Player Matchup

Ymir
Ymir
Alina666
Ymir
Level 55
God Stats
244W - 281L
1,409 SR
Queue Stats
761W - 1,030L
1,273 Elo+
Solo
Nu Wa
Nu Wa
KayEllBxNYC
Nu Wa
Level 155
God Stats
37W - 45L
1,457 SR
Queue Stats
261W - 366L
1,304 Elo+
Solo
Neith
Neith
Shasil
Neith
Level 9
God Stats
22W - 9L
1,751 SR
Queue Stats
145W - 87L
1,207 Elo+
Solo
Team Averages
Level 73
1,539 SR
1,261 Elo+

VS

Team Averages
Level 52
1,406 SR
1,236 Elo+
Bacchus
Bacchus
A_smallsandwich
Bacchus
Level 46
God Stats
16W - 25L
1,528 SR
Queue Stats
410W - 490L
1,339 Elo+
Solo
Izanami
Izanami
BillyBobSnortin8
Izanami
Level 97
God Stats
104W - 116L
1,395 SR
Queue Stats
237W - 316L
1,331 Elo+
Solo
Neith
Neith
Rhymenocer420s
Neith
Level 14
God Stats
0W - 5L
1,294 SR
Queue Stats
2W - 13L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 1 / 12
11,285
806
5,080
12,474
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 6 / 10
9,698
693
8,372
9,179
3,178
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Shasil
Neith
16
12 / 2 / 7
11,830
845
18,240
12,073
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
10,002
714
10,774
17,329
20,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 8 / 3
10,026
716
9,279
11,899
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 5
8,230
588
6,043
12,313
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
9
9
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Ymir
4
1
12
10
L
5
8
3
0.81
W
3
6
10
1.33
L
0
6
5
0.42
W
Neith
Shasil
Neith
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
26,096
33,726
Taken
41,541
21,160
Mitigated
27,778
9,056
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,774
1,171
0
910
17,329
20,101
0
6,489
10,840
27,393
0
W
Ymir
5,080
0
501
1,532
12,474
12,779
140
4,723
7,751
18,798
0
L
9,279
4,457
330
843
11,899
3,726
190
2,781
9,118
0
55,170
W
8,372
4,032
171
1,488
9,179
3,178
991
1,913
7,266
32,352
0
L
6,043
3,235
0
1,087
12,313
3,951
40
4,204
8,109
0
24,877
W
Neith
Shasil
Neith
18,240
6,245
0
5,364
12,073
5,203
2,178
4,216
7,857
0
63,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
28,258
157
Minions Killed
152
0
Camps Cleared
0
688,667
Distance Traveled
643,312
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,002
714
21
2
0
231,299
0
W
Ymir
11,285
806
24
2
0
253,308
0
L
Izanami
10,026
716
91
7
0
177,857
2
W
Nu Wa
9,698
693
36
3
0
205,365
0
L
Neith
8,230
588
40
3
0
234,156
0
W
Neith
11,830
845
97
7
0
229,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role