Player Matchup

Ravana
Ravana
Antaeuss
Ravana
Level 67
God Stats
30W - 28L
1,487 SR
Queue Stats
280W - 283L
1,422 Elo+
Solo
Merlin
Merlin
IFaTe lEmiya
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,048 Elo+
Solo
Vamana
Vamana
LennyTavarez
Vamana
Level 68
God Stats
34W - 29L
1,507 SR
Queue Stats
109W - 128L
1,398 Elo+
Solo
Sobek
Sobek
Quahiro
Sobek
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
273W - 267L
1,511 Elo+
Solo
Apollo
Apollo
marcoaurelian
Apollo
Level 70
God Stats
17W - 22L
1,431 SR
Queue Stats
64W - 74L
1,429 Elo+
Solo
Team Averages
Level 71
1,485 SR
1,362 Elo+

VS

Team Averages
Level 89
1,436 SR
1,462 Elo+
Yemoja
Yemoja
CinnamonCap8645
Yemoja
Level 75
God Stats
6W - 4L
1,417 SR
Queue Stats
328W - 351L
1,374 Elo+
Party 1
Da Ji
Da Ji
CyCaHuH
Da Ji
Level 51
God Stats
52W - 52L
1,532 SR
Queue Stats
118W - 124L
1,482 Elo+
Solo
Discordia
Discordia
DarkHerumor
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Vinnie2325
Achilles
Level 88
God Stats
8W - 15L
1,232 SR
Queue Stats
773W - 798L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
mavilady
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Antaeuss
Ravana
9
1 / 1 / 3
5,436
494
3,551
5,177
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
9
0 / 2 / 1
5,305
482
812
4,691
2,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
11
1 / 2 / 0
5,969
543
2,715
7,405
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Quahiro
Sobek
9
2 / 3 / 0
5,813
528
2,350
9,384
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 3 / 3
5,659
514
5,226
6,840
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,831
530
2,040
5,831
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
CyCaHuH
Da Ji
9
0 / 2 / 3
5,367
488
2,521
5,828
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
DarkHerumor
Discordia
12
4 / 0 / 0
6,641
604
5,079
3,941
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Vinnie2325
Achilles
12
1 / 0 / 0
6,451
586
5,318
7,237
3,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
mavilady
Danzaburou
10
5 / 2 / 0
6,307
573
7,484
8,026
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
10
11
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
Antaeuss
Ravana
1
1
3
2.5
W
0
2
5
1.25
W
Da Ji
CyCaHuH
Da Ji
0
2
3
0.75
W
Discordia
DarkHerumor
Discordia
4
0
0
4
L
Merlin
0
2
1
0.25
L
Vamana
1
2
0
0.5
L
Sobek
Quahiro
Sobek
2
3
0
0.67
W
Achilles
Vinnie2325
Achilles
1
0
0
1
L
2
3
3
1.17
W
Danzaburou
mavilady
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,654
Damage
22,442
33,497
Taken
30,863
13,641
Mitigated
10,603
11,312
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Antaeuss
Ravana
3,551
1,363
0
1,863
5,177
1,493
0
478
4,623
0
23,416
W
2,040
605
1,529
1,816
5,831
2,231
216
1,129
4,702
14,275
0
W
Da Ji
CyCaHuH
Da Ji
2,521
593
0
1,718
5,828
1,663
534
42
5,786
0
22,761
W
Discordia
DarkHerumor
Discordia
5,079
380
0
1,380
3,941
1,294
108
887
3,054
37,620
0
L
Merlin
812
234
0
0
4,691
2,018
0
2,133
2,287
26,772
0
L
Vamana
2,715
1,047
0
3,440
7,405
3,658
0
274
7,093
0
30,597
L
Sobek
Quahiro
Sobek
2,350
175
0
3,964
9,384
4,705
0
2,095
7,237
13,361
0
W
Achilles
Vinnie2325
Achilles
5,318
786
0
2,749
7,237
3,065
0
0
7,237
0
39,289
L
5,226
3,463
0
2,045
6,840
1,767
0
1,680
5,138
0
29,601
W
Danzaburou
mavilady
Danzaburou
7,484
3,934
0
3,555
8,026
2,350
1,204
1,104
6,922
0
30,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
30,597
260
Minions Killed
287
0
Camps Cleared
0
994,566
Distance Traveled
1,032,773
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,436
494
50
5
0
214,818
0
W
Yemoja
5,831
530
26
2
0
182,247
3
W
Da Ji
5,367
488
56
5
0
236,802
1
W
Discordia
6,641
604
77
7
0
210,403
4
L
Merlin
5,305
482
56
5
0
200,972
2
L
Vamana
5,969
543
72
7
0
196,214
0
L
Sobek
5,813
528
20
2
0
200,804
3
W
Achilles
6,451
586
85
8
0
223,245
4
L
Apollo
5,659
514
62
6
0
181,758
3
W
Danzaburou
6,307
573
43
4
0
180,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role