Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Blades_of_Khaos
Ne Zha
Level 149
God Stats
1W - 0L
1,631 SR
Queue Stats
28W - 19L
1,463 Elo+
Party 1
Eset
Eset
Braddachu
Eset
Level 26
God Stats
1W - 0L
1,967 SR
Queue Stats
9W - 4L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
HAILfromPS
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,734 Elo+
Party 1
Merlin
Merlin
Lookabaugh
Merlin
Level 22
God Stats
1W - 0L
1,225 SR
Queue Stats
18W - 13L
1,226 Elo+
Party 1
Team Averages
Level 75
1,565 SR
1,493 Elo+

VS

Team Averages
Level 69
1,534 SR
1,558 Elo+
Athena
Athena
ArcticStrategist
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BroodBlock4
Nox
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
ThruHiker
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
WolfsBlood805
Thanatos
Level 86
God Stats
0W - 2L
1,373 SR
Queue Stats
46W - 41L
1,507 Elo+
Party 2
Fenrir
Fenrir
Yurobeat
Fenrir
Level 17
God Stats
0W - 1L
1,796 SR
Queue Stats
62W - 22L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 2 / 21
10,492
807
7,917
17,852
22,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 3 / 26
11,522
886
14,944
12,114
8,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
20
17 / 4 / 19
13,084
1,006
28,953
10,140
5,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
HAILfromPS
Cthulhu
18
5 / 4 / 26
10,945
842
12,892
19,539
28,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Lookabaugh
Merlin
17
9 / 4 / 21
11,046
850
13,296
12,719
6,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 10
8,685
668
6,806
22,060
17,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 13 / 8
9,139
703
4,234
14,976
4,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ThruHiker
Apollo
18
4 / 8 / 7
10,776
829
10,141
15,841
6,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
WolfsBlood805
Thanatos
15
2 / 8 / 7
8,884
683
8,975
15,873
5,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Yurobeat
Fenrir
19
9 / 7 / 4
12,256
943
17,130
20,289
8,888
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
52
43
Kills
16
17
Deaths
43
113
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
21
6.75
L
0
7
10
0.71
W
9
3
26
7.33
W
Eset
17
4
19
6.63
L
1
13
8
0.38
W
Cthulhu
HAILfromPS
Cthulhu
5
4
26
4.5
W
Merlin
Lookabaugh
Merlin
9
4
21
4.88
L
Apollo
ThruHiker
Apollo
4
8
7
0.94
L
Thanatos
WolfsBlood805
Thanatos
2
8
7
0.69
L
Fenrir
Yurobeat
Fenrir
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,002
Damage
47,286
72,364
Taken
89,039
71,727
Mitigated
43,436
22,882
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,917
955
3,052
4,488
17,852
22,286
703
3,352
14,500
14,197
0
L
6,806
1,391
978
1,730
22,060
17,652
134
17,021
5,039
14,699
0
W
14,944
4,860
739
2,645
12,114
8,957
1,864
1,520
10,594
0
37,723
W
Eset
28,953
2,804
3,950
1,681
10,140
5,316
1,744
1,620
8,520
43,642
0
L
4,234
708
132
176
14,976
4,953
450
10,294
4,682
10,305
0
W
Cthulhu
HAILfromPS
Cthulhu
12,892
1,586
2,497
2,156
19,539
28,272
281
2,587
16,952
22,987
0
W
Merlin
Lookabaugh
Merlin
13,296
1,351
600
1,074
12,719
6,896
395
1,961
10,758
27,578
0
L
Apollo
ThruHiker
Apollo
10,141
4,830
1,339
1,235
15,841
6,027
1,274
9,639
6,202
0
32,564
L
Thanatos
WolfsBlood805
Thanatos
8,975
1,326
586
7,241
15,873
5,916
0
12,461
3,412
0
11,434
L
Fenrir
Yurobeat
Fenrir
17,130
10,014
415
7,699
20,289
8,888
0
13,643
6,646
0
31,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
49,740
130
Minions Killed
99
0
Camps Cleared
0
1,134,259
Distance Traveled
996,295
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,492
807
8
1
0
218,524
0
L
Athena
8,685
668
13
1
0
224,252
1
W
Ne Zha
11,522
886
40
3
0
228,705
0
W
Eset
13,084
1,006
30
2
0
234,687
0
L
Nox
9,139
703
11
1
0
167,019
0
W
Cthulhu
10,945
842
20
2
0
240,212
0
W
Merlin
11,046
850
32
2
0
212,131
0
L
Apollo
10,776
829
48
4
0
173,720
0
L
Thanatos
8,884
683
7
1
0
204,103
1
L
Fenrir
12,256
943
20
2
0
227,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role