Player Matchup

Kali
Kali
Bronze III
I Osxma I
Kali
Bronze III
Level 58
God Stats
15W - 10L
1,500 SR
Queue Stats
355W - 348L
1,274 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Ronoc77
Erlang Shen
Gold V
Level 160
God Stats
3W - 8L
1,418 SR
Queue Stats
224W - 220L
1,303 MMR
Solo
Artemis
Artemis
Silver III
Venom Astr0
Artemis
Silver III
Level 65
God Stats
4W - 4L
1,690 SR
Queue Stats
17W - 24L
1,222 MMR
Solo
Nox
Nox
Silver I
VersatileMage
Nox
Silver I
Level 90
God Stats
6W - 8L
1,433 SR
Queue Stats
129W - 148L
1,249 MMR
Solo
Fafnir
Fafnir
Silver II
meowjuana-4
Fafnir
Silver II
Level 45
God Stats
0W - 2L
1,298 SR
Queue Stats
26W - 38L
1,254 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,468 SR
1,260 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,549 SR
1,260 MMR
Janus
Janus
Gold V
GQuinones
Janus
Gold V
Level 122
God Stats
79W - 61L
1,638 SR
Queue Stats
399W - 402L
1,262 MMR
Solo
Guan Yu
Guan Yu
Gold V
WerewolfJesus96
Guan Yu
Gold V
Level 105
God Stats
4W - 4L
1,489 SR
Queue Stats
351W - 345L
1,211 MMR
Solo
Hachiman
Hachiman
Gold IV
cup_panda
Hachiman
Gold IV
Level 127
God Stats
10W - 13L
1,628 SR
Queue Stats
455W - 474L
1,239 MMR
Solo
Cabrakan
Cabrakan
Silver I
temp-153482
Cabrakan
Silver I
Level 124
God Stats
5W - 4L
1,509 SR
Queue Stats
127W - 142L
1,309 MMR
Solo
Arachne
Arachne
Gold IV
xALAx40Toter
Arachne
Gold IV
Level 159
God Stats
13W - 17L
1,483 SR
Queue Stats
160W - 160L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
4 / 4 / 0
10,879
495
9,276
16,475
7,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Ronoc77
Erlang Shen
18
2 / 4 / 1
10,939
497
11,289
24,613
15,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Venom Astr0
Artemis
16
1 / 8 / 2
10,296
468
11,809
20,117
6,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 10 / 3
9,735
443
8,179
14,744
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
14
1 / 1 / 1
9,787
445
4,353
21,064
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
GilgameshTsukuyomiTiamatCu ChulainnAthena

VS

Bans
CthulhuHeraKing ArthurHadesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GQuinones
Janus
20
9 / 1 / 5
14,453
657
14,474
8,512
3,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 1 / 9
11,475
522
13,165
18,861
25,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
cup_panda
Hachiman
20
10 / 3 / 4
13,453
612
23,290
20,958
8,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
temp-153482
Cabrakan
15
2 / 2 / 9
10,647
484
5,485
13,413
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
xALAx40Toter
Arachne
17
4 / 2 / 9
11,621
528
14,402
20,577
10,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
27
27
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
GQuinones
Janus
9
1
5
11.5
L
Kali
4
4
0
1
L
Erlang Shen
Ronoc77
Erlang Shen
2
4
1
0.63
L
Artemis
Venom Astr0
Artemis
1
8
2
0.25
L
0
10
3
0.15
W
2
1
9
6.5
W
Hachiman
cup_panda
Hachiman
10
3
4
4
L
Fafnir
1
1
1
1.5
W
Cabrakan
temp-153482
Cabrakan
2
2
9
3.25
W
Arachne
xALAx40Toter
Arachne
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
70,816
97,013
Taken
82,321
54,554
Mitigated
65,226
27,038
Healing
36,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GQuinones
Janus
14,474
889
0
3,351
8,512
3,500
2,178
1,135
7,369
121,286
0
L
Kali
9,276
4,756
0
2,134
16,475
7,448
0
3,466
12,984
0
71,015
L
Erlang Shen
Ronoc77
Erlang Shen
11,289
6,391
0
11,108
24,613
15,591
0
3,900
19,969
425
75,654
L
Artemis
Venom Astr0
Artemis
11,809
5,062
192
5,171
20,117
6,917
0
3,784
16,258
0
73,732
L
8,179
689
0
1,801
14,744
5,800
199
4,032
10,622
58,071
0
W
13,165
2,621
1,642
8,245
18,861
25,596
481
3,486
15,202
0
57,550
W
Hachiman
cup_panda
Hachiman
23,290
16,129
0
9,173
20,958
8,818
2,780
3,155
17,683
0
111,229
L
Fafnir
4,353
1,010
576
6,056
21,064
18,798
0
5,057
16,007
45,510
0
W
Cabrakan
temp-153482
Cabrakan
5,485
522
734
3,526
13,413
16,977
407
2,709
10,658
30,674
0
W
Arachne
xALAx40Toter
Arachne
14,402
10,614
0
9,709
20,577
10,335
4,286
4,477
15,974
0
82,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,636
Gold Earned
61,649
543
Minions Killed
620
0
Camps Cleared
0
1,957,998
Distance Traveled
2,177,955
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,453
657
233
11
0
489,783
13
L
Kali
10,879
495
110
5
0
466,292
0
L
Erlang Shen
10,939
497
137
6
0
405,144
2
L
Artemis
10,296
468
120
5
0
334,575
2
L
Nox
9,735
443
111
5
0
378,296
0
W
Guan Yu
11,475
522
110
5
0
440,188
4
W
Hachiman
13,453
612
145
7
0
364,874
1
L
Fafnir
9,787
445
65
3
0
373,691
6
W
Cabrakan
10,647
484
40
2
0
410,817
2
W
Arachne
11,621
528
92
4
0
472,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role