Player Matchup

Ra
Ra
Androhale
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Zhions
Nemesis
Level 36
God Stats
12W - 9L
1,488 SR
Queue Stats
29W - 32L
1,482 Elo+
Party 1
Tiamat
Tiamat
Zonzao
Tiamat
Level 108
God Stats
39W - 29L
1,439 SR
Queue Stats
94W - 84L
1,522 Elo+
Party 1
Rama
Rama
drunkpotatoe
Rama
Level 47
God Stats
1W - 3L
1,823 SR
Queue Stats
538W - 552L
1,499 Elo+
Party 3
Artio
Artio
nachtje
Artio
Level 87
God Stats
6W - 7L
1,625 SR
Queue Stats
140W - 119L
1,554 Elo+
Party 3
Team Averages
Level 72
1,575 SR
1,512 Elo+

VS

Team Averages
Level 89
1,646 SR
1,610 Elo+
Neith
Neith
KumitecCa26
Neith
Level 48
God Stats
33W - 42L
1,597 SR
Queue Stats
251W - 235L
1,533 Elo+
Solo
Anubis
Anubis
ManoliTuSilla
Anubis
Level 28
God Stats
27W - 18L
1,658 SR
Queue Stats
34W - 20L
1,605 Elo+
Party 2
Fenrir
Fenrir
Nikolae26
Fenrir
Level 156
God Stats
23W - 20L
1,634 SR
Queue Stats
361W - 329L
1,605 Elo+
Party 2
Vamana
Vamana
andreasgta05
Vamana
Level 125
God Stats
22W - 22L
1,879 SR
Queue Stats
350W - 285L
1,663 Elo+
Party 2
Bacchus
Bacchus
pemarla26
Bacchus
Level 86
God Stats
16W - 17L
1,460 SR
Queue Stats
275W - 222L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,210
513
5,491
7,522
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Zhions
Nemesis
13
1 / 2 / 1
7,831
489
3,863
10,536
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Zonzao
Tiamat
14
0 / 5 / 0
8,064
504
6,449
11,315
7,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 9 / 1
7,318
457
2,574
14,759
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
nachtje
Artio
12
2 / 5 / 2
7,177
449
5,406
15,194
10,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,105
632
14,561
9,257
3,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 7
8,629
539
7,730
7,965
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Nikolae26
Fenrir
17
5 / 0 / 6
9,827
614
8,219
11,065
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
17
5 / 1 / 0
10,046
628
9,609
17,927
15,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
pemarla26
Bacchus
14
6 / 1 / 6
9,347
584
6,346
8,148
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
26
26
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
7
2
4
4.5
W
3
3
7
2.17
W
Fenrir
Nikolae26
Fenrir
5
0
6
8
L
Nemesis
Zhions
Nemesis
1
2
1
0.75
L
Tiamat
Zonzao
Tiamat
0
5
0
0
W
Vamana
5
1
0
5
L
1
9
1
0.17
L
Artio
nachtje
Artio
2
5
2
0.6
W
Bacchus
pemarla26
Bacchus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,783
Damage
46,465
59,326
Taken
54,362
27,658
Mitigated
34,562
14,441
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,491
653
197
1,049
7,522
2,251
0
4,390
3,132
46,808
0
W
14,561
6,818
0
2,130
9,257
3,494
2,824
2,030
7,227
0
75,085
W
7,730
317
0
3,945
7,965
3,451
248
3,026
4,685
55,047
0
W
Fenrir
Nikolae26
Fenrir
8,219
2,583
0
5,963
11,065
5,905
935
3,168
7,741
0
77,150
L
Nemesis
Zhions
Nemesis
3,863
1,460
0
4,972
10,536
3,241
0
3,065
7,471
0
41,533
L
Tiamat
Zonzao
Tiamat
6,449
685
0
2,939
11,315
7,472
0
0
11,315
56,879
0
W
Vamana
9,609
4,140
0
7,868
17,927
15,107
449
5,562
12,365
0
71,432
L
2,574
1,443
0
3,595
14,759
4,072
0
1,858
12,901
0
34,756
L
Artio
nachtje
Artio
5,406
725
378
1,311
15,194
10,622
0
4,763
10,431
24,590
0
W
Bacchus
pemarla26
Bacchus
6,346
648
0
1,661
8,148
6,605
0
3,077
4,998
25,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
47,954
416
Minions Killed
599
0
Camps Cleared
0
1,443,648
Distance Traveled
1,579,960
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,210
513
113
7
0
265,492
1
W
Neith
10,105
632
146
9
0
298,275
1
W
Anubis
8,629
539
105
7
0
266,668
3
W
Fenrir
9,827
614
149
9
0
367,142
6
L
Nemesis
7,831
489
89
6
0
330,189
0
L
Tiamat
8,064
504
126
8
0
284,724
0
W
Vamana
10,046
628
168
11
0
339,996
3
L
Rama
7,318
457
58
4
0
254,489
2
L
Artio
7,177
449
30
2
0
308,754
1
W
Bacchus
9,347
584
31
2
0
307,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role