Player Matchup

Arachne
Arachne
AZAX_DELT4
Arachne
Level 62
God Stats
4W - 4L
1,553 SR
Queue Stats
21W - 38L
1,318 Elo+
Party 2
Izanami
Izanami
KimimaroX62
Izanami
Level 27
God Stats
2W - 1L
1,292 SR
Queue Stats
42W - 64L
1,320 Elo+
Party 2
Osiris
Osiris
jin_mori_3_E
Osiris
Level 56
God Stats
6W - 3L
1,606 SR
Queue Stats
47W - 73L
1,323 Elo+
Party 2
Bellona
Bellona
kenzo_lejeune_
Bellona
Level 31
God Stats
3W - 3L
1,679 SR
Queue Stats
21W - 30L
1,353 Elo+
Party 2
Hera
Hera
wzababy
Hera
Level 95
God Stats
6W - 10L
1,481 SR
Queue Stats
58W - 92L
1,297 Elo+
Party 2
Team Averages
Level 54
1,522 SR
1,322 Elo+

VS

Team Averages
Level 50
1,439 SR
1,327 Elo+
Raijin
Raijin
Discovery_R
Raijin
Level 59
God Stats
9W - 7L
1,427 SR
Queue Stats
576W - 596L
1,367 Elo+
Party 3
Nemesis
Nemesis
Leon881
Nemesis
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 146L
1,321 Elo+
Solo
Horus
Horus
UB_Grizz2050
Horus
Level 42
God Stats
40W - 40L
1,437 SR
Queue Stats
446W - 492L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
Xantus68
Nu Wa
Level 87
God Stats
1W - 2L
1,452 SR
Queue Stats
137W - 155L
1,297 Elo+
Party 1
Izanami
Izanami
levi__wl
Izanami
Level 29
God Stats
28W - 33L
1,378 SR
Queue Stats
148W - 187L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AZAX_DELT4
Arachne
14
5 / 0 / 1
8,234
588
2,710
6,650
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
KimimaroX62
Izanami
11
2 / 0 / 2
6,361
454
2,949
4,268
1,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
13
1 / 3 / 0
7,238
517
3,592
9,361
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
6,260
447
2,671
5,927
2,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
wzababy
Hera
16
4 / 0 / 4
9,118
651
5,965
3,412
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 2 / 0
8,057
576
6,093
6,006
2,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Leon881
Nemesis
8
0 / 3 / 1
5,646
403
1,339
6,158
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 3 / 0
5,329
381
1,698
8,317
3,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Xantus68
Nu Wa
8
0 / 3 / 0
5,320
380
2,185
4,087
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
levi__wl
Izanami
8
0 / 1 / 0
5,408
386
1,188
4,711
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
AZAX_DELT4
Arachne
5
0
1
5.5
L
Raijin
3
2
0
1.5
W
Izanami
KimimaroX62
Izanami
2
0
2
3
L
Nemesis
Leon881
Nemesis
0
3
1
0.17
L
0
3
0
0
L
Nu Wa
Xantus68
Nu Wa
0
3
0
0
W
Osiris
1
3
0
0.33
W
0
0
3
1.5
L
Izanami
levi__wl
Izanami
0
1
0
0
W
Hera
wzababy
Hera
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
12,503
29,618
Taken
29,279
12,387
Mitigated
9,422
10,309
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AZAX_DELT4
Arachne
2,710
1,992
0
2,869
6,650
3,044
35
313
6,271
0
55,257
L
Raijin
6,093
570
0
900
6,006
2,078
195
1,091
4,875
43,581
0
W
Izanami
KimimaroX62
Izanami
2,949
1,836
0
1,230
4,268
1,127
349
284
3,918
0
31,364
L
Nemesis
Leon881
Nemesis
1,339
230
0
347
6,158
1,981
0
2,104
3,992
0
19,420
L
1,698
855
324
2,797
8,317
3,152
0
707
7,560
0
18,272
L
Nu Wa
Xantus68
Nu Wa
2,185
321
0
840
4,087
1,094
0
1,757
2,176
20,037
0
W
Osiris
3,592
1,059
0
2,433
9,361
4,317
0
5,804
3,070
0
34,221
W
2,671
685
455
1,212
5,927
2,922
109
254
5,607
0
29,494
L
Izanami
levi__wl
Izanami
1,188
524
0
1,348
4,711
1,117
0
0
4,711
0
22,445
W
Hera
wzababy
Hera
5,965
1,372
0
2,110
3,412
977
307
816
2,474
68,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
29,760
445
Minions Killed
261
0
Camps Cleared
0
1,373,765
Distance Traveled
1,107,456
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,234
588
98
7
0
321,535
0
L
Raijin
8,057
576
107
8
0
238,151
0
W
Izanami
6,361
454
71
5
0
226,281
2
L
Nemesis
5,646
403
40
3
0
224,849
4
L
Horus
5,329
381
36
3
0
284,837
2
L
Nu Wa
5,320
380
32
2
0
165,915
6
W
Osiris
7,238
517
70
5
0
242,203
0
W
Bellona
6,260
447
59
4
0
299,789
1
L
Izanami
5,408
386
46
3
0
193,704
2
W
Hera
9,118
651
147
11
0
283,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role