Player Matchup

Sol
Sol
APMmolus13
Sol
Level 128
God Stats
2W - 6L
1,362 SR
Queue Stats
80W - 86L
1,583 Elo+
Party 3
Neith
Neith
Binabik
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KaGacz
Chang'e
Level 127
God Stats
3W - 2L
1,718 SR
Queue Stats
6W - 9L
1,563 Elo+
Party 2
Ares
Ares
Rodann
Ares
Level 140
God Stats
0W - 2L
1,296 SR
Queue Stats
17W - 29L
1,494 Elo+
Party 2
Arachne
Arachne
iM4Gx
Arachne
Level 89
God Stats
8W - 9L
1,590 SR
Queue Stats
21W - 20L
1,587 Elo+
Party 3
Team Averages
Level 128
1,493 SR
1,546 Elo+

VS

Team Averages
Level 102
1,471 SR
1,535 Elo+
Apollo
Apollo
Bryniz1
Apollo
Level 124
God Stats
6W - 3L
1,417 SR
Queue Stats
75W - 88L
1,525 Elo+
Party 1
Loki
Loki
Girret
Loki
Level 108
God Stats
3W - 0L
1,528 SR
Queue Stats
75W - 79L
1,561 Elo+
Party 1
Persephone
Persephone
Worlic
Persephone
Level 89
God Stats
1W - 2L
1,292 SR
Queue Stats
301W - 300L
1,450 Elo+
Solo
Aphrodite
Aphrodite
joziee
Aphrodite
Level 90
God Stats
10W - 7L
1,617 SR
Queue Stats
105W - 128L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
robinsuurs
Cu Chulainn
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 278L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,017
472
2,025
9,812
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Binabik
Neith
16
3 / 1 / 4
9,546
562
10,145
8,878
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
KaGacz
Chang'e
15
2 / 2 / 1
8,612
507
6,743
10,210
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
Rodann
Ares
11
2 / 3 / 2
7,391
435
5,322
10,665
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
iM4Gx
Arachne
14
6 / 4 / 3
9,209
542
7,639
15,853
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bryniz1
Apollo
16
6 / 1 / 2
10,253
603
12,401
11,393
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Girret
Loki
14
4 / 4 / 4
8,922
525
5,500
11,100
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Worlic
Persephone
13
1 / 5 / 2
8,661
509
4,528
7,877
2,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
joziee
Aphrodite
14
1 / 1 / 7
9,305
547
4,647
8,614
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
robinsuurs
Cu Chulainn
14
2 / 3 / 3
8,725
513
8,070
15,013
8,748
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
14
Kills
14
14
Deaths
14
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Neith
Binabik
Neith
3
1
4
5
W
Apollo
Bryniz1
Apollo
6
1
2
7
W
Loki
Girret
Loki
4
4
4
1.5
L
Chang'e
KaGacz
Chang'e
2
2
1
1.25
L
Ares
Rodann
Ares
2
3
2
1
W
Persephone
Worlic
Persephone
1
5
2
0.4
L
Arachne
iM4Gx
Arachne
6
4
3
1.88
W
Aphrodite
joziee
Aphrodite
1
1
7
4.5
W
Cu Chulainn
robinsuurs
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
35,146
55,418
Taken
53,997
25,614
Mitigated
28,397
16,724
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,025
436
0
2,946
9,812
3,324
1,146
709
9,103
52,234
4,143
L
Neith
Binabik
Neith
10,145
2,775
0
3,001
8,878
3,723
31
3,527
5,351
0
74,964
W
Apollo
Bryniz1
Apollo
12,401
8,282
0
6,623
11,393
4,482
620
2,035
9,358
0
77,939
W
Loki
Girret
Loki
5,500
2,317
0
4,050
11,100
3,932
0
1,613
9,485
0
43,550
L
Chang'e
KaGacz
Chang'e
6,743
337
589
3,942
10,210
4,946
558
103
10,107
50,801
0
L
Ares
Rodann
Ares
5,322
424
0
666
10,665
8,014
118
1,918
8,747
20,062
0
W
Persephone
Worlic
Persephone
4,528
308
0
1,340
7,877
2,469
0
870
7,002
59,065
0
L
Arachne
iM4Gx
Arachne
7,639
5,459
0
5,580
15,853
5,607
297
2,918
12,935
0
44,624
W
Aphrodite
joziee
Aphrodite
4,647
936
2,875
5,157
8,614
8,766
36
1,325
7,289
43,483
0
W
Cu Chulainn
robinsuurs
Cu Chulainn
8,070
1,285
0
4,122
15,013
8,748
0
7,527
6,859
0
51,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
45,866
468
Minions Killed
525
0
Camps Cleared
0
1,590,719
Distance Traveled
1,580,548
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,017
472
108
6
0
314,967
3
L
Neith
9,546
562
148
9
0
292,550
0
W
Apollo
10,253
603
148
9
0
312,085
10
W
Loki
8,922
525
79
5
0
303,189
5
L
Chang'e
8,612
507
103
6
0
320,855
7
L
Ares
7,391
435
26
2
0
331,329
2
W
Persephone
8,661
509
115
7
0
308,322
2
L
Arachne
9,209
542
83
5
0
331,018
2
W
Aphrodite
9,305
547
80
5
0
312,068
1
W
Cu Chulainn
8,725
513
103
6
0
344,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role