Player Matchup

Susano
Susano
Arashi_Senpai
Susano
Level 15
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Beastboy5230
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,258 Elo+
Party 3
Izanami
Izanami
CalmSakuzyo
Izanami
Level 6
God Stats
9W - 19L
1,355 SR
Queue Stats
11W - 25L
1,302 Elo+
Party 2
Neith
Neith
halgerl
Neith
Level 29
God Stats
174W - 116L
1,707 SR
Queue Stats
435W - 296L
1,598 Elo+
Solo
Olorun
Olorun
ultrainstint9086
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,620 Elo+
Party 3
Team Averages
Level 14
1,514 SR
1,416 Elo+

VS

Team Averages
Level 20
1,555 SR
1,428 Elo+
Baron Samedi
Baron Samedi
Dinkleballs
Baron Samedi
Level 35
God Stats
13W - 9L
1,479 SR
Queue Stats
44W - 33L
1,599 Elo+
Party 1
Yemoja
Yemoja
Onasis5536
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,244 Elo+
Solo
Fenrir
Fenrir
ProdigyS2
Fenrir
Level 17
God Stats
22W - 18L
1,451 SR
Queue Stats
32W - 29L
1,408 Elo+
Solo
Merlin
Merlin
Turcojo
Merlin
Level 15
God Stats
4W - 0L
1,722 SR
Queue Stats
54W - 47L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Warlord235787
Gilgamesh
Level 28
God Stats
38W - 29L
1,625 SR
Queue Stats
119W - 121L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
10,591
963
6,477
13,553
6,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Beastboy5230
Tsukuyomi
15
0 / 7 / 4
9,174
834
2,753
12,416
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
CalmSakuzyo
Izanami
17
5 / 10 / 5
11,517
1,047
16,249
20,263
8,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
halgerl
Neith
17
5 / 8 / 4
11,983
1,089
13,682
18,148
5,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 7 / 2
9,251
841
2,652
10,773
3,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

38

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dinkleballs
Baron Samedi
20
11 / 1 / 19
13,240
1,204
26,469
7,615
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Onasis5536
Yemoja
18
1 / 5 / 28
10,883
989
8,448
13,689
10,573
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ProdigyS2
Fenrir
17
7 / 0 / 10
11,462
1,042
8,333
5,219
2,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Turcojo
Merlin
19
8 / 3 / 20
12,474
1,134
13,658
9,532
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Warlord235787
Gilgamesh
18
9 / 4 / 18
12,325
1,120
12,142
12,979
8,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
131
13
Kills
36
36
Deaths
13
22
Assists
95
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Tsukuyomi
Beastboy5230
Tsukuyomi
0
7
4
0.29
L
Izanami
CalmSakuzyo
Izanami
5
10
5
0.75
W
Baron Samedi
Dinkleballs
Baron Samedi
11
1
19
20.5
W
Yemoja
Onasis5536
Yemoja
1
5
28
3
W
Fenrir
ProdigyS2
Fenrir
7
0
10
12
W
Merlin
Turcojo
Merlin
8
3
20
6
W
Gilgamesh
Warlord235787
Gilgamesh
9
4
18
4.5
L
Neith
halgerl
Neith
5
8
4
0.88
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
69,050
75,153
Taken
49,034
29,372
Mitigated
30,752
2,558
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,477
994
0
353
13,553
6,920
0
10,439
3,114
0
16,465
L
Tsukuyomi
Beastboy5230
Tsukuyomi
2,753
397
0
16
12,416
4,297
0
7,115
5,301
0
7,288
L
Izanami
CalmSakuzyo
Izanami
16,249
9,419
0
306
20,263
8,730
0
12,538
7,725
0
43,805
W
Baron Samedi
Dinkleballs
Baron Samedi
26,469
3,437
3,541
2,749
7,615
4,316
0
64
7,551
48,973
0
W
Yemoja
Onasis5536
Yemoja
8,448
3,339
3,239
197
13,689
10,573
0
406
13,283
18,578
0
W
Fenrir
ProdigyS2
Fenrir
8,333
1,363
0
582
5,219
2,850
0
148
5,071
0
26,721
W
Merlin
Turcojo
Merlin
13,658
2,610
0
382
9,532
4,160
0
1,096
8,436
35,701
0
W
Gilgamesh
Warlord235787
Gilgamesh
12,142
4,605
0
438
12,979
8,853
0
938
12,041
0
18,923
L
Neith
halgerl
Neith
13,682
4,781
0
1,396
18,148
5,809
0
13,067
5,081
0
49,426
L
2,652
1,162
0
487
10,773
3,616
0
5,416
5,357
8,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
60,384
178
Minions Killed
194
5
Camps Cleared
8
701,232
Distance Traveled
977,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,591
963
22
2
1
158,210
0
L
Tsukuyomi
9,174
834
4
0
0
105,700
0
L
Izanami
11,517
1,047
51
5
4
157,631
1
W
Baron Samedi
13,240
1,204
52
5
3
185,815
0
W
Yemoja
10,883
989
24
2
1
138,614
2
W
Fenrir
11,462
1,042
48
4
1
260,853
0
W
Merlin
12,474
1,134
51
5
1
178,893
0
W
Gilgamesh
12,325
1,120
19
2
2
213,007
1
L
Neith
11,983
1,089
86
8
0
189,671
1
L
Olorun
9,251
841
15
1
0
90,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role