Player Matchup

Anhur
Anhur
ArticBluez2787
Anhur
Level 68
God Stats
6W - 2L
1,546 SR
Queue Stats
103W - 114L
1,560 Elo+
Party 2
Athena
Athena
Hirezcmdump
Athena
Level 42
God Stats
3W - 0L
1,660 SR
Queue Stats
185W - 43L
1,829 Elo+
Party 2
Pele
Pele
Lorr Drip
Pele
Level 146
God Stats
19W - 6L
1,714 SR
Queue Stats
641W - 460L
1,679 Elo+
Party 2
Zeus
Zeus
UBOTCHEDIT
Zeus
Level 148
God Stats
2W - 1L
1,857 SR
Queue Stats
241W - 235L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
king of zombes4
Jing Wei
Level 126
God Stats
49W - 54L
1,554 SR
Queue Stats
113W - 121L
1,461 Elo+
Party 2
Team Averages
Level 106
1,666 SR
1,617 Elo+

VS

Team Averages
Level 73
1,602 SR
1,497 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AlexanderRoyal
Ra
Level 63
God Stats
2W - 3L
1,615 SR
Queue Stats
183W - 160L
1,387 Elo+
Solo
Fenrir
Fenrir
Apaches321
Fenrir
Level 26
God Stats
5W - 3L
1,616 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
J4CK THE REAP3R
Cu Chulainn
Level 136
God Stats
0W - 1L
1,584 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
MasterZane43
Cernunnos
Level 17
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
5,931
593
3,511
3,815
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
2 / 0 / 5
5,380
538
2,767
6,457
4,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
13
7 / 0 / 0
7,601
760
7,254
6,839
3,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 3
6,204
620
4,667
2,600
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
11
1 / 0 / 2
6,179
618
3,423
4,368
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 1 / 0
5,031
503
1,868
5,411
3,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,024
502
1,267
5,060
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Apaches321
Fenrir
4
0 / 6 / 0
3,876
388
1,376
6,718
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
J4CK THE REAP3R
Cu Chulainn
9
1 / 5 / 0
5,242
524
3,857
8,856
4,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
MasterZane43
Cernunnos
8
0 / 3 / 0
4,424
442
1,149
3,858
883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
18
Kills
1
1
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
L
0
3
0
0
L
Fenrir
Apaches321
Fenrir
0
6
0
0
W
5
1
0
5
W
Athena
2
0
5
4.5
L
Cu Chulainn
J4CK THE REAP3R
Cu Chulainn
1
5
0
0.2
W
Pele
7
0
0
7
L
Cernunnos
MasterZane43
Cernunnos
0
3
0
0
W
3
0
3
4.5
W
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
9,517
24,079
Taken
29,903
11,182
Mitigated
11,944
8,420
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,868
122
0
1,032
5,411
3,425
0
2,337
3,074
10,858
0
L
1,267
82
90
1,255
5,060
1,624
0
3,535
1,525
28,174
0
L
Fenrir
Apaches321
Fenrir
1,376
441
0
600
6,718
1,790
0
751
5,967
0
11,297
W
3,511
1,948
0
675
3,815
1,032
977
50
3,765
0
28,705
W
Athena
2,767
1,117
0
750
6,457
4,875
0
1,996
4,461
15,697
0
L
Cu Chulainn
J4CK THE REAP3R
Cu Chulainn
3,857
1,106
0
530
8,856
4,222
0
487
8,369
0
26,835
W
Pele
7,254
1,969
0
3,514
6,839
3,078
512
0
6,839
0
48,071
L
Cernunnos
MasterZane43
Cernunnos
1,149
846
0
220
3,858
883
0
324
3,534
0
12,557
W
4,667
944
0
915
2,600
763
0
726
1,874
43,136
0
W
Jing Wei
3,423
2,337
0
2,566
4,368
1,434
996
363
4,005
0
34,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
23,597
351
Minions Killed
195
0
Camps Cleared
0
935,788
Distance Traveled
985,039
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,031
503
17
2
0
206,983
2
L
Ra
5,024
502
67
7
0
167,558
3
L
Fenrir
3,876
388
21
2
0
226,465
3
W
Anhur
5,931
593
64
6
0
178,693
2
W
Athena
5,380
538
25
3
0
189,612
4
L
Cu Chulainn
5,242
524
62
6
0
209,310
2
W
Pele
7,601
760
107
11
0
197,776
0
L
Cernunnos
4,424
442
28
3
0
174,723
0
W
Zeus
6,204
620
77
8
0
183,151
1
W
Jing Wei
6,179
618
78
8
0
186,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role