Player Matchup

Jormungandr
Jormungandr
Aharondp25
Jormungandr
Level 109
God Stats
3W - 5L
1,331 SR
Queue Stats
249W - 285L
1,422 Elo+
Solo
Sobek
Sobek
CAKE_SLAYER_05
Sobek
Level 69
God Stats
4W - 3L
1,391 SR
Queue Stats
244W - 278L
1,371 Elo+
Solo
Camazotz
Camazotz
Charizard724
Camazotz
Level 100
God Stats
27W - 31L
1,496 SR
Queue Stats
690W - 697L
1,480 Elo+
Solo
Merlin
Merlin
acidrain114
Merlin
Level 149
God Stats
11W - 10L
1,581 SR
Queue Stats
336W - 314L
1,519 Elo+
Solo
Ullr
Ullr
o---Meliodas---o
Ullr
Level 88
God Stats
4W - 6L
1,341 SR
Queue Stats
36W - 50L
1,322 Elo+
Solo
Team Averages
Level 103
1,428 SR
1,423 Elo+

VS

Team Averages
Level 87
1,457 SR
1,430 Elo+
King Arthur
King Arthur
JusTensho
King Arthur
Level 76
God Stats
7W - 6L
1,222 SR
Queue Stats
300W - 267L
1,384 Elo+
Solo
Fenrir
Fenrir
Quickflow97
Fenrir
Level 69
God Stats
4W - 3L
1,549 SR
Queue Stats
138W - 162L
1,357 Elo+
Solo
Chernobog
Chernobog
Rage7Monkey
Chernobog
Level 119
God Stats
3W - 2L
1,537 SR
Queue Stats
360W - 371L
1,447 Elo+
Solo
Ymir
Ymir
Ripjugg
Ymir
Level 66
God Stats
95W - 93L
1,594 SR
Queue Stats
96W - 103L
1,482 Elo+
Solo
Thoth
Thoth
SIRbluntSmoke420
Thoth
Level 107
God Stats
3W - 11L
1,385 SR
Queue Stats
787W - 809L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aharondp25
Jormungandr
12
4 / 1 / 1
6,720
611
6,913
8,168
5,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 2
5,115
465
4,277
7,850
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Charizard724
Camazotz
12
6 / 1 / 3
6,964
633
5,643
7,738
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
3 / 2 / 3
6,419
584
4,400
4,702
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 0 / 0
3,900
355
920
1,969
391
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JusTensho
King Arthur
10
0 / 3 / 0
5,465
497
5,603
10,842
5,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
2 / 3 / 2
5,581
507
2,274
6,943
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Rage7Monkey
Chernobog
10
4 / 2 / 2
6,085
553
5,544
7,733
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Ripjugg
Ymir
8
0 / 3 / 4
5,500
500
1,844
7,764
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 0
5,250
477
1,656
3,513
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
7
8
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aharondp25
Jormungandr
4
1
1
4.5
W
0
4
2
0.25
W
Camazotz
Charizard724
Camazotz
6
1
3
7.5
L
King Arthur
JusTensho
King Arthur
0
3
0
0
L
Fenrir
2
3
2
1
L
Chernobog
Rage7Monkey
Chernobog
4
2
2
2.5
L
Ymir
Ripjugg
Ymir
0
3
4
0.67
L
1
2
0
0.5
W
Merlin
3
2
3
2.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
16,921
30,427
Taken
36,795
14,579
Mitigated
15,100
12,345
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aharondp25
Jormungandr
6,913
1,473
0
3,593
8,168
5,716
0
0
8,168
42,420
0
W
4,277
420
0
1,844
7,850
4,518
0
1,207
6,643
17,599
0
W
Camazotz
Charizard724
Camazotz
5,643
2,281
0
3,786
7,738
2,436
804
349
7,389
0
39,338
L
King Arthur
JusTensho
King Arthur
5,603
743
0
2,500
10,842
5,771
0
6,883
3,905
0
32,680
L
Fenrir
2,274
530
0
1,840
6,943
2,128
0
1,288
5,591
0
18,501
L
Chernobog
Rage7Monkey
Chernobog
5,544
3,639
0
2,896
7,733
2,364
106
2,530
5,203
0
36,091
L
Ymir
Ripjugg
Ymir
1,844
444
0
2,256
7,764
3,853
102
2,438
5,210
14,278
0
L
1,656
164
0
500
3,513
984
0
1,966
1,296
21,814
0
W
Merlin
4,400
586
144
1,678
4,702
1,518
570
1,734
2,968
29,749
0
W
920
555
82
1,218
1,969
391
0
210
1,759
0
5,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
27,881
256
Minions Killed
241
0
Camps Cleared
0
913,020
Distance Traveled
947,480
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,720
611
87
8
0
199,328
1
W
Sobek
5,115
465
28
3
0
201,459
4
W
Camazotz
6,964
633
70
6
0
248,640
0
L
King Arthur
5,465
497
65
6
0
207,284
2
L
Fenrir
5,581
507
36
3
0
221,035
0
L
Chernobog
6,085
553
72
7
0
188,432
1
L
Ymir
5,500
500
20
2
0
197,480
3
L
Thoth
5,250
477
48
4
0
133,249
2
W
Merlin
6,419
584
61
6
0
199,495
2
W
Ullr
3,900
355
10
1
0
64,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role