Player Matchup

Cthulhu
Cthulhu
NoobistePGM
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,484 Elo+
Solo
Yemoja
Yemoja
R3dca7
Yemoja
Level 6
God Stats
0W - 1L
1,360 SR
Queue Stats
123W - 155L
1,745 Elo+
Party 2
Kukulkan
Kukulkan
hiperiom
Kukulkan
Level 13
God Stats
0W - 1L
1,393 SR
Queue Stats
4W - 14L
1,760 Elo+
Solo
Scylla
Scylla
queenKaschi
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
whitevixen32
Pele
Level 5
God Stats
6W - 11L
1,166 SR
Queue Stats
34W - 39L
1,436 Elo+
Party 2
Team Averages
Level 16
1,384 SR
1,585 Elo+

VS

Team Averages
Level 18
1,530 SR
1,530 Elo+
Agni
Agni
Bronzskjold
Agni
Level 16
God Stats
11W - 6L
1,752 SR
Queue Stats
57W - 32L
1,619 Elo+
Party 1
Mulan
Mulan
CACATBALEGABUCI
Mulan
Level 24
God Stats
8W - 3L
1,500 SR
Queue Stats
45W - 24L
1,620 Elo+
Party 1
Freya
Freya
M4sturbaTHOR
Freya
Level 15
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo
Anhur
Anhur
V0rTreXi0uS
Anhur
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 24L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
juturburger
Kukulkan
Level 8
God Stats
5W - 3L
1,593 SR
Queue Stats
13W - 14L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoobistePGM
Cthulhu
17
3 / 7 / 3
11,143
929
12,346
36,874
30,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
R3dca7
Yemoja
16
0 / 9 / 3
10,019
835
7,463
22,091
21,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
hiperiom
Kukulkan
15
0 / 6 / 3
9,825
819
9,082
14,108
9,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
16
0 / 5 / 3
10,196
850
11,654
18,150
5,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 12 / 1
10,797
900
11,180
25,896
8,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 22
11,964
997
18,824
7,234
3,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 23
12,250
1,021
18,441
16,249
21,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 2 / 24
11,420
952
13,391
11,264
4,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
19 / 1 / 15
15,122
1,260
38,296
13,037
5,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
juturburger
Kukulkan
19
6 / 2 / 24
12,543
1,045
23,299
10,522
4,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
147
7
Kills
39
39
Deaths
7
13
Assists
108
Player
Kills
Deaths
Assists
KDA
W
5
1
22
16
W
6
1
23
17.5
W
3
2
24
7.5
L
Cthulhu
NoobistePGM
Cthulhu
3
7
3
0.64
L
Yemoja
R3dca7
Yemoja
0
9
3
0.17
W
19
1
15
26.5
L
Kukulkan
hiperiom
Kukulkan
0
6
3
0.25
W
Kukulkan
juturburger
Kukulkan
6
2
24
9
L
Scylla
0
5
3
0.3
L
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,725
Damage
112,251
117,119
Taken
58,306
74,186
Mitigated
40,277
10,304
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,824
339
144
732
7,234
3,984
0
4,574
2,660
38,100
0
W
18,441
3,926
984
2,451
16,249
21,148
0
10,455
5,794
0
31,608
W
13,391
4,384
0
4,467
11,264
4,625
0
8,292
2,972
28,480
0
L
Cthulhu
NoobistePGM
Cthulhu
12,346
286
1,964
3,109
36,874
30,706
0
17,860
19,014
30,765
0
L
Yemoja
R3dca7
Yemoja
7,463
597
2,305
712
22,091
21,067
0
12,268
9,823
19,073
0
W
38,296
23,651
0
5,997
13,037
5,863
0
8,369
4,668
0
63,961
L
Kukulkan
hiperiom
Kukulkan
9,082
835
0
131
14,108
9,037
0
5,918
8,190
24,211
0
W
Kukulkan
juturburger
Kukulkan
23,299
1,335
0
378
10,522
4,657
0
8,855
1,667
43,019
0
L
Scylla
11,654
1,600
114
1,256
18,150
5,338
0
7,465
10,685
43,097
0
L
11,180
3,932
0
713
25,896
8,038
0
12,003
13,893
0
22,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,980
Gold Earned
63,299
168
Minions Killed
227
6
Camps Cleared
9
988,516
Distance Traveled
1,171,411
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,964
997
53
4
0
252,944
1
W
Mulan
12,250
1,021
30
3
0
233,893
1
W
Freya
11,420
952
29
2
4
211,969
2
L
Cthulhu
11,143
929
31
3
1
224,655
0
L
Yemoja
10,019
835
30
3
0
177,434
0
W
Anhur
15,122
1,260
63
5
4
218,280
0
L
Kukulkan
9,825
819
33
3
1
149,387
0
W
Kukulkan
12,543
1,045
52
4
1
254,325
0
L
Scylla
10,196
850
57
5
3
222,341
0
L
Pele
10,797
900
17
1
1
214,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role