Player Matchup

Geb
Geb
ICH_BIN_BATMAN__
Geb
Level 5
God Stats
2W - 3L
1,793 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 1
Anubis
Anubis
Nizilla666
Anubis
Level 22
God Stats
1W - 2L
1,475 SR
Queue Stats
8W - 16L
1,261 Elo+
Party 1
Rama
Rama
PsY-FaktoR
Rama
Level 62
God Stats
12W - 17L
1,512 SR
Queue Stats
89W - 119L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
TTV_CALMDOWN
Baron Samedi
Level 10
God Stats
3W - 8L
1,500 SR
Queue Stats
227W - 310L
1,242 Elo+
Solo
Chang'e
Chang'e
Turloch04
Chang'e
Level 27
God Stats
4W - 2L
1,604 SR
Queue Stats
109W - 109L
1,314 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,330 Elo+

VS

Team Averages
Level 19
1,568 SR
1,343 Elo+
Thor
Thor
Fishytrishy5
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 251L
1,189 Elo+
Party 3
Bastet
Bastet
XcrazycoopeX
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,138 Elo+
Party 3
Izanami
Izanami
caraul9601
Izanami
Level 12
God Stats
7W - 2L
1,668 SR
Queue Stats
13W - 6L
1,629 Elo+
Party 2
Ymir
Ymir
keki420
Ymir
Level 28
God Stats
6W - 5L
1,485 SR
Queue Stats
68W - 58L
1,476 Elo+
Party 2
Da Ji
Da Ji
terminatorJJ16
Da Ji
Level 17
God Stats
5W - 3L
1,685 SR
Queue Stats
209W - 232L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 10
9,628
419
6,143
22,336
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Nizilla666
Anubis
18
13 / 11 / 6
12,394
539
13,978
21,725
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 15 / 4
11,973
521
10,495
22,284
7,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TTV_CALMDOWN
Baron Samedi
15
3 / 9 / 15
10,273
447
16,732
20,057
14,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Turloch04
Chang'e
17
5 / 11 / 5
11,200
487
10,953
21,107
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 16
11,334
493
8,203
17,310
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
16
3 / 11 / 19
11,424
497
15,617
19,545
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
caraul9601
Izanami
19
22 / 2 / 14
14,287
621
28,555
14,067
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
keki420
Ymir
18
11 / 3 / 28
14,405
626
18,931
20,027
22,525
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
17 / 4 / 4
13,662
594
19,161
16,885
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
26
Kills
57
57
Deaths
27
40
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
7
16
1.71
L
0
11
10
0.45
L
Anubis
Nizilla666
Anubis
13
11
6
1.45
L
5
15
4
0.47
L
Baron Samedi
TTV_CALMDOWN
Baron Samedi
3
9
15
1.17
L
Chang'e
Turloch04
Chang'e
5
11
5
0.68
W
Bastet
3
11
19
1.14
W
Izanami
caraul9601
Izanami
22
2
14
14.5
W
Ymir
keki420
Ymir
11
3
28
8.33
W
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,301
Damage
90,467
107,509
Taken
87,834
54,907
Mitigated
48,479
19,708
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,203
1,656
0
147
17,310
5,939
267
11,588
5,633
0
29,508
L
6,143
657
0
872
22,336
16,573
148
5,189
16,881
23,297
0
L
Anubis
Nizilla666
Anubis
13,978
501
101
5,360
21,725
10,988
1,670
4,960
16,765
50,075
2,981
L
10,495
9,796
245
1,864
22,284
7,370
744
4,498
17,786
0
67,190
L
Baron Samedi
TTV_CALMDOWN
Baron Samedi
16,732
2,376
943
1,876
20,057
14,530
765
1,901
18,156
54,975
0
L
Chang'e
Turloch04
Chang'e
10,953
265
2,108
6,339
21,107
5,446
101
2,383
18,533
42,175
0
W
Bastet
15,617
4,460
0
609
19,545
6,410
1,113
12,000
7,463
0
35,336
W
Izanami
caraul9601
Izanami
28,555
21,702
0
5,041
14,067
5,736
7,650
7,723
6,289
0
94,974
W
Ymir
keki420
Ymir
18,931
1,852
0
3,220
20,027
22,525
2,193
8,540
11,231
52,633
0
W
19,161
3,647
0
1,085
16,885
7,869
5,212
6,940
9,477
0
68,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
65,112
372
Minions Killed
404
0
Camps Cleared
0
1,708,520
Distance Traveled
2,058,144
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,334
493
37
2
0
425,513
1
L
Geb
9,628
419
22
1
0
410,224
0
L
Anubis
12,394
539
77
3
0
268,793
0
L
Rama
11,973
521
138
6
0
342,513
1
L
Baron Samedi
10,273
447
65
3
0
345,385
0
L
Chang'e
11,200
487
70
3
0
341,605
0
W
Bastet
11,424
497
40
2
0
441,807
0
W
Izanami
14,287
621
150
7
0
378,413
0
W
Ymir
14,405
626
56
2
0
422,154
0
W
Da Ji
13,662
594
121
5
0
390,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role