Player Matchup

King Arthur
King Arthur
BOMBMAN10
King Arthur
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Nemesis
Nemesis
FirstBloodPrince
Nemesis
Level 17
God Stats
1W - 2L
1,762 SR
Queue Stats
49W - 44L
1,632 Elo+
Solo
Hades
Hades
ImTheHitman
Hades
Level 6
God Stats
6W - 5L
1,447 SR
Queue Stats
6W - 5L
1,519 Elo+
Party 1
Tiamat
Tiamat
Mysticdirewolves
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 1
Ares
Ares
nachiovidasana
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,315 Elo+
Solo
Team Averages
Level 9
1,590 SR
1,608 Elo+

VS

Team Averages
Level 27
1,564 SR
1,585 Elo+
Mulan
Mulan
C0llusion
Mulan
Level 29
God Stats
4W - 4L
1,486 SR
Queue Stats
55W - 65L
1,506 Elo+
Solo
Fafnir
Fafnir
CoffeeRiver
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,615 Elo+
Party 2
Pele
Pele
Eddytoowavy
Pele
Level 28
God Stats
5W - 3L
1,759 SR
Queue Stats
96W - 100L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Yuareded
Ah Puch
Level 28
God Stats
13W - 12L
1,575 SR
Queue Stats
76W - 59L
1,599 Elo+
Solo
Hou Yi
Hou Yi
ggunit666
Hou Yi
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 48L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOMBMAN10
King Arthur
6
0 / 2 / 0
3,661
523
370
3,916
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 1 / 1
4,224
603
3,367
6,763
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
3,724
532
1,777
4,028
989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

7
2 / 1 / 0
4,003
572
1,699
3,309
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 4 / 0
3,499
500
658
4,375
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C0llusion
Mulan
8
2 / 0 / 0
4,703
672
2,181
4,632
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
6
2 / 0 / 3
4,947
707
1,893
4,283
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 1 / 0
4,319
617
1,502
4,030
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Ah Puch
Yuareded
Ah Puch
7
0 / 2 / 2
4,551
650
3,747
3,175
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
ggunit666
Hou Yi
9
6 / 0 / 1
5,512
787
4,400
3,247
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BOMBMAN10
King Arthur
0
2
0
0
W
Mulan
C0llusion
Mulan
2
0
0
2
W
Fafnir
2
0
3
3.5
W
1
1
0
1
L
1
1
1
1.5
L
0
3
0
0
L
2
1
0
2
W
Ah Puch
Yuareded
Ah Puch
0
2
2
0.5
W
Hou Yi
ggunit666
Hou Yi
6
0
1
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,871
Damage
13,723
22,391
Taken
19,367
7,473
Mitigated
8,653
5,002
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BOMBMAN10
King Arthur
370
117
0
790
3,916
1,706
0
0
3,792
0
7,461
W
Mulan
C0llusion
Mulan
2,181
430
0
1,769
4,632
3,200
303
0
4,557
0
15,977
W
Fafnir
1,893
674
0
1,603
4,283
2,651
15
545
3,738
10,126
0
W
1,502
301
0
883
4,030
1,015
150
233
3,769
0
20,606
L
3,367
1,321
0
1,431
6,763
1,737
0
2,420
4,318
0
17,752
L
1,777
687
187
1,366
4,028
989
0
573
3,455
14,606
0
L
1,699
112
0
952
3,309
1,403
0
2,013
1,271
11,312
0
W
Ah Puch
Yuareded
Ah Puch
3,747
318
0
439
3,175
807
672
1,206
1,737
21,775
0
W
Hou Yi
ggunit666
Hou Yi
4,400
2,777
0
2,102
3,247
980
96
1,890
1,357
0
22,498
L
658
260
0
276
4,375
1,638
0
634
3,741
6,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,111
Gold Earned
24,032
111
Minions Killed
188
0
Camps Cleared
0
661,382
Distance Traveled
667,974
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,661
523
20
3
0
130,217
0
W
Mulan
4,703
672
48
7
0
134,441
3
W
Fafnir
4,947
707
11
2
0
158,605
3
W
Pele
4,319
617
38
5
0
137,209
2
L
Nemesis
4,224
603
30
4
0
156,462
1
L
Hades
3,724
532
32
5
0
121,375
1
L
Tiamat
4,003
572
25
4
0
137,421
1
W
Ah Puch
4,551
650
45
6
0
117,146
1
W
Hou Yi
5,512
787
46
7
0
120,573
0
L
Ares
3,499
500
4
1
0
115,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role