 0 / 3
7,330
458
5,194
7,743
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
5 / 1 / 2
9,516
595
9,427
6,908
2,873
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Thuer_v
Ravana
13
2 / 3 / 8
8,107
507
7,834
9,745
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 1 / 4
7,450
466
4,248
10,480
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 5 / 1
8,066
504
6,495
14,643
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Fainertil
Cthulhu
10
0 / 2 / 2
6,172
386
8,441
9,813
4,890
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
12
1 / 3 / 3
7,785
487
7,439
10,129
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 2 / 0
7,324
458
6,869
13,969
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
6,192
387
3,153
6,582
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
5
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
5
1
0.7
W
Achilles
Barnaby96
Achilles
4
0
1
4.5
W
Heimdallr
DxFs x BeAsT
Heimdallr
2
0
3
3.5
L
Cthulhu
Fainertil
Cthulhu
0
2
2
0.5
W
Kukulkan
5
1
2
6
L
Chang'e
1
3
3
0.83
W
Ravana
Thuer_v
Ravana
2
3
8
2
L
1
2
0
0.5
L
0
3
1
0.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
32,397
49,952
Taken
55,136
31,204
Mitigated
26,944
15,132
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,495
4,299
0
5,421
14,643
6,715
205
2,535
12,108
0
58,423
W
Achilles
Barnaby96
Achilles
13,521
3,546
0
6,754
15,076
11,375
0
1,031
13,445
0
47,068
W
Heimdallr
DxFs x BeAsT
Heimdallr
5,194
1,884
0
2,040
7,743
3,248
0
3,972
3,771
0
40,489
L
Cthulhu
Fainertil
Cthulhu
8,441
194
460
787
9,813
4,890
0
4,882
4,931
28,237
0
W
Kukulkan
9,427
978
0
2,158
6,908
2,873
2,310
2,966
3,942
65,227
0
L
Chang'e
7,439
118
1,454
4,569
10,129
3,802
0
3,046
7,083
46,669
0
W
Ravana
Thuer_v
Ravana
7,834
2,219
0
964
9,745
6,187
0
2,854
6,847
0
50,142
L
6,869
490
0
7,293
13,969
9,363
414
379
13,590
0
38,197
L
3,153
1,225
294
1,188
6,582
2,174
160
2,833
3,749
0
29,340
W
4,248
79
0
3,216
10,480
7,521
0
5,057
5,423
20,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
35,539
421
Minions Killed
378
0
Camps Cleared
0
1,461,677
Distance Traveled
1,582,184
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,066
504
101
6
0
346,419
2
W
Achilles
8,477
530
66
4
0
269,976
4
W
Heimdallr
7,330
458
75
5
0
285,546
3
L
Cthulhu
6,172
386
51
3
0
283,362
2
W
Kukulkan
9,516
595
141
9
0
284,530
4
L
Chang'e
7,785
487
93
6
0
304,757
2
W
Ravana
8,107
507
112
7
0
329,381
1
L
Chaac
7,324
458
74
5
0
305,951
0
L
Skadi
6,192
387
59
4
0
341,695
0
W
Ares
7,450
466
27
2
0
292,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role