Player Matchup

Baron Samedi
Baron Samedi
BOBTHEKILLER69
Baron Samedi
Level 17
God Stats
0W - 2L
1,174 SR
Queue Stats
20W - 16L
1,482 Elo+
Party 1
Neith
Neith
CopperUK
Neith
Level 46
God Stats
16W - 14L
1,553 SR
Queue Stats
29W - 31L
1,474 Elo+
Party 1
Nemesis
Nemesis
Radekishere69
Nemesis
Level 45
God Stats
11W - 9L
1,594 SR
Queue Stats
84W - 76L
1,478 Elo+
Party 1
Ganesha
Ganesha
clutchmoney1
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
ukabong
Ao Kuang
Level 28
God Stats
25W - 19L
1,652 SR
Queue Stats
72W - 58L
1,503 Elo+
Party 1
Team Averages
Level 36
1,495 SR
1,452 Elo+

VS

Team Averages
Level 93
1,688 SR
1,486 Elo+
Bakasura
Bakasura
bizil
Bakasura
Level 129
God Stats
6W - 1L
1,817 SR
Queue Stats
269W - 226L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
mrdeathmeh
Ah Puch
Level 125
God Stats
1W - 0L
1,763 SR
Queue Stats
105W - 83L
1,632 Elo+
Party 2
Yemoja
Yemoja
pondwitch
Yemoja
Level 45
God Stats
5W - 2L
1,474 SR
Queue Stats
7W - 4L
1,202 Elo+
Solo
Gilgamesh
Gilgamesh
snuld
Gilgamesh
Level 44
God Stats
30W - 32L
1,558 SR
Queue Stats
228W - 208L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
tcsilver
Hou Yi
Level 124
God Stats
15W - 5L
1,830 SR
Queue Stats
512W - 460L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOBTHEKILLER69
Baron Samedi
17
2 / 13 / 6
11,399
475
11,359
21,917
9,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
CopperUK
Neith
18
1 / 4 / 9
11,223
468
8,456
18,102
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
18
6 / 8 / 8
12,733
531
15,189
21,131
10,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
clutchmoney1
Ganesha
7
0 / 2 / 0
7,940
331
2,442
4,929
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
ukabong
Ao Kuang
20
14 / 9 / 4
14,146
589
31,372
37,130
19,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
bizil
Bakasura
19
8 / 5 / 6
12,865
536
13,483
23,385
9,979
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
mrdeathmeh
Ah Puch
20
7 / 5 / 9
13,978
582
21,855
15,790
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
pondwitch
Yemoja
18
0 / 5 / 15
12,198
508
5,238
20,202
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
snuld
Gilgamesh
20
11 / 5 / 7
14,660
611
19,540
22,240
15,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
tcsilver
Hou Yi
20
10 / 3 / 6
13,627
568
16,825
24,005
10,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
23
Kills
36
36
Deaths
23
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOBTHEKILLER69
Baron Samedi
2
13
6
0.38
L
Neith
CopperUK
Neith
1
4
9
1.38
L
Nemesis
6
8
8
1.25
W
Bakasura
bizil
Bakasura
8
5
6
2.2
L
Ganesha
clutchmoney1
Ganesha
0
2
0
0
W
Ah Puch
mrdeathmeh
Ah Puch
7
5
9
2.3
W
Yemoja
pondwitch
Yemoja
0
5
15
1.5
W
Gilgamesh
snuld
Gilgamesh
11
5
7
2.9
W
Hou Yi
tcsilver
Hou Yi
10
3
6
4.33
L
Ao Kuang
ukabong
Ao Kuang
14
9
4
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,818
Damage
76,941
103,209
Taken
105,622
47,378
Mitigated
63,750
35,751
Healing
38,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOBTHEKILLER69
Baron Samedi
11,359
971
545
4,905
21,917
9,101
980
7,165
14,566
55,176
0
L
Neith
CopperUK
Neith
8,456
3,050
0
9,223
18,102
6,770
704
4,585
13,517
0
76,213
L
Nemesis
15,189
8,629
0
2,616
21,131
10,545
0
5,399
15,132
0
80,762
W
Bakasura
bizil
Bakasura
13,483
10,742
0
9,833
23,385
9,979
222
9,045
14,025
0
71,540
L
Ganesha
clutchmoney1
Ganesha
2,442
288
0
696
4,929
1,838
0
1,143
3,786
11,149
0
W
Ah Puch
mrdeathmeh
Ah Puch
21,855
1,528
0
4,407
15,790
8,850
1,712
9,058
6,213
99,771
0
W
Yemoja
pondwitch
Yemoja
5,238
1,064
5,987
3,274
20,202
18,786
2,138
7,833
12,171
27,021
0
W
Gilgamesh
snuld
Gilgamesh
19,540
6,372
0
3,444
22,240
15,905
1,780
10,396
11,261
0
94,692
W
Hou Yi
tcsilver
Hou Yi
16,825
9,694
0
11,819
24,005
10,230
3,098
7,742
16,066
0
125,671
L
Ao Kuang
ukabong
Ao Kuang
31,372
7,878
0
17,766
37,130
19,124
0
11,531
23,805
74,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
67,328
415
Minions Killed
654
0
Camps Cleared
0
1,800,390
Distance Traveled
2,156,628
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,399
475
109
5
0
350,001
1
L
Neith
11,223
468
111
5
0
394,387
11
L
Nemesis
12,733
531
105
4
0
504,151
4
W
Bakasura
12,865
536
118
5
0
435,983
2
L
Ganesha
7,940
331
4
0
0
155,133
0
W
Ah Puch
13,978
582
162
7
0
443,027
5
W
Yemoja
12,198
508
57
2
0
400,355
2
W
Gilgamesh
14,660
611
147
6
0
482,228
9
W
Hou Yi
13,627
568
170
7
0
395,035
0
L
Ao Kuang
14,146
589
86
4
0
396,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role