Player Matchup

Pele
Pele
DalekSam
Pele
Level 23
God Stats
1W - 3L
1,356 SR
Queue Stats
29W - 21L
1,422 Elo+
Solo
Hou Yi
Hou Yi
Grafeeki
Hou Yi
Level 8
God Stats
7W - 9L
1,859 SR
Queue Stats
186W - 207L
1,719 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PrincipledPotato
Tsukuyomi
Level 29
God Stats
8W - 18L
1,317 SR
Queue Stats
64W - 84L
1,401 Elo+
Party 3
Ra
Ra
arturoy
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Artio
Artio
stickman582
Artio
Level 108
God Stats
6W - 7L
1,704 SR
Queue Stats
286W - 337L
1,388 Elo+
Party 3
Team Averages
Level 34
1,547 SR
1,434 Elo+

VS

Team Averages
Level 5
1,539 SR
1,604 Elo+
Ares
Ares
Badmiral
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2
Persephone
Persephone
Tarantutum
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2
Neith
Neith
Teethw
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,572 Elo+
Party 1
Anubis
Anubis
UrMumsBFV2
Anubis
Level 6
God Stats
12W - 7L
1,693 SR
Queue Stats
19W - 16L
1,572 Elo+
Party 1
Thor
Thor
iDoowns
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 38L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 3 / 2
8,060
576
9,299
10,254
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Grafeeki
Hou Yi
9
5 / 5 / 3
6,608
472
8,386
9,532
2,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
12
3 / 2 / 0
7,353
525
3,293
7,638
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 10 / 0
5,867
419
1,171
8,612
2,228
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 3
6,257
447
3,355
10,216
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 7 / 2
6,248
446
2,494
10,122
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Tarantutum
Persephone
13
12 / 1 / 2
9,230
659
13,666
7,323
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Teethw
Neith
11
1 / 2 / 5
7,136
510
5,938
6,084
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
UrMumsBFV2
Anubis
14
4 / 4 / 0
8,081
577
6,693
9,099
4,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
iDoowns
Thor
12
4 / 0 / 4
7,371
527
4,445
7,776
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
14
Kills
23
23
Deaths
14
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
2
7
2
0.43
L
Pele
4
3
2
1.67
L
Hou Yi
Grafeeki
Hou Yi
5
5
3
1.3
L
Tsukuyomi
3
2
0
1.5
W
Persephone
Tarantutum
Persephone
12
1
2
13
W
Neith
Teethw
Neith
1
2
5
1.75
W
Anubis
UrMumsBFV2
Anubis
4
4
0
1
L
0
10
0
0
W
Thor
iDoowns
Thor
4
0
4
6
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
33,236
46,252
Taken
40,404
15,200
Mitigated
17,076
10,083
Healing
12,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,494
1,082
0
450
10,122
6,329
165
1,092
9,030
11,812
0
L
Pele
9,299
2,490
0
1,822
10,254
2,555
0
7,381
2,765
0
42,725
L
Hou Yi
Grafeeki
Hou Yi
8,386
4,265
0
2,377
9,532
2,679
0
4,330
5,092
0
30,029
L
Tsukuyomi
3,293
501
0
2,606
7,638
2,195
0
2,884
4,668
0
39,399
W
Persephone
Tarantutum
Persephone
13,666
1,834
0
2,031
7,323
2,265
755
946
6,364
50,522
0
W
Neith
Teethw
Neith
5,938
2,586
0
1,696
6,084
1,658
343
1,157
4,927
0
38,165
W
Anubis
UrMumsBFV2
Anubis
6,693
470
0
4,236
9,099
4,299
0
506
8,553
48,050
0
L
1,171
190
0
660
8,612
2,228
614
4,712
3,694
23,362
0
W
Thor
iDoowns
Thor
4,445
1,741
0
4,243
7,776
2,525
0
741
7,003
0
38,489
L
3,355
264
380
2,238
10,216
5,543
0
2,866
7,180
12,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
38,066
292
Minions Killed
332
0
Camps Cleared
0
1,298,467
Distance Traveled
1,207,436
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,248
446
13
1
0
250,530
0
L
Pele
8,060
576
91
7
0
282,074
3
L
Hou Yi
6,608
472
51
4
0
237,597
5
L
Tsukuyomi
7,353
525
78
6
0
316,959
0
W
Persephone
9,230
659
82
6
0
260,132
1
W
Neith
7,136
510
68
5
0
234,957
4
W
Anubis
8,081
577
99
7
0
236,995
0
L
Ra
5,867
419
52
4
0
187,665
0
W
Thor
7,371
527
70
5
0
224,822
2
L
Artio
6,257
447
20
1
0
274,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role