Player Matchup

Thanatos
Thanatos
Akad
Thanatos
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
CapitanPava
Arachne
Level 16
God Stats
5W - 1L
1,896 SR
Queue Stats
33W - 17L
1,634 Elo+
Solo
Artemis
Artemis
ZimaGR
Artemis
Level 6
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
Zyonell
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Yemoja
Yemoja
iTzPaLa
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Team Averages
Level 12
1,616 SR
1,621 Elo+

VS

Team Averages
Level 20
1,690 SR
1,564 Elo+
Nemesis
Nemesis
AeRoX45
Nemesis
Level 13
God Stats
1W - 2L
1,464 SR
Queue Stats
4W - 3L
1,508 Elo+
Solo
Artemis
Artemis
SarcosImperator
Artemis
Level 3
God Stats
8W - 3L
1,817 SR
Queue Stats
12W - 6L
1,585 Elo+
Party 1
Eset
Eset
Tyr99
Eset
Level 28
God Stats
10W - 3L
2,005 SR
Queue Stats
75W - 66L
1,535 Elo+
Solo
Chang'e
Chang'e
countcuvry
Chang'e
Level 28
God Stats
10W - 3L
1,711 SR
Queue Stats
32W - 18L
1,609 Elo+
Party 1
Hercules
Hercules
moddrex
Hercules
Level 28
God Stats
2W - 2L
1,452 SR
Queue Stats
49W - 44L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akad
Thanatos
16
2 / 6 / 4
10,284
429
8,065
15,380
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
CapitanPava
Arachne
20
12 / 2 / 6
13,667
569
20,515
25,276
10,680
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
ZimaGR
Artemis
16
7 / 10 / 10
10,842
452
19,040
18,630
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Zyonell
Baron Samedi
16
2 / 7 / 11
11,021
459
12,513
18,572
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
iTzPaLa
Yemoja
15
2 / 7 / 10
10,401
433
4,889
17,852
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AeRoX45
Nemesis
17
3 / 5 / 7
11,158
465
6,437
20,218
6,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 8 / 15
11,536
481
12,344
17,363
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Tyr99
Eset
19
9 / 6 / 9
13,249
552
26,073
15,416
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
countcuvry
Chang'e
18
9 / 8 / 15
12,339
514
15,706
19,038
11,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
moddrex
Hercules
20
5 / 1 / 8
13,039
543
13,524
25,333
27,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
25
Kills
32
32
Deaths
28
41
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AeRoX45
Nemesis
3
5
7
1.3
L
Thanatos
Akad
Thanatos
2
6
4
0.67
L
Arachne
CapitanPava
Arachne
12
2
6
7.5
W
6
8
15
1.69
W
Eset
Tyr99
Eset
9
6
9
2.25
L
Artemis
ZimaGR
Artemis
7
10
10
1.2
L
Baron Samedi
Zyonell
Baron Samedi
2
7
11
1.07
W
Chang'e
countcuvry
Chang'e
9
8
15
2.06
L
Yemoja
iTzPaLa
Yemoja
2
7
10
1
W
Hercules
moddrex
Hercules
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,022
Damage
74,084
95,710
Taken
97,368
48,907
Mitigated
59,168
32,658
Healing
37,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AeRoX45
Nemesis
6,437
2,921
1,223
3,726
20,218
6,967
2,678
3,852
16,011
0
64,695
L
Thanatos
Akad
Thanatos
8,065
1,817
0
8,044
15,380
7,057
72
4,943
10,006
0
47,559
L
Arachne
CapitanPava
Arachne
20,515
15,312
0
16,268
25,276
10,680
84
10,130
14,731
0
124,576
W
12,344
4,588
0
2,321
17,363
6,178
2,452
3,460
13,825
0
53,829
W
Eset
Tyr99
Eset
26,073
1,315
3,483
2,394
15,416
6,432
812
3,666
11,327
92,536
0
L
Artemis
ZimaGR
Artemis
19,040
8,724
0
666
18,630
8,046
1,049
6,822
11,727
0
73,201
L
Baron Samedi
Zyonell
Baron Samedi
12,513
462
773
3,796
18,572
7,930
462
11,111
6,771
57,167
0
W
Chang'e
countcuvry
Chang'e
15,706
1,507
6,511
5,527
19,038
11,696
957
3,556
15,340
50,728
0
L
Yemoja
iTzPaLa
Yemoja
4,889
1,734
1,861
1,250
17,852
15,194
465
7,713
9,903
22,167
0
W
Hercules
moddrex
Hercules
13,524
3,945
1,079
11,183
25,333
27,895
2,297
1,897
23,340
0
91,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
61,321
510
Minions Killed
612
0
Camps Cleared
0
2,030,040
Distance Traveled
2,060,247
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,158
465
113
5
0
421,609
2
L
Thanatos
10,284
429
87
4
0
409,120
2
L
Arachne
13,667
569
187
8
0
471,344
4
W
Artemis
11,536
481
110
5
0
341,786
1
W
Eset
13,249
552
154
6
0
409,598
1
L
Artemis
10,842
452
100
4
0
364,816
0
L
Baron Samedi
11,021
459
109
5
0
375,439
3
W
Chang'e
12,339
514
58
2
0
432,367
3
L
Yemoja
10,401
433
27
1
0
409,321
1
W
Hercules
13,039
543
177
7
0
454,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role