Player Matchup

Gilgamesh
Gilgamesh
Ardatium
Gilgamesh
Level 77
God Stats
6W - 4L
1,687 SR
Queue Stats
81W - 64L
1,541 Elo+
Party 1
Discordia
Discordia
Dragjin2
Discordia
Level 29
God Stats
4W - 3L
1,757 SR
Queue Stats
55W - 47L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Lurio59
Baron Samedi
Level 89
God Stats
3W - 0L
1,934 SR
Queue Stats
43W - 23L
1,591 Elo+
Party 1
Chaac
Chaac
MegaElement
Chaac
Level 124
God Stats
9W - 5L
1,660 SR
Queue Stats
100W - 81L
1,539 Elo+
Party 1
Team Averages
Level 80
1,759 SR
1,548 Elo+

VS

Team Averages
Level 63
1,823 SR
1,471 Elo+
Amaterasu
Amaterasu
MoloTovy
Amaterasu
Level 49
God Stats
0W - 1L
1,875 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
Rotulius
Erlang Shen
Level 78
God Stats
1W - 1L
2,023 SR
Queue Stats
5W - 7L
1,421 Elo+
Party 2
Ares
Ares
frautch
Ares
Level 18
God Stats
1W - 1L
1,891 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
jozacmar
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ardatium
Gilgamesh
18
9 / 4 / 7
12,634
842
17,032
17,143
11,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Dragjin2
Discordia
17
6 / 3 / 9
11,467
764
12,627
8,004
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Lurio59
Baron Samedi
17
4 / 4 / 10
11,666
778
11,454
13,001
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 1 / 13
10,992
733
11,626
14,316
12,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MoloTovy
Amaterasu
16
1 / 5 / 7
11,533
769
9,203
17,760
14,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Rotulius
Erlang Shen
16
2 / 4 / 4
10,095
673
8,554
14,679
9,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
frautch
Ares
16
1 / 6 / 7
11,292
753
8,136
18,991
20,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
jozacmar
Raijin
18
8 / 5 / 2
12,095
806
15,462
12,597
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
20
Kills
12
12
Deaths
20
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ardatium
Gilgamesh
9
4
7
3.13
W
Discordia
Dragjin2
Discordia
6
3
9
3.5
W
Baron Samedi
Lurio59
Baron Samedi
4
4
10
2.25
W
1
1
13
7.5
L
Amaterasu
MoloTovy
Amaterasu
1
5
7
0.9
L
Erlang Shen
Rotulius
Erlang Shen
2
4
4
1
L
Ares
frautch
Ares
1
6
7
0.75
L
Raijin
jozacmar
Raijin
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,739
Damage
41,355
52,464
Taken
64,027
31,140
Mitigated
49,746
14,599
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ardatium
Gilgamesh
17,032
5,844
0
977
17,143
11,127
1,471
6,907
10,069
0
47,911
W
Discordia
Dragjin2
Discordia
12,627
1,164
0
931
8,004
2,626
657
4,314
3,573
28,585
0
W
Baron Samedi
Lurio59
Baron Samedi
11,454
1,049
1,545
3,649
13,001
5,041
1,133
6,202
6,634
32,270
0
W
11,626
2,412
0
7,497
14,316
12,346
1,082
6,251
7,861
0
38,717
L
Amaterasu
MoloTovy
Amaterasu
9,203
4,012
0
3,890
17,760
14,379
680
5,098
12,143
194
31,819
L
Erlang Shen
Rotulius
Erlang Shen
8,554
3,328
0
1,929
14,679
9,633
1,743
4,399
9,763
0
24,387
L
Ares
frautch
Ares
8,136
325
0
430
18,991
20,745
189
7,142
11,197
15,651
0
L
Raijin
jozacmar
Raijin
15,462
1,375
108
2,119
12,597
4,989
507
5,786
6,382
47,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
45,015
212
Minions Killed
178
8
Camps Cleared
9
1,135,554
Distance Traveled
1,028,276
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,634
842
52
3
3
282,237
1
W
Discordia
11,467
764
43
3
3
280,404
2
W
Baron Samedi
11,666
778
53
4
2
273,595
0
W
Chaac
10,992
733
64
4
0
299,318
2
L
Amaterasu
11,533
769
55
4
1
256,291
2
L
Erlang Shen
10,095
673
31
2
4
286,807
2
L
Ares
11,292
753
13
1
0
240,018
0
L
Raijin
12,095
806
79
5
4
245,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role