Player Matchup

Anubis
Anubis
Maddy42
Anubis
Level 104
God Stats
7W - 7L
1,440 SR
Queue Stats
552W - 503L
1,503 Elo+
Solo
Ullr
Ullr
MelkorsCrown
Ullr
Level 67
God Stats
2W - 1L
1,501 SR
Queue Stats
250W - 253L
1,583 Elo+
Solo
Sylvanus
Sylvanus
OneStorm
Sylvanus
Level 88
God Stats
4W - 8L
1,395 SR
Queue Stats
497W - 491L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Tibits
Sun Wukong
Level 89
God Stats
20W - 11L
1,552 SR
Queue Stats
345W - 342L
1,483 Elo+
Solo
Guan Yu
Guan Yu
sheep0cide
Guan Yu
Level 82
God Stats
2W - 1L
1,607 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,482 Elo+

VS

Team Averages
Level 102
1,560 SR
1,544 Elo+
Cabrakan
Cabrakan
Dalamm
Cabrakan
Level 111
God Stats
26W - 26L
1,616 SR
Queue Stats
214W - 215L
1,502 Elo+
Solo
Bacchus
Bacchus
IamBack2
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Kneg25
Merlin
Level 65
God Stats
2W - 1L
1,578 SR
Queue Stats
3W - 11L
1,626 Elo+
Solo
Cthulhu
Cthulhu
ZANKROAR
Cthulhu
Level 154
God Stats
1W - 3L
1,530 SR
Queue Stats
337W - 323L
1,538 Elo+
Party 1
Ymir
Ymir
saad07
Ymir
Level 100
God Stats
6W - 6L
1,579 SR
Queue Stats
333W - 310L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maddy42
Anubis
20
12 / 4 / 8
24,265
592
28,751
31,651
20,475
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 11 / 6
20,635
503
20,597
32,498
14,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
OneStorm
Sylvanus
20
3 / 9 / 14
21,358
521
7,093
27,068
24,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Tibits
Sun Wukong
20
9 / 5 / 13
23,773
580
32,983
48,882
68,152
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
sheep0cide
Guan Yu
20
8 / 5 / 23
23,592
575
31,350
34,278
35,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dalamm
Cabrakan
2
0 / 0 / 0
9,678
236
0
0
0
Shoes

Shoes

+6%
Movement Speed

Bacchus
IamBack2
Bacchus
20
7 / 10 / 13
16,383
400
14,341
40,503
76,047
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Kneg25
Merlin
20
2 / 9 / 2
17,961
438
17,979
23,124
10,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ZANKROAR
Cthulhu
20
6 / 10 / 4
20,990
512
27,629
44,635
49,794
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
saad07
Ymir
20
18 / 10 / 7
21,548
526
38,403
46,397
25,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
59
39
Kills
33
34
Deaths
39
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dalamm
Cabrakan
0
0
0
0
L
Bacchus
IamBack2
Bacchus
7
10
13
1.35
L
Merlin
Kneg25
Merlin
2
9
2
0.33
W
Anubis
Maddy42
Anubis
12
4
8
4
W
7
11
6
0.91
W
Sylvanus
OneStorm
Sylvanus
3
9
14
1.11
W
Sun Wukong
Tibits
Sun Wukong
9
5
13
3.1
L
Cthulhu
ZANKROAR
Cthulhu
6
10
4
0.8
L
Ymir
saad07
Ymir
18
10
7
2.15
W
Guan Yu
sheep0cide
Guan Yu
8
5
23
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,774
Damage
98,352
174,377
Taken
154,659
162,713
Mitigated
161,972
70,482
Healing
35,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dalamm
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
IamBack2
Bacchus
14,341
2,554
0
4,455
40,503
76,047
133
7,573
32,930
61,246
0
L
Merlin
Kneg25
Merlin
17,979
939
0
2,150
23,124
10,750
136
3,337
19,787
141,985
0
W
Anubis
Maddy42
Anubis
28,751
618
0
17,738
31,651
20,475
1,680
20,311
11,340
230,699
0
W
20,597
11,512
0
3,429
32,498
14,218
6,151
22,547
9,951
0
166,075
W
Sylvanus
OneStorm
Sylvanus
7,093
1,419
4,983
8,409
27,068
24,437
1,148
12,952
14,116
47,276
0
W
Sun Wukong
Tibits
Sun Wukong
32,983
8,016
0
10,951
48,882
68,152
2,286
26,254
22,628
0
189,622
L
Cthulhu
ZANKROAR
Cthulhu
27,629
2,675
2,689
14,009
44,635
49,794
0
6,013
38,622
178,359
0
L
Ymir
saad07
Ymir
38,403
7,071
0
12,067
46,397
25,381
1,083
19,082
27,315
184,792
0
W
Guan Yu
sheep0cide
Guan Yu
31,350
11,110
8,535
16,437
34,278
35,431
5,243
20,881
13,397
0
149,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,623
Gold Earned
86,560
955
Minions Killed
849
0
Camps Cleared
0
3,365,145
Distance Traveled
2,662,592
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,678
236
0
0
0
15,740
0
L
Bacchus
16,383
400
65
2
0
698,763
16
L
Merlin
17,961
438
229
6
0
670,211
4
W
Anubis
24,265
592
290
7
0
668,031
9
W
Ullr
20,635
503
190
5
0
679,146
2
W
Sylvanus
21,358
521
53
1
0
433,322
1
W
Sun Wukong
23,773
580
238
6
0
848,203
12
L
Cthulhu
20,990
512
320
8
0
660,795
0
L
Ymir
21,548
526
235
6
0
617,083
6
W
Guan Yu
23,592
575
184
4
0
736,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role