Player Matchup

Danzaburou
Danzaburou
DPickle321
Danzaburou
Level 37
God Stats
14W - 24L
1,392 SR
Queue Stats
340W - 372L
1,464 Elo+
Party 2
Bakasura
Bakasura
EAHS1
Bakasura
Level 8
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
MDKTrout
Jormungandr
Level 18
God Stats
5W - 5L
1,417 SR
Queue Stats
13W - 24L
1,250 Elo+
Party 2
Cerberus
Cerberus
Toritugia
Cerberus
Level 27
God Stats
20W - 25L
1,373 SR
Queue Stats
36W - 57L
1,289 Elo+
Party 2
Kukulkan
Kukulkan
glitchybugs
Kukulkan
Level 19
God Stats
4W - 12L
1,145 SR
Queue Stats
17W - 29L
1,246 Elo+
Party 2
Team Averages
Level 22
1,331 SR
1,356 Elo+

VS

Team Averages
Level 18
1,441 SR
1,231 Elo+
Loki
Loki
AlliedPython729
Loki
Level 29
God Stats
31W - 33L
1,657 SR
Queue Stats
363W - 376L
1,399 Elo+
Solo
Ra
Ra
ElProfetaAzul900
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,072 Elo+
Party 1
King Arthur
King Arthur
MetalMythic
King Arthur
Level 28
God Stats
4W - 6L
1,349 SR
Queue Stats
221W - 208L
1,282 Elo+
Solo
Hou Yi
Hou Yi
Zarcratos
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,072 Elo+
Party 1
Ymir
Ymir
corvusz
Ymir
Level 27
God Stats
2W - 10L
1,198 SR
Queue Stats
97W - 141L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DPickle321
Danzaburou
11
5 / 1 / 4
7,312
665
6,278
6,181
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
EAHS1
Bakasura
12
2 / 0 / 2
6,686
608
2,352
7,559
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MDKTrout
Jormungandr
10
6 / 1 / 4
7,100
645
3,372
6,187
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Toritugia
Cerberus
10
1 / 3 / 2
6,017
547
3,782
6,787
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
glitchybugs
Kukulkan
12
5 / 0 / 2
7,043
640
3,425
2,319
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,740
522
3,646
5,160
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
4,925
448
270
5,550
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
MetalMythic
King Arthur
8
0 / 3 / 1
5,109
464
3,479
8,554
3,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Zarcratos
Hou Yi
8
1 / 5 / 1
5,324
484
3,215
6,090
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
corvusz
Ymir
8
1 / 5 / 0
4,607
419
1,406
6,883
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
5
5
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Danzaburou
DPickle321
Danzaburou
5
1
4
7
W
Bakasura
EAHS1
Bakasura
2
0
2
3
L
0
6
0
0
W
Jormungandr
MDKTrout
Jormungandr
6
1
4
8
L
King Arthur
MetalMythic
King Arthur
0
3
1
0.17
W
Cerberus
Toritugia
Cerberus
1
3
2
0.67
L
Hou Yi
Zarcratos
Hou Yi
1
5
1
0.3
L
Ymir
corvusz
Ymir
1
5
0
0.2
W
Kukulkan
glitchybugs
Kukulkan
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
12,016
29,033
Taken
32,237
11,288
Mitigated
10,991
10,727
Healing
2,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,646
1,214
0
1,442
5,160
1,339
0
569
4,356
0
24,790
W
Danzaburou
DPickle321
Danzaburou
6,278
3,012
0
2,540
6,181
1,854
291
793
5,388
0
36,523
W
Bakasura
EAHS1
Bakasura
2,352
1,676
0
5,627
7,559
2,401
0
0
7,559
0
32,711
L
270
23
12
71
5,550
1,685
95
3,133
2,051
15,600
0
W
Jormungandr
MDKTrout
Jormungandr
3,372
941
0
618
6,187
3,775
170
636
5,551
19,687
0
L
King Arthur
MetalMythic
King Arthur
3,479
212
0
247
8,554
3,124
161
3,432
4,406
0
18,763
W
Cerberus
Toritugia
Cerberus
3,782
100
0
1,252
6,787
2,599
130
0
6,787
21,283
0
L
Hou Yi
Zarcratos
Hou Yi
3,215
2,063
0
707
6,090
1,320
0
1,296
4,679
0
19,103
L
Ymir
corvusz
Ymir
1,406
299
0
175
6,883
3,523
0
1,393
5,490
10,386
0
W
Kukulkan
glitchybugs
Kukulkan
3,425
267
0
690
2,319
659
723
145
2,072
31,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
25,705
314
Minions Killed
172
0
Camps Cleared
0
1,039,717
Distance Traveled
998,338
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,740
522
52
5
0
222,694
0
W
Danzaburou
7,312
665
65
6
0
195,675
2
W
Bakasura
6,686
608
95
9
0
236,371
1
L
Ra
4,925
448
43
4
0
172,736
0
W
Jormungandr
7,100
645
38
3
0
205,387
3
L
King Arthur
5,109
464
28
3
0
207,584
1
W
Cerberus
6,017
547
47
4
0
205,641
3
L
Hou Yi
5,324
484
36
3
0
195,966
2
L
Ymir
4,607
419
13
1
0
199,358
0
W
Kukulkan
7,043
640
69
6
0
196,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role