Player Matchup

Sobek
Sobek
LovelierPanda49
Sobek
Level 28
God Stats
7W - 3L
1,829 SR
Queue Stats
167W - 150L
1,437 Elo+
Party 2
Nemesis
Nemesis
SpookyNugget340
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,107 Elo+
Party 3
Pele
Pele
SpookyToast2716
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,107 Elo+
Party 3
Anubis
Anubis
TTVJunkgem
Anubis
Level 18
God Stats
24W - 22L
1,692 SR
Queue Stats
161W - 153L
1,436 Elo+
Party 2
Neith
Neith
aaaknikTV
Neith
Level 18
God Stats
41W - 36L
1,745 SR
Queue Stats
117W - 98L
1,337 Elo+
Solo
Team Averages
Level 19
1,653 SR
1,285 Elo+

VS

Team Averages
Level 28
1,410 SR
1,277 Elo+
Ymir
Ymir
Assasins_AgusF11
Ymir
Level 5
God Stats
1W - 5L
1,265 SR
Queue Stats
12W - 29L
1,128 Elo+
Party 1
Hercules
Hercules
Choripansama69
Hercules
Level 18
God Stats
0W - 4L
1,129 SR
Queue Stats
49W - 50L
1,451 Elo+
Party 1
Scylla
Scylla
borghis3
Scylla
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 89L
1,297 Elo+
Party 1
Fenrir
Fenrir
codigo_gost
Fenrir
Level 5
God Stats
7W - 9L
1,500 SR
Queue Stats
39W - 92L
1,128 Elo+
Party 1
Anhur
Anhur
yung_Cae
Anhur
Level 18
God Stats
37W - 33L
1,655 SR
Queue Stats
384W - 412L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 24
14,551
520
21,440
24,373
40,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 9 / 16
10,639
380
6,625
14,878
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 11 / 5
11,679
417
9,288
19,108
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
TTVJunkgem
Anubis
20
14 / 8 / 14
14,404
514
34,694
24,731
20,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
aaaknikTV
Neith
20
14 / 2 / 4
16,088
575
22,709
12,288
5,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 17 / 6
9,405
336
4,036
31,998
27,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
18
11 / 3 / 6
11,881
424
25,961
37,889
35,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
borghis3
Scylla
15
6 / 9 / 6
10,495
375
17,837
16,081
4,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
12
3 / 18 / 6
9,133
326
5,501
21,325
5,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Anhur
yung_Cae
Anhur
15
9 / 6 / 7
11,466
410
14,552
18,137
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
60
49
Kills
29
31
Deaths
53
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
17
6
0.18
L
Hercules
11
3
6
4.67
W
13
1
24
25
W
1
9
16
1
W
7
11
5
0.86
W
Anubis
TTVJunkgem
Anubis
14
8
14
2.63
W
Neith
aaaknikTV
Neith
14
2
4
8
L
Scylla
borghis3
Scylla
6
9
6
1
L
Fenrir
3
18
6
0.33
L
Anhur
yung_Cae
Anhur
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,756
Damage
67,887
95,378
Taken
125,430
79,833
Mitigated
78,387
28,648
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,036
1,870
0
0
31,998
27,024
679
9,299
22,699
28,997
0
L
Hercules
25,961
7,434
0
14,700
37,889
35,810
362
16,823
21,066
1,747
69,624
W
21,440
4,093
1,079
6,016
24,373
40,661
468
5,170
19,203
36,993
0
W
6,625
2,494
0
1,689
14,878
5,317
1,327
3,971
10,907
0
13,751
W
9,288
2,150
0
1,820
19,108
7,142
3,484
3,169
15,939
0
42,167
W
Anubis
TTVJunkgem
Anubis
34,694
2,052
1,371
12,436
24,731
20,908
2,891
7,721
17,010
96,733
0
W
Neith
aaaknikTV
Neith
22,709
15,156
0
4,237
12,288
5,805
6,889
3,351
8,937
0
107,754
L
Scylla
borghis3
Scylla
17,837
1,155
231
315
16,081
4,453
400
8,895
7,186
42,447
0
L
Fenrir
5,501
1,723
0
237
21,325
5,700
610
11,356
9,969
47
18,794
L
Anhur
yung_Cae
Anhur
14,552
7,752
0
2,056
18,137
5,400
672
9,761
8,376
0
64,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,361
Gold Earned
52,380
388
Minions Killed
314
0
Camps Cleared
0
2,508,174
Distance Traveled
2,008,453
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,405
336
33
1
0
377,900
0
L
Hercules
11,881
424
114
4
0
526,444
2
W
Sobek
14,551
520
22
1
0
631,033
2
W
Nemesis
10,639
380
12
0
0
470,823
5
W
Pele
11,679
417
59
2
0
522,696
0
W
Anubis
14,404
514
115
4
0
438,073
2
W
Neith
16,088
575
180
6
0
445,549
5
L
Scylla
10,495
375
56
2
0
380,354
1
L
Fenrir
9,133
326
20
1
0
339,904
4
L
Anhur
11,466
410
91
3
0
383,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role