Player Matchup

The Morrigan
The Morrigan
BigBillFisher
The Morrigan
Level 25
God Stats
26W - 30L
1,579 SR
Queue Stats
442W - 468L
1,420 Elo+
Party 1
Bellona
Bellona
BlackWidowGaming
Bellona
Level 27
God Stats
2W - 3L
1,617 SR
Queue Stats
69W - 93L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
DopeChops
Tsukuyomi
Level 16
God Stats
19W - 22L
1,500 SR
Queue Stats
196W - 204L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
kwesi125
Cthulhu
Level 17
God Stats
11W - 21L
1,461 SR
Queue Stats
118W - 134L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
onermedw0lf
Danzaburou
Level 16
God Stats
13W - 16L
1,545 SR
Queue Stats
67W - 82L
1,468 Elo+
Party 1
Team Averages
Level 20
1,541 SR
1,374 Elo+

VS

Team Averages
Level 25
1,590 SR
1,467 Elo+
Yemoja
Yemoja
DirtyDanSr
Yemoja
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Fenominon13
Merlin
Level 35
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
ItzJoshVR
Scylla
Level 34
God Stats
14W - 16L
1,753 SR
Queue Stats
115W - 140L
1,385 Elo+
Party 2
Arachne
Arachne
ToneDawg10
Arachne
Level 28
God Stats
14W - 9L
1,623 SR
Queue Stats
247W - 259L
1,538 Elo+
Solo
Cerberus
Cerberus
Zeusop2873e48
Cerberus
Level 24
God Stats
8W - 4L
1,575 SR
Queue Stats
61W - 63L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBillFisher
The Morrigan
12
3 / 5 / 2
7,972
531
6,406
7,842
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
7,087
472
3,653
10,794
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DopeChops
Tsukuyomi
11
3 / 7 / 2
6,936
462
4,261
9,663
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
kwesi125
Cthulhu
10
0 / 3 / 2
6,337
422
2,497
9,594
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
onermedw0lf
Danzaburou
10
0 / 3 / 1
5,870
391
2,421
7,071
2,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DirtyDanSr
Yemoja
11
0 / 1 / 5
7,150
477
4,226
5,890
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
11
2 / 1 / 2
6,639
443
7,379
3,385
1,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ItzJoshVR
Scylla
14
5 / 2 / 4
8,383
559
4,991
3,966
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ToneDawg10
Arachne
14
9 / 2 / 1
8,626
575
7,081
9,144
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Zeusop2873e48
Cerberus
13
6 / 1 / 6
8,323
555
5,334
8,051
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
22
23
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BigBillFisher
The Morrigan
3
5
2
0.8
L
1
5
0
0.2
W
Yemoja
DirtyDanSr
Yemoja
0
1
5
2.5
L
Tsukuyomi
DopeChops
Tsukuyomi
3
7
2
0.57
W
Merlin
2
1
2
3
W
Scylla
ItzJoshVR
Scylla
5
2
4
3.5
W
Arachne
ToneDawg10
Arachne
9
2
1
4.75
W
Cerberus
Zeusop2873e48
Cerberus
6
1
6
9
L
Cthulhu
kwesi125
Cthulhu
0
3
2
0.33
L
Danzaburou
onermedw0lf
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
29,011
44,964
Taken
30,436
18,688
Mitigated
15,423
6,059
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BigBillFisher
The Morrigan
6,406
837
191
426
7,842
2,570
848
2,673
4,929
42,897
0
L
3,653
1,230
0
2,947
10,794
4,821
30
4,580
5,770
0
40,753
W
Yemoja
DirtyDanSr
Yemoja
4,226
813
686
755
5,890
3,396
64
3,498
2,392
21,768
0
L
Tsukuyomi
DopeChops
Tsukuyomi
4,261
1,509
0
885
9,663
3,161
503
2,767
6,680
0
17,678
W
Merlin
7,379
303
0
205
3,385
1,188
0
1,951
1,434
28,356
0
W
Scylla
ItzJoshVR
Scylla
4,991
57
0
0
3,966
1,067
868
773
3,168
31,772
0
W
Arachne
ToneDawg10
Arachne
7,081
5,253
0
2,442
9,144
3,993
0
2,370
6,774
0
54,945
W
Cerberus
Zeusop2873e48
Cerberus
5,334
145
0
3,218
8,051
5,779
612
286
7,765
32,823
0
L
Cthulhu
kwesi125
Cthulhu
2,497
0
288
540
9,594
5,854
0
6,404
3,190
20,927
0
L
Danzaburou
onermedw0lf
Danzaburou
2,421
853
0
782
7,071
2,282
0
4,616
2,455
0
19,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
39,121
283
Minions Killed
307
0
Camps Cleared
0
1,364,158
Distance Traveled
1,428,238
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,972
531
88
6
0
249,164
0
L
Bellona
7,087
472
73
5
0
264,552
0
W
Yemoja
7,150
477
29
2
0
257,256
0
L
Tsukuyomi
6,936
462
34
2
0
271,925
1
W
Merlin
6,639
443
46
3
0
273,571
2
W
Scylla
8,383
559
65
4
0
294,192
3
W
Arachne
8,626
575
91
6
0
324,544
1
W
Cerberus
8,323
555
76
5
0
278,675
2
L
Cthulhu
6,337
422
51
3
0
294,958
0
L
Danzaburou
5,870
391
37
2
0
283,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role