Player Matchup

Bellona
Bellona
Cami30C
Bellona
Level 28
God Stats
27W - 23L
1,475 SR
Queue Stats
208W - 238L
1,369 Elo+
Solo
Fafnir
Fafnir
Cdoc13
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 173L
1,432 Elo+
Solo
Arachne
Arachne
MacBlueSlush
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,372 Elo+
Solo
Hades
Hades
Meliodafu2828
Hades
Level 16
God Stats
4W - 3L
1,428 SR
Queue Stats
14W - 22L
1,285 Elo+
Solo
Nu Wa
Nu Wa
xPhantomChickx
Nu Wa
Level 13
God Stats
14W - 19L
1,316 SR
Queue Stats
37W - 50L
1,323 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,356 Elo+

VS

Team Averages
Level 18
1,581 SR
1,461 Elo+
Fenrir
Fenrir
Carrot_Dtop1
Fenrir
Level 26
God Stats
1W - 1L
1,824 SR
Queue Stats
86W - 90L
1,415 Elo+
Solo
Heimdallr
Heimdallr
Chrischub9
Heimdallr
Level 28
God Stats
8W - 7L
1,578 SR
Queue Stats
461W - 480L
1,448 Elo+
Solo
Loki
Loki
Kngcj02
Loki
Level 4
God Stats
1W - 3L
1,486 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
P0cketknife3893
Gilgamesh
Level 28
God Stats
35W - 34L
1,516 SR
Queue Stats
93W - 98L
1,440 Elo+
Solo
Kukulkan
Kukulkan
rock_lee_cracked
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cami30C
Bellona
7
1 / 1 / 0
3,906
781
1,555
2,770
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Cdoc13
Fafnir
5
0 / 0 / 0
3,418
684
479
1,887
930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
MacBlueSlush
Arachne
6
1 / 0 / 0
3,883
777
143
1,812
590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 1
3,205
641
1,046
2,110
524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
2 / 1 / 0
3,955
791
828
1,586
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
1 / 0 / 0
3,229
646
364
1,685
423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Chrischub9
Heimdallr
6
1 / 0 / 1
3,676
735
1,596
2,222
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Loki
Kngcj02
Loki
5
1 / 4 / 1
3,542
708
1,079
3,537
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
P0cketknife3893
Gilgamesh
6
1 / 0 / 1
3,731
746
1,178
3,288
891
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 1 / 0
2,508
502
0
612
124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cami30C
Bellona
1
1
0
1
L
Fenrir
1
0
0
1
W
Fafnir
Cdoc13
Fafnir
0
0
0
0
L
Heimdallr
Chrischub9
Heimdallr
1
0
1
1.5
L
Loki
Kngcj02
Loki
1
4
1
0.38
W
Arachne
MacBlueSlush
Arachne
1
0
0
1
W
0
2
1
0.25
L
Gilgamesh
P0cketknife3893
Gilgamesh
1
0
1
1.5
L
0
1
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,051
Damage
4,217
10,165
Taken
11,344
3,890
Mitigated
2,918
3,793
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cami30C
Bellona
1,555
271
0
983
2,770
1,443
728
0
2,770
0
14,445
L
Fenrir
364
41
0
652
1,685
423
0
472
1,179
0
5,671
W
Fafnir
Cdoc13
Fafnir
479
88
0
1,421
1,887
930
0
0
1,887
4,863
0
L
Heimdallr
Chrischub9
Heimdallr
1,596
868
0
1,250
2,222
676
0
1,046
1,142
0
10,981
L
Loki
Kngcj02
Loki
1,079
446
0
316
3,537
804
251
278
3,206
0
8,184
W
Arachne
MacBlueSlush
Arachne
143
107
0
944
1,812
590
0
0
1,812
0
13,058
W
1,046
271
0
155
2,110
524
0
0
2,110
5,889
0
L
Gilgamesh
P0cketknife3893
Gilgamesh
1,178
291
0
997
3,288
891
0
117
3,137
0
13,198
L
0
0
0
0
612
124
0
251
327
344
0
W
828
121
0
290
1,586
403
1,876
0
1,586
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,367
Gold Earned
16,686
110
Minions Killed
86
0
Camps Cleared
0
454,640
Distance Traveled
433,034
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,906
781
29
6
0
107,630
1
L
Fenrir
3,229
646
14
3
0
106,132
0
W
Fafnir
3,418
684
7
1
0
92,404
0
L
Heimdallr
3,676
735
21
4
0
85,880
1
L
Loki
3,542
708
18
4
0
103,091
0
W
Arachne
3,883
777
33
7
0
87,047
0
W
Hades
3,205
641
10
2
0
93,488
0
L
Gilgamesh
3,731
746
28
6
0
105,332
1
L
Kukulkan
2,508
502
5
1
0
32,599
0
W
Nu Wa
3,955
791
31
6
0
74,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role