Player Matchup

Yemoja
Yemoja
AcusticMatheus
Yemoja
Level 24
God Stats
9W - 12L
1,629 SR
Queue Stats
494W - 524L
1,420 Elo+
Party 1
Mulan
Mulan
DeeTricksterz
Mulan
Level 22
God Stats
26W - 21L
1,549 SR
Queue Stats
767W - 771L
1,444 Elo+
Party 1
Cupid
Cupid
Em0kidCarCrash97
Cupid
Level 17
God Stats
4W - 10L
1,455 SR
Queue Stats
448W - 469L
1,478 Elo+
Party 1
Nemesis
Nemesis
EnVi-Blitz
Nemesis
Level 35
God Stats
18W - 16L
1,649 SR
Queue Stats
939W - 917L
1,458 Elo+
Party 1
Ra
Ra
Fly-Tha-Guy
Ra
Level 6
God Stats
11W - 10L
1,846 SR
Queue Stats
570W - 537L
1,515 Elo+
Party 1
Team Averages
Level 21
1,625 SR
1,463 Elo+

VS

Team Averages
Level 18
1,496 SR
1,436 Elo+
Ganesha
Ganesha
DrChic0
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,500 Elo+
Solo
Thanatos
Thanatos
PoopyPants6563
Thanatos
Level 28
God Stats
13W - 14L
1,372 SR
Queue Stats
93W - 93L
1,597 Elo+
Party 2
Janus
Janus
SmittBanger1
Janus
Level 23
God Stats
9W - 12L
1,371 SR
Queue Stats
61W - 46L
1,419 Elo+
Party 2
Yemoja
Yemoja
Venom72
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,362 Elo+
Solo
Medusa
Medusa
pudim_divisor
Medusa
Level 6
God Stats
1W - 2L
1,737 SR
Queue Stats
9W - 14L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 17
14,082
503
13,579
25,531
27,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 10
13,470
481
22,990
27,020
25,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
0 / 1 / 15
11,603
414
7,082
16,726
7,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
EnVi-Blitz
Nemesis
20
21 / 0 / 9
15,763
563
33,303
29,426
21,578
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 3 / 15
12,940
462
17,596
18,889
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrChic0
Ganesha
12
0 / 9 / 0
8,243
294
7,794
25,261
15,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
20
3 / 3 / 2
12,344
441
13,741
31,077
13,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 7 / 1
11,758
420
38,172
20,905
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Venom72
Yemoja
15
0 / 13 / 0
9,450
338
5,610
26,358
14,601
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
2 / 10 / 0
10,932
390
15,856
19,912
7,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
11
42
Kills
8
9
Deaths
42
66
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
11
2
10
8
L
Ganesha
DrChic0
Ganesha
0
9
0
0
W
0
1
15
7.5
W
Nemesis
EnVi-Blitz
Nemesis
21
0
9
25.5
W
6
3
15
4.5
L
Thanatos
3
3
2
1.33
L
3
7
1
0.5
L
Yemoja
Venom72
Yemoja
0
13
0
0
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,550
Damage
81,173
117,592
Taken
123,513
90,561
Mitigated
57,521
54,793
Healing
37,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,579
2,022
7,419
4,895
25,531
27,648
1,350
9,988
15,138
45,196
0
W
22,990
4,316
0
9,020
27,020
25,060
1,444
8,640
18,238
0
71,498
L
Ganesha
DrChic0
Ganesha
7,794
765
0
1,906
25,261
15,195
124
5,146
19,847
17,478
0
W
7,082
5,010
4,060
4,471
16,726
7,580
3,854
8,028
8,502
0
58,470
W
Nemesis
EnVi-Blitz
Nemesis
33,303
17,627
0
9,059
29,426
21,578
3,883
11,671
17,299
0
135,894
W
17,596
2,653
8,630
7,239
18,889
8,695
1,903
11,652
6,839
77,674
0
L
Thanatos
13,741
3,927
1,119
23,091
31,077
13,567
1,401
5,388
24,965
0
106,089
L
38,172
1,197
815
3,657
20,905
6,616
518
5,712
14,793
120,364
0
L
Yemoja
Venom72
Yemoja
5,610
630
2,147
4,633
26,358
14,601
383
9,726
15,641
35,521
0
L
15,856
6,440
0
0
19,912
7,542
484
2,960
16,852
0
50,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,858
Gold Earned
52,727
552
Minions Killed
470
0
Camps Cleared
0
2,588,684
Distance Traveled
2,316,983
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,082
503
47
2
0
476,002
8
W
Mulan
13,470
481
94
3
0
529,443
8
L
Ganesha
8,243
294
11
0
0
383,485
2
W
Cupid
11,603
414
107
4
0
509,687
4
W
Nemesis
15,763
563
181
6
0
584,372
5
W
Ra
12,940
462
123
4
0
489,180
3
L
Thanatos
12,344
441
144
5
0
547,806
0
L
Janus
11,758
420
190
7
0
462,465
0
L
Yemoja
9,450
338
44
2
0
457,865
1
L
Medusa
10,932
390
81
3
0
465,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role