Player Matchup

Tyr
Tyr
ArimenHiltzailea
Tyr
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 99L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
COATAS
Gilgamesh
Level 76
God Stats
21W - 22L
1,367 SR
Queue Stats
51W - 49L
1,438 Elo+
Solo
Janus
Janus
FrostyVampire
Janus
Level 97
God Stats
5W - 5L
1,419 SR
Queue Stats
239W - 188L
1,643 Elo+
Party 2
Izanami
Izanami
IamDeus
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,370 Elo+
Solo
Athena
Athena
PandaWaffle
Athena
Level 69
God Stats
12W - 9L
1,771 SR
Queue Stats
322W - 280L
1,553 Elo+
Party 2
Team Averages
Level 84
1,511 SR
1,506 Elo+

VS

Team Averages
Level 98
1,563 SR
1,384 Elo+
Nike
Nike
Aairad
Nike
Level 86
God Stats
3W - 1L
1,390 SR
Queue Stats
19W - 21L
1,140 Elo+
Party 1
Sobek
Sobek
DiegooP3
Sobek
Level 69
God Stats
8W - 7L
1,640 SR
Queue Stats
206W - 254L
1,438 Elo+
Solo
Scylla
Scylla
GudNeim
Scylla
Level 124
God Stats
10W - 6L
1,434 SR
Queue Stats
277W - 234L
1,501 Elo+
Solo
Arachne
Arachne
Jambaz
Arachne
Level 124
God Stats
2W - 2L
1,877 SR
Queue Stats
58W - 54L
1,527 Elo+
Solo
Neith
Neith
TheMorriganWitch
Neith
Level 87
God Stats
4W - 1L
1,476 SR
Queue Stats
15W - 22L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,505
500
7,547
15,092
14,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
COATAS
Gilgamesh
11
0 / 8 / 2
6,971
410
4,428
14,179
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 6 / 1
9,011
530
7,426
11,518
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
IamDeus
Izanami
12
0 / 8 / 3
7,490
441
8,715
14,078
4,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
7
3 / 5 / 0
7,057
415
1,727
8,808
3,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aairad
Nike
14
5 / 1 / 4
9,111
536
3,206
6,808
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
DiegooP3
Sobek
13
7 / 2 / 8
9,721
572
5,820
16,985
13,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
GudNeim
Scylla
18
10 / 1 / 5
11,713
689
14,808
10,440
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Jambaz
Arachne
16
6 / 1 / 7
9,954
586
12,809
14,711
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 10
9,268
545
6,422
8,292
3,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
7
Kills
31
32
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
Aairad
Nike
5
1
4
7
L
2
5
0
0.4
L
Gilgamesh
COATAS
Gilgamesh
0
8
2
0.13
W
Sobek
DiegooP3
Sobek
7
2
8
5.5
L
2
6
1
0.42
W
Scylla
GudNeim
Scylla
10
1
5
12.5
L
Izanami
IamDeus
Izanami
0
8
3
0.19
W
Arachne
Jambaz
Arachne
6
1
7
9.5
L
Athena
3
5
0
0.6
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
43,065
63,675
Taken
57,236
31,605
Mitigated
33,505
10,208
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Aairad
Nike
3,206
560
0
1,600
6,808
5,355
733
554
6,226
0
36,655
L
7,547
1,058
0
2,180
15,092
14,054
0
2,088
12,640
207
48,345
L
Gilgamesh
COATAS
Gilgamesh
4,428
1,061
0
3,581
14,179
5,675
0
3,596
10,382
0
36,256
W
Sobek
DiegooP3
Sobek
5,820
565
831
5,851
16,985
13,542
617
3,172
13,705
20,236
0
L
7,426
600
0
440
11,518
3,978
0
6,240
5,030
55,486
0
W
Scylla
GudNeim
Scylla
14,808
1,664
0
3,538
10,440
3,826
444
2,831
7,379
80,359
0
L
Izanami
IamDeus
Izanami
8,715
5,791
0
2,960
14,078
4,435
1,091
6,280
7,694
0
47,549
W
Arachne
Jambaz
Arachne
12,809
8,866
0
7,073
14,711
7,644
973
1,135
13,526
0
69,661
L
Athena
1,727
566
0
1,047
8,808
3,463
35
1,818
6,951
9,180
0
W
6,422
2,578
0
3,159
8,292
3,138
2,627
1,218
7,040
0
59,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
49,767
418
Minions Killed
466
0
Camps Cleared
0
1,337,408
Distance Traveled
1,614,643
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,111
536
63
4
0
303,779
5
L
Tyr
8,505
500
133
8
0
318,512
1
L
Gilgamesh
6,971
410
72
4
0
295,245
0
W
Sobek
9,721
572
27
2
0
341,819
1
L
Janus
9,011
530
109
6
0
297,051
3
W
Scylla
11,713
689
157
9
0
330,042
6
L
Izanami
7,490
441
86
5
0
274,500
0
W
Arachne
9,954
586
111
7
0
387,102
2
L
Athena
7,057
415
18
1
0
152,100
0
W
Neith
9,268
545
108
6
0
251,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role