Player Matchup

Danzaburou
Danzaburou
Silver III
AFKayd
Danzaburou
Silver III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,305 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Critterzz
Ne Zha
Bronze III
Level 91
God Stats
1W - 1L
1,635 SR
Queue Stats
107W - 113L
1,271 MMR
Solo
Hera
Hera
Gold V
HelloQAQ
Hera
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
NicSpasty
Ymir
Silver III
Level 47
God Stats
3W - 4L
1,533 SR
Queue Stats
57W - 67L
1,238 MMR
Solo
Achilles
Achilles
Silver V
TruePlewd
Achilles
Silver V
Level 79
God Stats
6W - 5L
1,435 SR
Queue Stats
102W - 116L
1,276 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,520 SR
1,318 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,616 SR
1,372 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Chapohunter
Tsukuyomi
Silver I
Level 79
God Stats
14W - 7L
1,726 SR
Queue Stats
55W - 59L
1,287 MMR
Solo
Mulan
Mulan
Gold IV
Dmncc
Mulan
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
NuxOriginal
Cupid
Gold III
Level 87
God Stats
25W - 22L
1,604 SR
Queue Stats
268W - 275L
1,475 MMR
Party 1
Hercules
Hercules
Silver II
Redninja2500
Hercules
Silver II
Level 48
God Stats
3W - 0L
1,749 SR
Queue Stats
20W - 27L
1,098 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFKayd
Danzaburou
14
0 / 6 / 2
8,995
450
6,401
13,311
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Critterzz
Ne Zha
15
5 / 5 / 2
9,473
474
9,183
14,191
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
17
2 / 3 / 4
10,217
511
11,527
10,523
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 4 / 5
8,111
406
4,643
14,780
9,507
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
TruePlewd
Achilles
16
2 / 5 / 2
10,009
500
10,495
16,531
11,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaSobekGilgamesh

VS

Bans
NemesisAnubisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 1 / 3
10,902
545
10,049
9,047
2,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Chapohunter
Tsukuyomi
16
5 / 3 / 5
10,402
520
5,579
11,863
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Dmncc
Mulan
18
4 / 1 / 5
11,578
579
13,034
18,843
14,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 0 / 8
12,042
602
10,728
11,682
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Redninja2500
Hercules
14
4 / 6 / 7
9,927
496
7,275
18,010
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
23
23
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
L
Danzaburou
AFKayd
Danzaburou
0
6
2
0.17
W
Tsukuyomi
Chapohunter
Tsukuyomi
5
3
5
2.5
L
Ne Zha
Critterzz
Ne Zha
5
5
2
1.2
W
Mulan
Dmncc
Mulan
4
1
5
6.5
L
Hera
2
3
4
1.33
L
Ymir
2
4
5
1.13
W
5
0
8
9
W
Hercules
Redninja2500
Hercules
4
6
7
1.25
L
Achilles
TruePlewd
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
46,665
69,336
Taken
69,445
37,434
Mitigated
38,829
16,658
Healing
29,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,049
1,272
0
2,396
9,047
2,825
531
1,836
6,929
81,914
0
L
Danzaburou
AFKayd
Danzaburou
6,401
3,589
0
3,749
13,311
4,712
0
958
12,353
0
60,165
W
Tsukuyomi
Chapohunter
Tsukuyomi
5,579
680
0
4,223
11,863
4,293
500
2,301
9,486
0
54,853
L
Ne Zha
Critterzz
Ne Zha
9,183
1,303
0
3,143
14,191
7,190
0
1,206
12,985
0
54,515
W
Mulan
Dmncc
Mulan
13,034
1,733
0
11,610
18,843
14,593
704
3,321
15,434
0
76,176
L
Hera
11,527
2,575
0
2,876
10,523
4,154
0
3,770
6,753
78,952
0
L
Ymir
4,643
1,375
519
2,773
14,780
9,507
0
2,225
12,555
28,242
0
W
10,728
7,160
824
6,499
11,682
4,457
4,375
2,729
8,913
0
92,848
W
Hercules
Redninja2500
Hercules
7,275
2,117
0
4,265
18,010
12,661
373
5,369
12,513
4,050
24,091
L
Achilles
TruePlewd
Achilles
10,495
2,727
0
3,598
16,531
11,871
1,012
2,925
13,606
0
62,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
54,851
527
Minions Killed
591
0
Camps Cleared
0
1,870,096
Distance Traveled
1,937,662
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,902
545
137
7
0
416,752
8
L
Danzaburou
8,995
450
110
6
0
323,020
10
W
Tsukuyomi
10,402
520
93
5
0
405,035
0
L
Ne Zha
9,473
474
85
4
0
417,627
4
W
Mulan
11,578
579
155
8
0
380,070
10
L
Hera
10,217
511
162
8
0
376,312
8
L
Ymir
8,111
406
36
2
0
369,241
1
W
Cupid
12,042
602
157
8
0
371,547
11
W
Hercules
9,927
496
49
2
0
364,258
5
L
Achilles
10,009
500
134
7
0
383,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role