Player Matchup

Kuzenbo
Kuzenbo
AllHAZARD0US
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 235L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
DrowsyKTA
Nu Wa
Level 109
God Stats
30W - 20L
1,760 SR
Queue Stats
441W - 393L
1,583 Elo+
Party 2
Hercules
Hercules
Gordo54
Hercules
Level 148
God Stats
6W - 5L
1,148 SR
Queue Stats
262W - 221L
1,574 Elo+
Party 2
Anhur
Anhur
Pelegi
Anhur
Level 159
God Stats
3W - 4L
1,508 SR
Queue Stats
133W - 105L
1,525 Elo+
Party 2
Arachne
Arachne
SwordLogic4
Arachne
Level 148
God Stats
34W - 11L
1,702 SR
Queue Stats
185W - 163L
1,518 Elo+
Party 2
Team Averages
Level 119
1,524 SR
1,554 Elo+

VS

Team Averages
Level 46
1,569 SR
1,456 Elo+
Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cyberwolf501
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
GreaterSpark756
Persephone
Level 69
God Stats
2W - 2L
1,639 SR
Queue Stats
129W - 128L
1,487 Elo+
Party 3
Ymir
Ymir
KingTM35
Ymir
Level 6
God Stats
9W - 6L
1,626 SR
Queue Stats
29W - 50L
1,407 Elo+
Party 1
Izanami
Izanami
LILNAKI
Izanami
Level 59
God Stats
8W - 5L
1,580 SR
Queue Stats
402W - 464L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AllHAZARD0US
Kuzenbo
11
3 / 0 / 5
7,469
467
3,502
9,521
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
DrowsyKTA
Nu Wa
16
4 / 1 / 8
9,451
591
11,070
5,375
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Gordo54
Hercules
16
5 / 1 / 1
9,651
603
10,065
9,486
9,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Pelegi
Anhur
16
1 / 2 / 6
8,984
562
5,543
10,475
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
SwordLogic4
Arachne
15
9 / 3 / 5
9,392
587
10,323
14,847
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 0
7,861
491
5,257
12,385
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 5 / 2
7,406
463
8,737
15,306
12,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
GreaterSpark756
Persephone
13
1 / 2 / 1
7,747
484
3,542
8,068
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
11
0 / 6 / 2
6,448
403
2,565
10,786
6,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LILNAKI
Izanami
12
1 / 4 / 0
7,301
456
8,361
8,226
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
7
7
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
0
1
W
Kuzenbo
AllHAZARD0US
Kuzenbo
3
0
5
5.5
L
1
5
2
0.4
W
Nu Wa
DrowsyKTA
Nu Wa
4
1
8
8
W
Hercules
Gordo54
Hercules
5
1
1
5.5
L
Persephone
GreaterSpark756
Persephone
1
2
1
0.75
L
Ymir
0
6
2
0.17
L
Izanami
LILNAKI
Izanami
1
4
0
0.25
W
Anhur
Pelegi
Anhur
1
2
6
2
W
Arachne
SwordLogic4
Arachne
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
28,462
49,704
Taken
54,771
28,612
Mitigated
26,973
22,698
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,257
1,119
0
2,440
12,385
4,215
0
2,634
9,751
0
39,742
W
Kuzenbo
AllHAZARD0US
Kuzenbo
3,502
1,113
0
3,094
9,521
8,143
0
1,602
7,919
18,753
0
L
8,737
1,359
0
5,787
15,306
12,499
0
2,477
12,829
0
41,379
W
Nu Wa
DrowsyKTA
Nu Wa
11,070
2,319
0
381
5,375
1,952
636
2,404
2,921
64,505
0
W
Hercules
Gordo54
Hercules
10,065
3,786
0
3,890
9,486
9,838
714
0
8,986
0
51,394
L
Persephone
GreaterSpark756
Persephone
3,542
141
0
1,868
8,068
1,697
0
3,103
4,963
42,772
0
L
Ymir
2,565
416
0
373
10,786
6,809
0
3,232
7,554
18,167
0
L
Izanami
LILNAKI
Izanami
8,361
5,673
246
1,111
8,226
1,753
328
3,125
5,101
0
58,348
W
Anhur
Pelegi
Anhur
5,543
3,484
0
6,174
10,475
3,305
826
215
10,260
0
69,478
W
Arachne
SwordLogic4
Arachne
10,323
7,456
0
9,159
14,847
5,374
0
1,886
12,911
0
45,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
36,763
454
Minions Killed
409
0
Camps Cleared
0
1,505,120
Distance Traveled
1,435,419
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,861
491
81
5
0
325,881
2
W
Kuzenbo
7,469
467
28
2
0
333,206
0
L
Chaac
7,406
463
88
6
0
269,384
1
W
Nu Wa
9,451
591
110
7
0
290,843
2
W
Hercules
9,651
603
114
7
0
287,200
3
L
Persephone
7,747
484
84
5
0
268,689
3
L
Ymir
6,448
403
40
3
0
283,879
0
L
Izanami
7,301
456
116
7
0
287,586
3
W
Anhur
8,984
562
136
9
0
264,126
0
W
Arachne
9,392
587
66
4
0
329,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role