Player Matchup

Fenrir
Fenrir
AOD_Christopher
Fenrir
Level 33
God Stats
9W - 3L
1,561 SR
Queue Stats
432W - 393L
1,473 Elo+
Solo
Sylvanus
Sylvanus
KamyeSouth
Sylvanus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 97L
1,622 Elo+
Party 2
Sol
Sol
MoonphaseScorpio
Sol
Level 147
God Stats
18W - 8L
1,731 SR
Queue Stats
515W - 477L
1,464 Elo+
Party 3
Tyr
Tyr
UserGaming
Tyr
Level 102
God Stats
4W - 5L
1,905 SR
Queue Stats
108W - 85L
1,645 Elo+
Party 2
Pele
Pele
xKaage-
Pele
Level 145
God Stats
8W - 10L
1,342 SR
Queue Stats
533W - 502L
1,527 Elo+
Party 3
Team Averages
Level 110
1,608 SR
1,546 Elo+

VS

Team Averages
Level 98
1,283 SR
1,541 Elo+
Artio
Artio
Alicia2B
Artio
Level 34
God Stats
0W - 4L
1,125 SR
Queue Stats
5W - 12L
1,491 Elo+
Solo
Bakasura
Bakasura
DivineElegy
Bakasura
Level 152
God Stats
1W - 2L
1,276 SR
Queue Stats
256W - 242L
1,547 Elo+
Party 1
Neith
Neith
Kawii Pugs
Neith
Level 85
God Stats
3W - 4L
1,285 SR
Queue Stats
182W - 162L
1,522 Elo+
Party 4
Merlin
Merlin
Smencil
Merlin
Level 124
God Stats
13W - 15L
1,228 SR
Queue Stats
239W - 221L
1,538 Elo+
Party 1
King Arthur
King Arthur
oTGFo xSTRIKERx
King Arthur
Level 93
God Stats
6W - 5L
1,500 SR
Queue Stats
226W - 206L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,898
493
6,285
7,692
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
KamyeSouth
Sylvanus
11
2 / 1 / 4
7,026
502
3,073
9,782
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 1 / 5
7,289
521
5,736
6,721
1,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 3
8,659
619
9,387
12,133
9,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
xKaage-
Pele
15
8 / 0 / 5
9,009
644
13,531
14,503
5,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alicia2B
Artio
8
0 / 3 / 2
5,295
378
1,820
11,318
5,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
DivineElegy
Bakasura
13
2 / 4 / 1
7,072
505
7,132
9,928
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
12
0 / 2 / 2
7,012
501
4,034
5,581
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Smencil
Merlin
11
1 / 3 / 2
6,604
472
5,465
5,606
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
oTGFo xSTRIKERx
King Arthur
13
4 / 5 / 0
7,511
537
9,323
18,165
11,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Artio
Alicia2B
Artio
0
3
2
0.33
L
Bakasura
DivineElegy
Bakasura
2
4
1
0.63
W
Sylvanus
KamyeSouth
Sylvanus
2
1
4
4
L
Neith
0
2
2
0.5
W
0
1
5
2.5
L
Merlin
Smencil
Merlin
1
3
2
0.67
W
3
1
3
4.5
L
King Arthur
oTGFo xSTRIKERx
King Arthur
4
5
0
0.8
W
Pele
xKaage-
Pele
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
27,774
50,831
Taken
50,598
26,683
Mitigated
24,908
19,304
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,285
2,122
0
250
7,692
2,868
0
899
6,721
0
32,277
L
Artio
Alicia2B
Artio
1,820
76
0
917
11,318
5,731
0
4,009
7,309
9,167
0
L
Bakasura
DivineElegy
Bakasura
7,132
4,610
0
1,448
9,928
4,186
0
1,139
8,789
0
41,158
W
Sylvanus
KamyeSouth
Sylvanus
3,073
863
918
2,044
9,782
6,975
643
1,297
8,117
32,394
9,313
L
Neith
4,034
2,087
0
2,353
5,581
1,570
0
1,934
3,647
0
48,965
W
5,736
1,849
0
3,721
6,721
1,937
4,110
1,175
5,496
44,410
0
L
Merlin
Smencil
Merlin
5,465
168
0
734
5,606
1,705
0
1,528
4,078
34,457
0
W
9,387
3,717
0
5,865
12,133
9,451
0
172
11,861
0
56,881
L
King Arthur
oTGFo xSTRIKERx
King Arthur
9,323
1,486
0
4,671
18,165
11,716
80
0
18,165
0
43,003
W
Pele
xKaage-
Pele
13,531
3,490
0
6,506
14,503
5,452
678
3,056
10,782
0
69,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
33,494
472
Minions Killed
374
0
Camps Cleared
0
1,291,262
Distance Traveled
1,333,279
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,898
493
70
5
0
282,691
1
L
Artio
5,295
378
18
1
0
258,225
0
L
Bakasura
7,072
505
94
7
0
309,504
3
W
Sylvanus
7,026
502
68
5
0
228,912
2
L
Neith
7,012
501
88
6
0
253,475
2
W
Sol
7,289
521
83
6
0
219,522
4
L
Merlin
6,604
472
76
5
0
255,900
3
W
Tyr
8,659
619
122
9
0
278,551
1
L
King Arthur
7,511
537
98
7
0
256,175
2
W
Pele
9,009
644
129
9
0
281,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role