Player Matchup

Athena
Athena
AmeLuS07
Athena
Level 48
God Stats
24W - 24L
1,505 SR
Queue Stats
52W - 71L
1,455 Elo+
Party 1
Nemesis
Nemesis
MaksVJ0
Nemesis
Level 24
God Stats
3W - 2L
1,577 SR
Queue Stats
36W - 30L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
Mehmet26
Kukulkan
Level 44
God Stats
10W - 13L
1,493 SR
Queue Stats
387W - 400L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Yuкidаmа
Gilgamesh
Level 57
God Stats
13W - 7L
1,503 SR
Queue Stats
133W - 116L
1,524 Elo+
Party 3
Apollo
Apollo
iamf4cker
Apollo
Level 47
God Stats
8W - 3L
1,613 SR
Queue Stats
268W - 267L
1,436 Elo+
Party 1
Team Averages
Level 44
1,538 SR
1,475 Elo+

VS

Team Averages
Level 52
1,546 SR
1,436 Elo+
Scylla
Scylla
DeathFire01
Scylla
Level 45
God Stats
2W - 2L
1,666 SR
Queue Stats
123W - 114L
1,528 Elo+
Party 2
Fenrir
Fenrir
GameAndWar
Fenrir
Level 58
God Stats
4W - 5L
1,527 SR
Queue Stats
148W - 145L
1,500 Elo+
Party 2
Athena
Athena
HimekawaYashinon
Athena
Level 25
God Stats
18W - 25L
1,423 SR
Queue Stats
75W - 106L
1,407 Elo+
Party 4
Artemis
Artemis
MentormeTR
Artemis
Level 90
God Stats
1W - 1L
1,717 SR
Queue Stats
140W - 124L
1,521 Elo+
Party 4
Hercules
Hercules
OzZi68
Hercules
Level 44
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 13L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AmeLuS07
Athena
12
2 / 1 / 12
7,650
588
5,331
13,399
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MaksVJ0
Nemesis
11
1 / 1 / 1
6,894
530
2,651
8,000
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Mehmet26
Kukulkan
12
2 / 2 / 5
7,286
560
6,044
5,430
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yuкidаmа
Gilgamesh
14
6 / 0 / 3
8,734
672
5,863
5,966
4,825
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
iamf4cker
Apollo
13
10 / 0 / 4
8,243
634
12,007
9,631
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 1 / 3
7,154
550
9,089
6,452
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
GameAndWar
Fenrir
10
3 / 4 / 0
6,208
478
4,518
10,543
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 1
4,702
362
3,220
11,262
3,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
MentormeTR
Artemis
9
0 / 5 / 1
5,221
402
8,060
8,542
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
OzZi68
Hercules
7
0 / 6 / 2
4,999
385
1,516
7,896
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
4
4
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
AmeLuS07
Athena
2
1
12
8
L
Scylla
1
1
3
2.5
L
Fenrir
GameAndWar
Fenrir
3
4
0
0.75
L
0
5
1
0.1
W
Nemesis
MaksVJ0
Nemesis
1
1
1
1.5
W
Kukulkan
Mehmet26
Kukulkan
2
2
5
2.25
L
Artemis
MentormeTR
Artemis
0
5
1
0.1
L
Hercules
OzZi68
Hercules
0
6
2
0.17
W
Gilgamesh
Yuкidаmа
Gilgamesh
6
0
3
7.5
W
Apollo
iamf4cker
Apollo
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
26,403
42,426
Taken
44,695
22,276
Mitigated
14,983
15,056
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AmeLuS07
Athena
5,331
1,271
0
4,057
13,399
9,220
0
4,819
8,480
17,372
0
L
Scylla
9,089
1,533
0
2,464
6,452
1,877
0
2,239
3,987
52,243
0
L
Fenrir
GameAndWar
Fenrir
4,518
1,129
0
3,273
10,543
3,513
0
3,038
7,423
0
28,111
L
3,220
1,049
0
1,573
11,262
3,332
0
2,479
8,783
10,194
0
W
Nemesis
MaksVJ0
Nemesis
2,651
777
0
2,912
8,000
3,044
0
1,881
6,094
0
39,180
W
Kukulkan
Mehmet26
Kukulkan
6,044
631
0
849
5,430
1,780
232
3,139
2,291
33,828
0
L
Artemis
MentormeTR
Artemis
8,060
4,306
0
2,415
8,542
1,956
0
1,262
7,264
0
30,315
L
Hercules
OzZi68
Hercules
1,516
530
0
830
7,896
4,305
0
1,985
5,863
0
10,860
W
Gilgamesh
Yuкidаmа
Gilgamesh
5,863
1,103
0
735
5,966
4,825
171
1,046
4,870
0
43,604
W
Apollo
iamf4cker
Apollo
12,007
9,711
0
6,503
9,631
3,407
2,871
1,424
8,207
0
59,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
28,284
383
Minions Killed
261
0
Camps Cleared
0
1,226,335
Distance Traveled
1,128,583
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,650
588
20
2
0
231,620
4
L
Scylla
7,154
550
111
9
0
221,852
4
L
Fenrir
6,208
478
59
5
0
237,197
1
L
Athena
4,702
362
16
1
0
241,340
0
W
Nemesis
6,894
530
81
6
0
288,756
1
W
Kukulkan
7,286
560
86
7
0
244,445
4
L
Artemis
5,221
402
52
4
0
197,646
4
L
Hercules
4,999
385
23
2
0
230,548
1
W
Gilgamesh
8,734
672
93
7
0
245,573
6
W
Apollo
8,243
634
103
8
0
215,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role