Player Matchup

Susano
Susano
FENRIR28
Susano
Level 101
God Stats
13W - 12L
1,598 SR
Queue Stats
210W - 179L
1,489 Elo+
Party 1
Anubis
Anubis
Gaius8
Anubis
Level 49
God Stats
12W - 9L
1,673 SR
Queue Stats
181W - 154L
1,481 Elo+
Party 1
Ymir
Ymir
Jonsnow5555
Ymir
Level 25
God Stats
22W - 30L
1,350 SR
Queue Stats
77W - 81L
1,408 Elo+
Party 1
Team Averages
Level 58
1,541 SR
1,459 Elo+

VS

Team Averages
Level 13
1,376 SR
1,522 Elo+
Danzaburou
Danzaburou
Makson228game
Danzaburou
Level 11
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Mulan
Mulan
WarriorDesert
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Olorun
Olorun
jakkesnakke
Olorun
Level 25
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 8L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FENRIR28
Susano
14
9 / 2 / 11
10,874
777
13,731
10,387
3,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Gaius8
Anubis
15
13 / 0 / 8
11,534
824
13,825
10,265
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 19
10,770
769
3,466
14,519
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Makson228game
Danzaburou
11
2 / 11 / 1
8,460
604
10,700
15,045
3,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 7 / 0
8,491
607
6,132
12,408
6,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
11
0 / 6 / 4
8,484
606
6,595
9,584
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
4
4
Deaths
24
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
FENRIR28
Susano
9
2
11
7.25
W
Anubis
Gaius8
Anubis
13
0
8
17
W
1
2
19
5.25
L
Danzaburou
Makson228game
Danzaburou
2
11
1
0.23
L
2
7
0
0.29
L
Olorun
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,022
Damage
23,427
35,171
Taken
37,037
23,388
Mitigated
14,661
5,578
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
FENRIR28
Susano
13,731
3,776
0
567
10,387
3,930
766
2,737
7,352
0
33,112
W
Anubis
Gaius8
Anubis
13,825
480
0
3,547
10,265
4,772
1,137
1,224
8,921
59,113
0
W
3,466
1,018
0
1,464
14,519
14,686
325
2,000
12,273
13,407
0
L
Danzaburou
Makson228game
Danzaburou
10,700
5,011
0
1,768
15,045
3,881
230
6,776
8,269
0
30,636
L
6,132
639
0
197
12,408
6,928
0
6,692
5,716
0
19,639
L
Olorun
6,595
2,251
352
1,701
9,584
3,852
0
3,879
5,705
32,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
25,435
140
Minions Killed
113
0
Camps Cleared
0
835,599
Distance Traveled
618,587
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,874
777
54
4
0
308,746
0
W
Anubis
11,534
824
78
6
0
259,496
2
W
Ymir
10,770
769
8
1
0
267,357
0
L
Danzaburou
8,460
604
42
3
0
191,861
5
L
Mulan
8,491
607
18
1
0
246,787
1
L
Olorun
8,484
606
53
4
0
179,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role