Player Matchup

Yemoja
Yemoja
Lusca051
Yemoja
Level 28
God Stats
51W - 47L
1,429 SR
Queue Stats
138W - 201L
1,342 Elo+
Party 3
Apollo
Apollo
SHREKZTWICH
Apollo
Level 8
God Stats
1W - 1L
1,494 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Susano
Susano
Venexz_Bye
Susano
Level 4
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
akxx_sleepy
Nu Wa
Level 25
God Stats
0W - 1L
1,616 SR
Queue Stats
5W - 5L
1,428 Elo+
Solo
Ne Zha
Ne Zha
magraokil
Ne Zha
Level 19
God Stats
6W - 17L
1,398 SR
Queue Stats
42W - 67L
1,429 Elo+
Party 3
Team Averages
Level 17
1,428 SR
1,442 Elo+

VS

Team Averages
Level 19
1,430 SR
1,446 Elo+
Nemesis
Nemesis
GhstsemO
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JackLovy
Tsukuyomi
Level 15
God Stats
2W - 4L
1,123 SR
Queue Stats
29W - 34L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
KageOnii
Gilgamesh
Level 8
God Stats
8W - 1L
1,528 SR
Queue Stats
41W - 41L
1,346 Elo+
Solo
Anubis
Anubis
NOTghost0712
Anubis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
zero two9769
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lusca051
Yemoja
17
2 / 3 / 8
11,177
1,016
4,345
15,174
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
18
6 / 9 / 7
12,464
1,133
17,964
22,031
7,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Venexz_Bye
Susano
16
2 / 21 / 6
10,690
972
11,187
27,443
8,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 14 / 5
10,833
985
16,524
19,783
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
magraokil
Ne Zha
17
1 / 9 / 9
10,597
963
3,867
17,081
6,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhstsemO
Nemesis
17
5 / 4 / 13
11,107
1,010
4,845
8,782
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
JackLovy
Tsukuyomi
20
15 / 5 / 19
14,167
1,288
27,227
17,881
8,524
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
KageOnii
Gilgamesh
20
17 / 0 / 14
14,261
1,296
26,373
14,408
10,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
20
12 / 1 / 29
14,127
1,284
24,335
8,657
4,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
zero two9769
Bellona
19
6 / 5 / 23
12,096
1,100
10,361
12,457
9,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
153
15
Kills
55
56
Deaths
15
35
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GhstsemO
Nemesis
5
4
13
2.88
W
Tsukuyomi
JackLovy
Tsukuyomi
15
5
19
4.9
W
Gilgamesh
KageOnii
Gilgamesh
17
0
14
24
L
Yemoja
Lusca051
Yemoja
2
3
8
2
W
Anubis
12
1
29
26.5
L
Apollo
6
9
7
1.06
L
Susano
Venexz_Bye
Susano
2
21
6
0.24
L
4
14
5
0.46
L
Ne Zha
magraokil
Ne Zha
1
9
9
0.61
W
Bellona
zero two9769
Bellona
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,887
Damage
93,141
101,512
Taken
62,185
47,728
Mitigated
36,430
4,576
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GhstsemO
Nemesis
4,845
3,026
0
1,245
8,782
4,002
0
2,649
6,133
0
15,602
W
Tsukuyomi
JackLovy
Tsukuyomi
27,227
7,214
0
4,518
17,881
8,524
0
6,005
11,876
0
50,078
W
Gilgamesh
KageOnii
Gilgamesh
26,373
12,623
0
1,954
14,408
10,112
0
6,595
7,813
0
49,767
L
Yemoja
Lusca051
Yemoja
4,345
458
1,430
1,085
15,174
19,194
0
1,988
13,186
22,528
0
W
Anubis
24,335
1,485
0
2,023
8,657
4,510
0
2,338
6,319
39,198
0
L
Apollo
17,964
10,615
0
904
22,031
7,374
0
8,405
13,626
0
34,491
L
Susano
Venexz_Bye
Susano
11,187
1,272
0
0
27,443
8,887
0
7,406
20,037
0
25,776
L
16,524
4,377
167
476
19,783
6,087
0
3,263
16,520
35,453
0
L
Ne Zha
magraokil
Ne Zha
3,867
1,191
0
514
17,081
6,186
0
3,273
13,808
0
14,556
W
Bellona
zero two9769
Bellona
10,361
3,010
0
872
12,457
9,282
0
3,282
9,175
0
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,761
Gold Earned
65,758
137
Minions Killed
175
4
Camps Cleared
6
974,876
Distance Traveled
958,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,107
1,010
16
1
1
155,244
3
W
Tsukuyomi
14,167
1,288
43
4
2
204,717
0
W
Gilgamesh
14,261
1,296
63
6
2
204,723
0
L
Yemoja
11,177
1,016
32
3
1
201,202
0
W
Anubis
14,127
1,284
30
3
1
207,834
1
L
Apollo
12,464
1,133
31
3
1
228,836
0
L
Susano
10,690
972
30
3
1
199,112
0
L
Nu Wa
10,833
985
27
2
0
154,664
0
L
Ne Zha
10,597
963
17
2
1
191,062
0
W
Bellona
12,096
1,100
23
2
0
186,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role