Player Matchup

Yemoja
Yemoja
Diipsyy__
Yemoja
Level 29
God Stats
3W - 1L
1,719 SR
Queue Stats
120W - 129L
1,394 Elo+
Party 3
Danzaburou
Danzaburou
Kotbollen
Danzaburou
Level 26
God Stats
33W - 22L
1,671 SR
Queue Stats
433W - 395L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
NoKronos
Gilgamesh
Level 28
God Stats
11W - 5L
1,682 SR
Queue Stats
112W - 119L
1,385 Elo+
Party 3
Zeus
Zeus
NoMinoss
Zeus
Level 29
God Stats
12W - 19L
1,506 SR
Queue Stats
94W - 106L
1,354 Elo+
Party 3
Bellona
Bellona
Pe-ks_
Bellona
Level 29
God Stats
5W - 5L
1,540 SR
Queue Stats
147W - 147L
1,417 Elo+
Party 3
Team Averages
Level 28
1,624 SR
1,412 Elo+

VS

Team Averages
Level 28
1,464 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Big Slushii
Baron Samedi
Level 9
God Stats
0W - 1L
1,108 SR
Queue Stats
7W - 16L
1,504 Elo+
Party 2
Anubis
Anubis
Ismabsolute
Anubis
Level 29
God Stats
8W - 2L
1,849 SR
Queue Stats
88W - 69L
1,516 Elo+
Solo
Yemoja
Yemoja
ManaxTiberius
Yemoja
Level 29
God Stats
6W - 10L
1,434 SR
Queue Stats
78W - 103L
1,284 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MoodyBlues3969
Tsukuyomi
Level 69
God Stats
1W - 5L
1,427 SR
Queue Stats
8W - 16L
1,452 Elo+
Party 2
Ra
Ra
TDG BlacKama
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diipsyy__
Yemoja
11
1 / 2 / 7
6,993
583
3,000
5,170
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Kotbollen
Danzaburou
12
12 / 0 / 2
8,368
697
10,098
7,089
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
NoKronos
Gilgamesh
11
5 / 1 / 5
7,092
591
5,836
7,108
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
13
10 / 1 / 3
8,021
668
10,193
5,269
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Pe-ks_
Bellona
12
2 / 2 / 2
7,181
598
5,346
8,564
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Slushii
Baron Samedi
8
0 / 6 / 3
5,278
440
3,614
8,057
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
4 / 4 / 0
6,258
522
5,117
10,086
3,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 1
5,229
436
3,625
8,964
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
MoodyBlues3969
Tsukuyomi
11
2 / 5 / 0
6,338
528
6,462
9,684
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 9 / 0
4,758
397
1,102
7,489
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
30
Kills
6
6
Deaths
30
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Big Slushii
Baron Samedi
0
6
3
0.25
W
Yemoja
Diipsyy__
Yemoja
1
2
7
2.25
L
Anubis
4
4
0
1
W
Danzaburou
Kotbollen
Danzaburou
12
0
2
13
L
0
6
1
0.08
L
Tsukuyomi
MoodyBlues3969
Tsukuyomi
2
5
0
0.4
W
Gilgamesh
NoKronos
Gilgamesh
5
1
5
7.5
W
Zeus
10
1
3
11.5
W
Bellona
Pe-ks_
Bellona
2
2
2
1.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
19,920
33,200
Taken
44,280
15,082
Mitigated
18,065
11,976
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Big Slushii
Baron Samedi
3,614
171
632
629
8,057
2,765
156
4,718
3,049
20,014
0
W
Yemoja
Diipsyy__
Yemoja
3,000
219
756
607
5,170
2,298
400
2,637
2,415
22,628
0
L
Anubis
5,117
367
0
4,630
10,086
3,781
102
2,311
7,715
33,390
0
W
Danzaburou
Kotbollen
Danzaburou
10,098
3,720
0
5,006
7,089
2,075
1,326
3,063
3,858
0
39,358
L
3,625
799
715
488
8,964
6,634
0
3,190
5,632
12,734
0
L
Tsukuyomi
MoodyBlues3969
Tsukuyomi
6,462
1,871
0
1,728
9,684
3,060
0
948
8,690
0
33,323
W
Gilgamesh
NoKronos
Gilgamesh
5,836
1,618
0
1,844
7,108
2,357
246
3,013
3,991
0
31,157
W
Zeus
10,193
1,480
0
1,343
5,269
1,500
586
2,904
2,103
37,258
0
W
Bellona
Pe-ks_
Bellona
5,346
1,137
0
2,420
8,564
6,852
279
1,151
7,375
0
38,577
L
1,102
190
28
810
7,489
1,825
0
1,384
6,001
14,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
27,861
305
Minions Killed
214
0
Camps Cleared
0
1,091,279
Distance Traveled
1,022,648
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,278
440
36
3
0
201,339
1
W
Yemoja
6,993
583
34
3
0
216,838
1
L
Anubis
6,258
522
56
5
0
185,982
0
W
Danzaburou
8,368
697
59
5
0
206,591
4
L
Yemoja
5,229
436
21
2
0
188,093
1
L
Tsukuyomi
6,338
528
74
6
0
253,418
0
W
Gilgamesh
7,092
591
60
5
0
256,746
0
W
Zeus
8,021
668
71
6
0
193,433
0
W
Bellona
7,181
598
81
7
0
217,671
1
L
Ra
4,758
397
27
2
0
193,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role