Player Matchup

Fafnir
Fafnir
AvaiIabIe
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,573 Elo+
Party 1
Mercury
Mercury
EzMonster
Mercury
Level 15
God Stats
8W - 9L
1,925 SR
Queue Stats
76W - 52L
1,692 Elo+
Solo
The Morrigan
The Morrigan
MrSmoooth
The Morrigan
Level 27
God Stats
2W - 2L
1,817 SR
Queue Stats
47W - 29L
1,583 Elo+
Party 1
Apollo
Apollo
Srgato16
Apollo
Level 24
God Stats
38W - 29L
1,596 SR
Queue Stats
40W - 38L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
garbagedude5495
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,618 Elo+
Solo
Team Averages
Level 18
1,668 SR
1,586 Elo+

VS

Team Averages
Level 22
1,562 SR
1,586 Elo+
Bacchus
Bacchus
Migtoru
Bacchus
Level 27
God Stats
15W - 16L
1,628 SR
Queue Stats
350W - 380L
1,534 Elo+
Solo
Apollo
Apollo
SmiteThoughith
Apollo
Level 29
God Stats
4W - 2L
1,504 SR
Queue Stats
107W - 115L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
facexdown
Gilgamesh
Level 22
God Stats
4W - 5L
1,680 SR
Queue Stats
56W - 37L
1,588 Elo+
Solo
Eset
Eset
mario526
Eset
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 108L
1,609 Elo+
Solo
Nemesis
Nemesis
smurfxanx
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AvaiIabIe
Fafnir
9
3 / 2 / 2
5,921
592
2,265
6,381
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
EzMonster
Mercury
12
2 / 4 / 3
6,875
688
2,696
7,449
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MrSmoooth
The Morrigan
9
1 / 4 / 4
5,549
555
4,185
5,340
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Srgato16
Apollo
7
1 / 5 / 1
4,773
477
2,589
5,648
1,405
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Baron Samedi
garbagedude5495
Baron Samedi
10
3 / 1 / 0
5,787
579
3,477
4,201
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Migtoru
Bacchus
9
2 / 1 / 3
5,780
578
3,422
5,129
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 2
5,477
548
2,374
4,711
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
facexdown
Gilgamesh
9
1 / 4 / 1
5,295
530
4,573
8,648
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
10
5 / 3 / 1
6,542
654
4,287
4,636
1,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
smurfxanx
Nemesis
12
7 / 1 / 3
7,082
708
5,662
6,270
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
16
16
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AvaiIabIe
Fafnir
3
2
2
2
L
Mercury
EzMonster
Mercury
2
4
3
0.88
W
Bacchus
Migtoru
Bacchus
2
1
3
3.5
L
The Morrigan
MrSmoooth
The Morrigan
1
4
4
0.75
W
1
1
2
2
L
Apollo
Srgato16
Apollo
1
5
1
0.3
W
Gilgamesh
facexdown
Gilgamesh
1
4
1
0.38
L
Baron Samedi
garbagedude5495
Baron Samedi
3
1
0
3
W
Eset
5
3
1
1.83
W
Nemesis
smurfxanx
Nemesis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
20,318
29,019
Taken
29,394
11,659
Mitigated
14,373
4,758
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AvaiIabIe
Fafnir
2,265
650
0
1,788
6,381
4,989
293
1,294
5,087
10,749
0
L
Mercury
EzMonster
Mercury
2,696
1,179
0
682
7,449
2,211
0
2,198
5,251
0
36,188
W
Bacchus
Migtoru
Bacchus
3,422
563
0
1,161
5,129
4,747
242
1,308
3,805
18,210
0
L
The Morrigan
MrSmoooth
The Morrigan
4,185
1,280
0
170
5,340
1,561
787
2,801
2,539
16,632
1,731
W
2,374
867
0
1,805
4,711
1,320
450
1,723
2,988
0
27,885
L
Apollo
Srgato16
Apollo
2,589
1,324
0
665
5,648
1,405
259
1,105
4,443
0
11,121
W
Gilgamesh
facexdown
Gilgamesh
4,573
1,390
0
1,492
8,648
4,638
0
2,901
5,464
0
22,155
L
Baron Samedi
garbagedude5495
Baron Samedi
3,477
482
149
1,304
4,201
1,493
0
311
3,674
24,428
0
W
Eset
4,287
785
153
583
4,636
1,405
280
1,466
3,170
33,697
0
W
Nemesis
smurfxanx
Nemesis
5,662
3,211
0
742
6,270
2,263
0
692
5,550
0
41,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
30,176
201
Minions Killed
272
0
Camps Cleared
0
890,484
Distance Traveled
920,704
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,921
592
15
2
0
171,627
1
L
Mercury
6,875
688
71
7
0
210,608
0
W
Bacchus
5,780
578
32
3
0
190,676
0
L
The Morrigan
5,549
555
33
3
0
175,922
2
W
Apollo
5,477
548
51
5
0
168,089
3
L
Apollo
4,773
477
33
3
0
175,310
2
W
Gilgamesh
5,295
530
50
5
0
174,114
0
L
Baron Samedi
5,787
579
49
5
0
157,017
1
W
Eset
6,542
654
64
6
0
184,558
2
W
Nemesis
7,082
708
75
8
0
203,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role