Player Matchup

Danzaburou
Danzaburou
BooSTIng
Danzaburou
Level 15
God Stats
4W - 4L
1,708 SR
Queue Stats
11W - 13L
1,417 Elo+
Party 1
Kali
Kali
DatGuyCole16
Kali
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,482 Elo+
Party 4
Baron Samedi
Baron Samedi
DevilsToenail
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,393 Elo+
Party 1
Anubis
Anubis
SoRi0
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Solo
King Arthur
King Arthur
xDukeSilver-
King Arthur
Level 37
God Stats
42W - 38L
1,510 SR
Queue Stats
129W - 126L
1,422 Elo+
Party 4
Team Averages
Level 47
1,544 SR
1,436 Elo+

VS

Team Averages
Level 45
1,473 SR
1,303 Elo+
Hel
Hel
ArmedFortune
Hel
Level 41
God Stats
12W - 15L
1,364 SR
Queue Stats
50W - 66L
1,340 Elo+
Party 3
Apollo
Apollo
G0GO1231
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 81L
1,505 Elo+
Solo
Tiamat
Tiamat
Nuzah
Tiamat
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,152 Elo+
Party 2
Heimdallr
Heimdallr
THATONEGUYLOL
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,295 Elo+
Party 3
Mercury
Mercury
Weas14
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 28L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BooSTIng
Danzaburou
17
6 / 5 / 6
10,775
567
11,131
14,529
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 6
11,520
606
8,807
21,487
9,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
DevilsToenail
Baron Samedi
15
7 / 7 / 8
10,046
529
11,089
12,173
10,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
SoRi0
Anubis
17
4 / 5 / 7
10,789
568
12,579
11,815
6,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xDukeSilver-
King Arthur
18
6 / 1 / 0
11,407
600
8,589
18,369
12,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
8,499
447
8,143
12,190
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
G0GO1231
Apollo
14
7 / 9 / 4
9,233
486
6,655
15,165
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Nuzah
Tiamat
14
4 / 4 / 3
9,078
478
8,232
11,353
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
THATONEGUYLOL
Heimdallr
14
3 / 6 / 9
9,266
488
10,512
14,425
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Weas14
Mercury
16
4 / 5 / 9
10,371
546
12,735
16,560
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
28
Kills
19
19
Deaths
28
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
Danzaburou
BooSTIng
Danzaburou
6
5
6
1.8
W
5
1
6
8
W
Baron Samedi
DevilsToenail
Baron Samedi
7
7
8
1.57
L
Apollo
G0GO1231
Apollo
7
9
4
1
L
Tiamat
Nuzah
Tiamat
4
4
3
1.38
W
Anubis
SoRi0
Anubis
4
5
7
1.5
L
Heimdallr
THATONEGUYLOL
Heimdallr
3
6
9
1.25
L
Mercury
Weas14
Mercury
4
5
9
1.7
W
King Arthur
xDukeSilver-
King Arthur
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
46,277
78,373
Taken
69,693
45,843
Mitigated
26,388
28,786
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,143
1,441
2,414
3,531
12,190
3,760
0
2,688
9,458
41,974
0
W
Danzaburou
BooSTIng
Danzaburou
11,131
6,904
0
3,274
14,529
6,391
1,979
2,422
11,965
0
59,365
W
8,807
4,013
0
7,945
21,487
9,609
96
3,448
17,803
0
97,323
W
Baron Samedi
DevilsToenail
Baron Samedi
11,089
1,733
1,672
2,940
12,173
10,868
495
1,651
10,366
33,318
0
L
Apollo
G0GO1231
Apollo
6,655
2,636
0
2,234
15,165
5,246
974
4,980
9,940
0
31,263
L
Tiamat
Nuzah
Tiamat
8,232
976
0
3,009
11,353
5,526
0
5,103
6,094
34,508
0
W
Anubis
SoRi0
Anubis
12,579
649
129
5,183
11,815
6,677
944
2,721
8,764
55,625
0
L
Heimdallr
THATONEGUYLOL
Heimdallr
10,512
4,694
0
321
14,425
6,034
199
4,826
9,293
0
45,908
L
Mercury
Weas14
Mercury
12,735
6,642
0
1,155
16,560
5,822
562
5,288
11,240
0
75,388
W
King Arthur
xDukeSilver-
King Arthur
8,589
688
0
7,643
18,369
12,298
126
4,730
13,100
0
78,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
46,447
569
Minions Killed
401
0
Camps Cleared
0
1,721,788
Distance Traveled
1,711,049
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,499
447
93
5
0
329,257
0
W
Danzaburou
10,775
567
120
6
0
351,436
1
W
Kali
11,520
606
149
8
0
343,971
4
W
Baron Samedi
10,046
529
51
3
0
327,969
1
L
Apollo
9,233
486
51
3
0
325,098
3
L
Tiamat
9,078
478
70
4
0
334,609
2
W
Anubis
10,789
568
105
6
0
319,164
2
L
Heimdallr
9,266
488
79
4
0
336,166
6
L
Mercury
10,371
546
108
6
0
385,919
0
W
King Arthur
11,407
600
144
8
0
379,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role