Player Matchup

Hercules
Hercules
Badang_02
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,436 Elo+
Party 3
Jormungandr
Jormungandr
GOFASTO
Jormungandr
Level 29
God Stats
5W - 1L
1,878 SR
Queue Stats
163W - 59L
1,672 Elo+
Party 2
Bakasura
Bakasura
TUTANPOCK
Bakasura
Level 28
God Stats
5W - 3L
1,633 SR
Queue Stats
152W - 53L
1,698 Elo+
Party 2
Discordia
Discordia
UNY0
Discordia
Level 29
God Stats
7W - 2L
1,868 SR
Queue Stats
125W - 41L
1,796 Elo+
Party 2
Izanami
Izanami
xXlP4iNXx
Izanami
Level 26
God Stats
6W - 8L
1,629 SR
Queue Stats
57W - 77L
1,386 Elo+
Party 3
Team Averages
Level 27
1,702 SR
1,598 Elo+

VS

Team Averages
Level 16
1,549 SR
1,502 Elo+
Ra
Ra
BoureL96
Ra
Level 27
God Stats
13W - 11L
1,538 SR
Queue Stats
486W - 452L
1,446 Elo+
Solo
Loki
Loki
MisterQuieres
Loki
Level 16
God Stats
2W - 4L
1,430 SR
Queue Stats
148W - 73L
1,594 Elo+
Solo
Mercury
Mercury
NoturnWolf8
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 1
Neith
Neith
Rianzinhou
Neith
Level 18
God Stats
1W - 1L
1,777 SR
Queue Stats
249W - 280L
1,682 Elo+
Solo
Cthulhu
Cthulhu
c4aum4aumarao
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badang_02
Hercules
13
4 / 1 / 2
7,696
550
4,134
8,190
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
GOFASTO
Jormungandr
12
2 / 2 / 9
7,627
545
5,259
8,104
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
TUTANPOCK
Bakasura
16
11 / 1 / 6
9,582
684
5,900
10,177
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
UNY0
Discordia
14
5 / 1 / 0
8,589
614
5,158
2,917
872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xXlP4iNXx
Izanami
12
2 / 4 / 5
7,312
522
5,186
8,981
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
6,472
462
4,518
6,979
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 4 / 1
7,198
514
7,862
8,387
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
NoturnWolf8
Mercury
10
0 / 7 / 1
5,802
414
2,513
7,696
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
9
2 / 4 / 2
5,977
427
4,620
5,879
1,550
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
10
1 / 5 / 1
6,537
467
3,215
8,174
5,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
24
Kills
9
9
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Badang_02
Hercules
4
1
2
5
L
1
4
5
0.88
W
Jormungandr
GOFASTO
Jormungandr
2
2
9
3.25
L
5
4
1
1.38
L
Mercury
NoturnWolf8
Mercury
0
7
1
0.07
L
Neith
2
4
2
0.75
W
Bakasura
TUTANPOCK
Bakasura
11
1
6
14
W
Discordia
UNY0
Discordia
5
1
0
5
L
Cthulhu
1
5
1
0.3
W
Izanami
xXlP4iNXx
Izanami
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,637
Damage
22,728
38,369
Taken
37,115
20,106
Mitigated
14,413
8,471
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Badang_02
Hercules
4,134
1,047
0
2,179
8,190
6,826
198
2,268
5,872
0
31,638
L
4,518
481
181
1,720
6,979
1,979
675
2,234
4,580
24,666
0
W
Jormungandr
GOFASTO
Jormungandr
5,259
1,162
0
1,328
8,104
4,803
36
894
7,114
21,967
0
L
7,862
2,774
0
425
8,387
2,919
0
3,731
4,586
0
41,815
L
Mercury
NoturnWolf8
Mercury
2,513
916
0
504
7,696
2,333
0
1,961
5,583
0
18,923
L
Neith
4,620
2,096
0
677
5,879
1,550
1,318
777
4,709
0
24,366
W
Bakasura
TUTANPOCK
Bakasura
5,900
4,093
0
4,120
10,177
4,933
734
1,538
8,510
0
49,196
W
Discordia
UNY0
Discordia
5,158
309
0
844
2,917
872
246
192
2,717
53,471
0
L
Cthulhu
3,215
339
0
1,467
8,174
5,632
0
1,714
5,633
17,439
0
W
Izanami
xXlP4iNXx
Izanami
5,186
3,373
0
0
8,981
2,672
784
2,358
6,423
0
42,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
31,986
379
Minions Killed
266
0
Camps Cleared
0
1,421,043
Distance Traveled
1,227,926
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,696
550
55
4
0
276,314
5
L
Ra
6,472
462
75
5
0
243,522
1
W
Jormungandr
7,627
545
27
2
0
281,291
3
L
Loki
7,198
514
74
5
0
235,608
2
L
Mercury
5,802
414
47
3
0
256,319
0
L
Neith
5,977
427
42
3
0
236,109
0
W
Bakasura
9,582
684
125
9
0
302,522
5
W
Discordia
8,589
614
93
7
0
300,261
4
L
Cthulhu
6,537
467
28
2
0
256,368
1
W
Izanami
7,312
522
79
6
0
260,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role