Player Matchup

Cthulhu
Cthulhu
Founra
Cthulhu
Level 14
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Da Ji
Da Ji
KermitCookie
Da Ji
Level 113
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 5L
1,631 Elo+
Party 1
Tiamat
Tiamat
zitoune_D_ossa
Tiamat
Level 114
God Stats
2W - 2L
1,644 SR
Queue Stats
12W - 14L
1,448 Elo+
Solo
Team Averages
Level 80
1,542 SR
1,570 Elo+

VS

Team Averages
Level 78
1,481 SR
1,333 Elo+
Sol
Sol
BamptonEll
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,164 Elo+
Party 2
Athena
Athena
G0ld3nn-_-
Athena
Level 104
God Stats
2W - 0L
1,776 SR
Queue Stats
13W - 15L
1,396 Elo+
Solo
Danzaburou
Danzaburou
futureron
Danzaburou
Level 114
God Stats
1W - 2L
1,166 SR
Queue Stats
27W - 22L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Founra
Cthulhu
11
0 / 5 / 6
8,118
580
7,425
12,938
12,259
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 4 / 3
9,578
684
12,274
13,630
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 4 / 2
9,077
648
7,062
10,110
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
9,237
660
8,214
6,141
1,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
G0ld3nn-_-
Athena
13
5 / 5 / 7
10,743
767
9,287
17,743
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
futureron
Danzaburou
13
7 / 2 / 4
10,428
745
12,097
8,987
3,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
13
13
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Cthulhu
Founra
Cthulhu
0
5
6
0.6
W
Athena
G0ld3nn-_-
Athena
5
5
7
1.7
L
6
4
3
1.88
W
Danzaburou
futureron
Danzaburou
7
2
4
4.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
29,598
36,678
Taken
32,871
21,810
Mitigated
18,205
5,729
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,214
2,164
0
1,648
6,141
1,617
167
2,240
3,723
25,135
0
L
Cthulhu
Founra
Cthulhu
7,425
381
218
0
12,938
12,259
0
6,238
6,700
20,792
0
W
Athena
G0ld3nn-_-
Athena
9,287
2,434
0
932
17,743
13,588
0
7,196
10,025
22,555
0
L
12,274
2,954
0
2,715
13,630
5,025
0
6,184
7,446
0
34,338
W
Danzaburou
futureron
Danzaburou
12,097
4,675
0
2,612
8,987
3,000
531
4,177
4,602
0
34,847
L
7,062
509
0
2,796
10,110
4,526
192
5,151
4,959
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
30,408
115
Minions Killed
123
0
Camps Cleared
0
643,639
Distance Traveled
783,176
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,237
660
42
3
0
257,595
0
L
Cthulhu
8,118
580
28
2
0
213,219
0
W
Athena
10,743
767
25
2
0
262,788
0
L
Da Ji
9,578
684
36
3
0
237,989
1
W
Danzaburou
10,428
745
56
4
0
262,793
3
L
Tiamat
9,077
648
51
4
0
192,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role