Player Matchup

Nemesis
Nemesis
AkidoTenachi
Nemesis
Level 126
God Stats
29W - 23L
1,593 SR
Queue Stats
401W - 419L
1,495 Elo+
Solo
Khepri
Khepri
VonHeisenberg
Khepri
Level 66
God Stats
2W - 1L
1,725 SR
Queue Stats
39W - 30L
1,566 Elo+
Solo
Sol
Sol
machine99
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,606 SR
1,520 Elo+

VS

Team Averages
Level 88
1,614 SR
1,531 Elo+
Awilix
Awilix
Flaming_Comet
Awilix
Level 100
God Stats
1W - 1L
1,657 SR
Queue Stats
89W - 77L
1,534 Elo+
Party 1
Zeus
Zeus
SammyJacks
Zeus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,465 Elo+
Solo
Guan Yu
Guan Yu
SuperArik
Guan Yu
Level 46
God Stats
0W - 2L
1,685 SR
Queue Stats
66W - 54L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkidoTenachi
Nemesis
15
7 / 1 / 7
11,890
743
13,744
11,480
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 0 / 11
11,637
727
4,464
10,844
12,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 3 / 6
11,582
724
11,902
5,616
1,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
9,509
594
8,606
13,828
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
9,705
607
8,240
9,199
3,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
SuperArik
Guan Yu
13
1 / 3 / 3
9,548
597
4,436
15,630
10,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AkidoTenachi
Nemesis
7
1
7
10.5
L
2
6
1
0.42
L
1
5
2
0.4
L
Guan Yu
SuperArik
Guan Yu
1
3
3
0.83
W
1
0
11
6.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
21,282
27,940
Taken
38,657
20,314
Mitigated
18,462
9,401
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AkidoTenachi
Nemesis
13,744
6,824
0
4,458
11,480
6,141
1,033
3,152
8,102
0
70,323
L
8,606
3,094
0
520
13,828
5,219
0
5,809
8,019
0
57,993
L
8,240
457
0
1,042
9,199
3,211
410
5,373
3,826
39,895
0
L
Guan Yu
SuperArik
Guan Yu
4,436
871
609
2,589
15,630
10,032
493
5,220
10,410
0
21,016
W
4,464
467
0
2,306
10,844
12,562
156
2,868
7,976
23,120
0
W
11,902
4,154
909
1,728
5,616
1,611
2,294
2,383
3,233
57,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
28,762
204
Minions Killed
182
0
Camps Cleared
0
936,774
Distance Traveled
826,854
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,890
743
81
5
0
321,983
3
L
Awilix
9,509
594
74
5
0
284,606
5
L
Zeus
9,705
607
68
4
0
247,448
3
L
Guan Yu
9,548
597
40
3
0
294,800
0
W
Khepri
11,637
727
25
2
0
308,810
10
W
Sol
11,582
724
98
6
0
305,981
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role