Player Matchup

Gilgamesh
Gilgamesh
ExledTexas3120
Gilgamesh
Level 67
God Stats
2W - 3L
1,645 SR
Queue Stats
41W - 53L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
MetaManx6
Hou Yi
Level 18
God Stats
2W - 7L
1,551 SR
Queue Stats
47W - 53L
1,577 Elo+
Solo
Ares
Ares
Zedaack
Ares
Level 28
God Stats
6W - 4L
1,610 SR
Queue Stats
88W - 88L
1,482 Elo+
Solo
Nu Wa
Nu Wa
garbagedude5495
Nu Wa
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 9L
1,551 Elo+
Solo
Nemesis
Nemesis
ravEshH
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,662 Elo+
Party 1
Team Averages
Level 25
1,561 SR
1,551 Elo+

VS

Team Averages
Level 16
1,563 SR
1,570 Elo+
Ares
Ares
Crinks
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,454 Elo+
Solo
Janus
Janus
Nidok1nq
Janus
Level 26
God Stats
2W - 0L
1,864 SR
Queue Stats
5W - 0L
1,721 Elo+
Solo
Cu Chulainn
Cu Chulainn
OGImAnewb
Cu Chulainn
Level 25
God Stats
4W - 1L
1,728 SR
Queue Stats
13W - 6L
1,738 Elo+
Solo
Artemis
Artemis
SpacePolitics
Artemis
Level 16
God Stats
11W - 8L
1,500 SR
Queue Stats
59W - 60L
1,485 Elo+
Solo
Fenrir
Fenrir
YukixYuno
Fenrir
Level 7
God Stats
1W - 1L
1,224 SR
Queue Stats
84W - 67L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExledTexas3120
Gilgamesh
12
2 / 5 / 3
7,416
530
6,625
10,950
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
MetaManx6
Hou Yi
9
4 / 4 / 0
6,393
457
2,674
6,337
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Zedaack
Ares
10
2 / 3 / 2
6,891
492
3,228
8,513
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 0 / 1
8,873
634
10,034
4,812
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ravEshH
Nemesis
7
1 / 7 / 2
5,651
404
3,214
9,097
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Crinks
Ares
11
1 / 3 / 6
7,124
509
4,205
9,430
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Nidok1nq
Janus
14
4 / 4 / 1
7,875
563
5,545
5,806
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
OGImAnewb
Cu Chulainn
13
5 / 3 / 0
7,919
566
6,507
10,163
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
12
5 / 2 / 3
7,587
542
7,265
8,379
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
YukixYuno
Fenrir
11
3 / 3 / 0
7,325
523
3,361
9,428
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
15
Kills
18
19
Deaths
15
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Crinks
Ares
1
3
6
1.33
L
Gilgamesh
ExledTexas3120
Gilgamesh
2
5
3
0.7
L
Hou Yi
MetaManx6
Hou Yi
4
4
0
1
W
Janus
Nidok1nq
Janus
4
4
1
1.13
W
Cu Chulainn
OGImAnewb
Cu Chulainn
5
3
0
1.67
W
Artemis
5
2
3
3.25
W
Fenrir
YukixYuno
Fenrir
3
3
0
1
L
Ares
Zedaack
Ares
2
3
2
1
L
6
0
1
6.5
L
Nemesis
ravEshH
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
26,883
39,709
Taken
43,206
17,771
Mitigated
21,229
6,280
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Crinks
Ares
4,205
162
0
575
9,430
6,234
698
3,469
5,847
20,197
0
L
Gilgamesh
ExledTexas3120
Gilgamesh
6,625
2,381
0
586
10,950
6,119
0
2,499
8,399
0
40,287
L
Hou Yi
MetaManx6
Hou Yi
2,674
1,493
0
1,080
6,337
1,861
0
1,084
5,213
0
18,404
W
Janus
Nidok1nq
Janus
5,545
353
0
760
5,806
1,620
273
3,431
2,208
47,094
0
W
Cu Chulainn
OGImAnewb
Cu Chulainn
6,507
1,660
0
195
10,163
7,043
966
1,058
9,059
4,001
34,543
W
Artemis
7,265
3,291
0
3,876
8,379
2,924
2,177
2,659
5,622
0
41,402
W
Fenrir
YukixYuno
Fenrir
3,361
658
0
3,212
9,428
3,408
165
2,036
7,208
0
33,390
L
Ares
Zedaack
Ares
3,228
181
0
1,312
8,513
5,262
0
2,648
5,863
13,170
0
L
10,034
1,312
0
1,549
4,812
1,766
180
2,421
2,301
55,807
0
L
Nemesis
ravEshH
Nemesis
3,214
1,406
111
1,642
9,097
2,763
0
2,256
6,717
0
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
37,830
253
Minions Killed
356
0
Camps Cleared
0
1,239,883
Distance Traveled
1,250,792
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,124
509
32
2
0
247,560
0
L
Gilgamesh
7,416
530
74
5
0
282,522
1
L
Hou Yi
6,393
457
35
3
0
155,035
1
W
Janus
7,875
563
106
8
0
256,228
0
W
Cu Chulainn
7,919
566
77
6
0
254,114
1
W
Artemis
7,587
542
63
5
0
221,398
2
W
Fenrir
7,325
523
78
6
0
271,492
0
L
Ares
6,891
492
15
1
0
246,983
1
L
Nu Wa
8,873
634
100
7
0
281,086
5
L
Nemesis
5,651
404
29
2
0
274,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role