Player Matchup

Da Ji
Da Ji
MrHack1
Da Ji
Level 28
God Stats
7W - 4L
1,557 SR
Queue Stats
155W - 178L
1,332 Elo+
Solo
Tiamat
Tiamat
Savage_beast5621
Tiamat
Level 28
God Stats
6W - 1L
1,509 SR
Queue Stats
61W - 34L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Ser-Shekelmen
Cthulhu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Merlin
Merlin
flykai_savage
Merlin
Level 28
God Stats
2W - 3L
1,274 SR
Queue Stats
28W - 12L
1,859 Elo+
Party 1
Izanami
Izanami
jadegoddess22
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Team Averages
Level 23
1,468 SR
1,496 Elo+

VS

Team Averages
Level 16
1,387 SR
1,318 Elo+
Olorun
Olorun
BlueT12007
Olorun
Level 6
God Stats
9W - 22L
1,355 SR
Queue Stats
15W - 29L
1,180 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cyberwolf6614
Tsukuyomi
Level 28
God Stats
3W - 7L
1,275 SR
Queue Stats
113W - 133L
1,342 Elo+
Solo
Thanatos
Thanatos
Onemiguelnoob
Thanatos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Warchief791
Danzaburou
Level 24
God Stats
19W - 16L
1,305 SR
Queue Stats
80W - 94L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
foxybreki97
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MrHack1
Da Ji
20
8 / 4 / 9
16,231
955
14,358
14,271
6,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
19 / 8 / 17
21,116
1,242
32,052
37,456
41,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
20
14 / 4 / 22
18,909
1,112
49,584
31,135
16,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 7 / 15
15,905
936
9,767
19,311
16,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
0 / 1 / 0
12,120
713
185
1,002
332
Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlueT12007
Olorun
20
2 / 8 / 14
16,723
984
21,388
25,712
8,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Cyberwolf6614
Tsukuyomi
20
5 / 15 / 13
16,519
972
22,700
29,654
10,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Onemiguelnoob
Thanatos
20
14 / 12 / 6
18,654
1,097
24,049
27,242
9,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Warchief791
Danzaburou
20
3 / 5 / 9
15,388
905
24,457
19,561
6,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
foxybreki97
Baron Samedi
19
0 / 6 / 4
13,391
788
2,960
13,999
4,332

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
70
46
Kills
24
24
Deaths
46
63
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
BlueT12007
Olorun
2
8
14
1.13
L
Tsukuyomi
Cyberwolf6614
Tsukuyomi
5
15
13
0.77
W
Da Ji
MrHack1
Da Ji
8
4
9
3.13
L
Thanatos
Onemiguelnoob
Thanatos
14
12
6
1.42
W
19
8
17
3.44
W
Cthulhu
14
4
22
6.25
L
Danzaburou
Warchief791
Danzaburou
3
5
9
1.5
W
5
7
15
1.79
L
Baron Samedi
foxybreki97
Baron Samedi
0
6
4
0.33
W
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,946
Damage
95,554
103,175
Taken
116,168
81,542
Mitigated
39,315
20,161
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BlueT12007
Olorun
21,388
14,226
592
7,153
25,712
8,255
0
20,984
4,728
78,394
0
L
Tsukuyomi
Cyberwolf6614
Tsukuyomi
22,700
10,509
291
672
29,654
10,688
0
24,262
5,392
0
40,653
W
Da Ji
MrHack1
Da Ji
14,358
2,899
0
672
14,271
6,669
0
2,943
11,328
0
34,820
L
Thanatos
Onemiguelnoob
Thanatos
24,049
9,149
0
7,248
27,242
9,527
0
20,653
6,589
0
36,299
W
32,052
4,028
1,197
13,690
37,456
41,763
0
6,024
31,432
64,992
0
W
Cthulhu
49,584
3,340
1,031
3,395
31,135
16,292
0
13,467
17,668
73,947
0
L
Danzaburou
Warchief791
Danzaburou
24,457
16,095
0
747
19,561
6,513
0
12,833
6,728
0
46,785
W
9,767
1,385
0
176
19,311
16,486
0
1,548
17,763
21,923
0
L
Baron Samedi
foxybreki97
Baron Samedi
2,960
166
184
344
13,999
4,332
0
12,671
1,328
10,786
0
W
Izanami
185
185
0
0
1,002
332
0
366
636
0
3,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,281
Gold Earned
80,675
229
Minions Killed
228
2
Camps Cleared
5
1,184,454
Distance Traveled
1,421,456
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,723
984
120
7
0
266,978
0
L
Tsukuyomi
16,519
972
33
2
2
278,997
0
W
Da Ji
16,231
955
74
4
0
286,450
0
L
Thanatos
18,654
1,097
30
2
2
363,793
0
W
Tiamat
21,116
1,242
63
4
2
256,078
2
W
Cthulhu
18,909
1,112
59
3
0
350,758
0
L
Danzaburou
15,388
905
35
2
0
304,323
0
W
Merlin
15,905
936
26
2
0
267,011
1
L
Baron Samedi
13,391
788
10
1
1
207,365
3
W
Izanami
12,120
713
7
0
0
24,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role