Player Matchup

Cupid
Cupid
Booomshakata
Cupid
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Thoth
Thoth
JackBNimbl
Thoth
Level 67
God Stats
14W - 18L
1,418 SR
Queue Stats
23W - 26L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
shadow203blaze
Gilgamesh
Level 59
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 82L
979 Elo+
Solo
Team Averages
Level 64
1,473 SR
1,277 Elo+

VS

Team Averages
Level 107
1,514 SR
1,325 Elo+
Sylvanus
Sylvanus
Mafiaoso_Gaming
Sylvanus
Level 151
God Stats
6W - 2L
1,252 SR
Queue Stats
113W - 175L
1,316 Elo+
Solo
Hades
Hades
Starkiller115
Hades
Level 103
God Stats
9W - 6L
1,677 SR
Queue Stats
261W - 361L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
levelbeyon9000
Gilgamesh
Level 67
God Stats
6W - 4L
1,614 SR
Queue Stats
107W - 134L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 12
13,655
650
13,051
19,958
5,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
19
5 / 5 / 10
14,389
685
16,994
11,762
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
shadow203blaze
Gilgamesh
18
9 / 6 / 9
15,497
738
15,144
18,219
19,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 2 / 6
12,173
580
6,896
12,906
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 8 / 5
14,354
684
16,707
21,754
14,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
levelbeyon9000
Gilgamesh
18
9 / 8 / 6
14,927
711
16,793
24,008
14,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
18
Kills
18
18
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
7
12
1.43
W
Thoth
5
5
10
2
L
Sylvanus
2
2
6
2.5
L
7
8
5
1.19
L
Gilgamesh
levelbeyon9000
Gilgamesh
9
8
6
1.5
W
Gilgamesh
shadow203blaze
Gilgamesh
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,189
Damage
40,396
49,939
Taken
58,668
28,517
Mitigated
37,287
12,614
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,051
7,418
1,516
7,692
19,958
5,495
1,374
10,666
9,292
0
55,802
W
Thoth
16,994
1,173
0
1,946
11,762
3,305
1,043
4,342
7,420
91,983
0
L
Sylvanus
6,896
1,075
3,766
6,644
12,906
8,682
0
5,739
6,539
17,583
0
L
16,707
1,125
1,086
6,789
21,754
14,423
1,471
5,351
15,804
68,817
0
L
Gilgamesh
levelbeyon9000
Gilgamesh
16,793
4,468
726
3,112
24,008
14,182
1,784
4,902
18,363
0
53,223
W
Gilgamesh
shadow203blaze
Gilgamesh
15,144
4,009
0
1,460
18,219
19,717
802
8,885
9,334
0
40,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
41,454
234
Minions Killed
184
0
Camps Cleared
0
990,839
Distance Traveled
817,180
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,655
650
76
4
0
319,661
3
W
Thoth
14,389
685
122
6
0
324,541
2
L
Sylvanus
12,173
580
31
1
0
181,977
0
L
Hades
14,354
684
102
5
0
302,354
1
L
Gilgamesh
14,927
711
51
2
0
332,849
1
W
Gilgamesh
15,497
738
36
2
0
346,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role