Player Matchup

Fafnir
Fafnir
Breghar
Fafnir
Level 23
God Stats
3W - 1L
1,517 SR
Queue Stats
83W - 35L
1,733 Elo+
Party 1
Chang'e
Chang'e
Cinnamom
Chang'e
Level 44
God Stats
14W - 5L
1,791 SR
Queue Stats
16W - 6L
1,753 Elo+
Party 3
Scylla
Scylla
FlartMcGluffin
Scylla
Level 24
God Stats
12W - 6L
1,688 SR
Queue Stats
89W - 28L
1,760 Elo+
Party 1
Guan Yu
Guan Yu
SmurfyMacSmurf
Guan Yu
Level 24
God Stats
35W - 17L
1,718 SR
Queue Stats
97W - 40L
1,706 Elo+
Party 1
Nemesis
Nemesis
Teoru
Nemesis
Level 2
God Stats
2W - 2L
1,695 SR
Queue Stats
4W - 5L
1,687 Elo+
Party 3
Team Averages
Level 23
1,682 SR
1,728 Elo+

VS

Team Averages
Level 19
1,590 SR
1,507 Elo+
Baron Samedi
Baron Samedi
AMHUPURDETEN
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 2
Hades
Hades
Maruge_sama
Hades
Level 19
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 12L
1,451 Elo+
Party 2
Hercules
Hercules
SeaCan
Hercules
Level 24
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 10L
1,462 Elo+
Party 2
Neith
Neith
Smitien959
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
denizx048
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Breghar
Fafnir
20
4 / 0 / 27
14,399
1,200
12,909
14,527
20,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Cinnamom
Chang'e
18
7 / 3 / 14
12,470
1,039
13,686
14,381
6,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 0 / 17
14,801
1,233
43,734
10,462
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 1 / 19
12,523
1,044
10,155
15,331
17,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Teoru
Nemesis
17
2 / 8 / 15
11,019
918
8,369
16,942
7,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

203

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AMHUPURDETEN
Baron Samedi
17
2 / 9 / 8
10,941
912
12,770
21,710
5,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 9 / 8
10,609
884
12,513
21,129
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SeaCan
Hercules
17
1 / 2 / 9
10,702
892
7,695
17,350
16,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
17
1 / 7 / 6
10,909
909
10,403
17,915
4,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
denizx048
Kukulkan
18
6 / 5 / 6
12,171
1,014
22,921
13,771
4,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
49
32
Kills
12
12
Deaths
32
92
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AMHUPURDETEN
Baron Samedi
2
9
8
0.67
W
Fafnir
Breghar
Fafnir
4
0
27
17.5
W
Chang'e
Cinnamom
Chang'e
7
3
14
4.67
W
13
0
17
21.5
L
2
9
8
0.67
L
Hercules
SeaCan
Hercules
1
2
9
2.75
L
Neith
1
7
6
0.57
W
6
1
19
15.5
W
Nemesis
Teoru
Nemesis
2
8
15
1.19
L
Kukulkan
denizx048
Kukulkan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,853
Damage
66,302
71,643
Taken
91,875
56,903
Mitigated
37,860
35,157
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AMHUPURDETEN
Baron Samedi
12,770
1,614
1,876
2,668
21,710
5,677
0
16,810
4,582
43,197
0
W
Fafnir
Breghar
Fafnir
12,909
2,779
0
4,923
14,527
20,644
0
9,015
5,512
23,641
0
W
Chang'e
Cinnamom
Chang'e
13,686
297
8,422
6,560
14,381
6,782
0
11,433
2,948
36,700
0
W
43,734
2,512
0
2,833
10,462
4,308
0
6,584
3,878
91,814
0
L
12,513
725
270
1,583
21,129
6,802
0
14,394
6,500
20,385
0
L
Hercules
SeaCan
Hercules
7,695
2,196
0
4,745
17,350
16,365
0
12,472
4,596
0
15,570
L
Neith
10,403
3,523
0
752
17,915
4,822
0
13,569
4,102
0
30,708
W
10,155
549
6,256
4,250
15,331
17,275
0
9,566
5,765
0
17,346
W
Nemesis
Teoru
Nemesis
8,369
933
0
1,913
16,942
7,894
0
11,606
5,336
0
11,094
L
Kukulkan
denizx048
Kukulkan
22,921
3,216
0
293
13,771
4,194
0
11,821
1,766
51,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,212
Gold Earned
55,332
211
Minions Killed
215
9
Camps Cleared
6
1,249,666
Distance Traveled
1,069,647
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,941
912
65
5
1
199,601
0
W
Fafnir
14,399
1,200
15
1
1
257,384
1
W
Chang'e
12,470
1,039
60
5
3
262,535
1
W
Scylla
14,801
1,233
111
9
4
256,268
1
L
Hades
10,609
884
17
1
1
209,179
0
L
Hercules
10,702
892
13
1
0
249,857
0
L
Neith
10,909
909
58
5
3
201,051
1
W
Guan Yu
12,523
1,044
18
2
1
260,877
1
W
Nemesis
11,019
918
7
1
0
212,602
1
L
Kukulkan
12,171
1,014
62
5
1
209,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role