Player Matchup

Eset
Eset
CrispyKreamer
Eset
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,425 Elo+
Party 1
Nemesis
Nemesis
HITCH44_
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,550 Elo+
Solo
Danzaburou
Danzaburou
MattyNiceee
Danzaburou
Level 81
God Stats
2W - 3L
1,577 SR
Queue Stats
21W - 14L
1,637 Elo+
Party 2
Athena
Athena
TheImmortalDIO
Athena
Level 107
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 9L
1,375 Elo+
Party 1
Odin
Odin
elitelovo12
Odin
Level 87
God Stats
0W - 1L
1,594 SR
Queue Stats
53W - 57L
1,572 Elo+
Party 2
Team Averages
Level 89
1,496 SR
1,512 Elo+

VS

Team Averages
Level 100
1,519 SR
1,522 Elo+
He Bo
He Bo
BabyKONG37
He Bo
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
381W - 359L
1,528 Elo+
Solo
Neith
Neith
SmokeyThistle
Neith
Level 66
God Stats
112W - 136L
1,529 SR
Queue Stats
114W - 138L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
TrentPog
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,501 Elo+
Solo
Cerberus
Cerberus
XDummie1
Cerberus
Level 125
God Stats
2W - 1L
1,513 SR
Queue Stats
240W - 257L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
gambit22
Gilgamesh
Level 111
God Stats
2W - 1L
1,551 SR
Queue Stats
39W - 28L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,246
603
5,595
11,163
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
HITCH44_
Nemesis
16
1 / 7 / 4
9,752
574
4,748
17,031
7,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MattyNiceee
Danzaburou
17
2 / 7 / 2
10,435
614
12,550
15,377
7,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 4
9,568
563
5,860
15,447
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 5 / 2
12,230
719
8,655
19,741
19,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
10 / 1 / 13
14,144
832
18,159
10,573
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 2 / 9
11,700
688
6,444
7,787
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TrentPog
Kukulkan
19
6 / 1 / 12
12,729
749
17,277
6,340
3,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
XDummie1
Cerberus
17
2 / 1 / 17
11,693
688
6,476
17,461
15,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gambit22
Gilgamesh
19
8 / 3 / 13
13,985
823
16,661
16,823
15,551
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
8
Kills
27
27
Deaths
8
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
He Bo
10
1
13
16.5
L
1
4
5
0.88
L
Nemesis
HITCH44_
Nemesis
1
7
4
0.43
L
Danzaburou
MattyNiceee
Danzaburou
2
7
2
0.43
W
1
2
9
2.75
L
0
4
4
0.5
W
Kukulkan
TrentPog
Kukulkan
6
1
12
12
W
Cerberus
XDummie1
Cerberus
2
1
17
10.5
L
4
5
2
1
W
Gilgamesh
gambit22
Gilgamesh
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
65,017
78,759
Taken
58,984
52,993
Mitigated
43,417
11,209
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
18,159
1,668
1,691
3,422
10,573
4,901
253
2,101
8,342
53,636
0
L
5,595
336
450
627
11,163
5,233
0
7,141
3,896
34,092
0
L
Nemesis
HITCH44_
Nemesis
4,748
1,357
0
2,573
17,031
7,395
0
9,113
7,711
0
21,367
L
Danzaburou
MattyNiceee
Danzaburou
12,550
3,992
0
3,252
15,377
7,007
0
7,890
7,279
0
43,653
W
6,444
3,595
576
1,780
7,787
4,098
2,676
839
6,908
0
48,801
L
5,860
620
0
1,847
15,447
14,257
0
6,486
8,897
15,947
0
W
Kukulkan
TrentPog
Kukulkan
17,277
1,028
0
605
6,340
3,709
1,064
605
5,695
52,471
0
W
Cerberus
XDummie1
Cerberus
6,476
112
0
6,521
17,461
15,158
123
4,949
12,262
28,287
0
L
8,655
1,454
564
1,896
19,741
19,101
0
11,507
7,985
488
26,514
W
Gilgamesh
gambit22
Gilgamesh
16,661
3,788
0
742
16,823
15,551
1,773
3,344
13,321
491
40,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,231
Gold Earned
64,251
255
Minions Killed
402
7
Camps Cleared
10
1,364,783
Distance Traveled
1,566,039
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,144
832
84
5
3
294,317
4
L
Eset
10,246
603
81
5
1
258,953
0
L
Nemesis
9,752
574
31
2
1
287,726
4
L
Danzaburou
10,435
614
78
5
0
268,312
0
W
Neith
11,700
688
114
7
0
269,836
0
L
Athena
9,568
563
17
1
0
254,020
0
W
Kukulkan
12,729
749
98
6
2
314,836
3
W
Cerberus
11,693
688
59
3
1
337,646
2
L
Odin
12,230
719
48
3
5
295,772
7
W
Gilgamesh
13,985
823
47
3
4
349,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role