Player Matchup

Merlin
Merlin
MonkeyWithALazer
Merlin
Level 23
God Stats
2W - 2L
1,482 SR
Queue Stats
7W - 5L
1,506 Elo+
Solo
Mercury
Mercury
TakenZuko
Mercury
Level 23
God Stats
5W - 5L
1,635 SR
Queue Stats
133W - 140L
1,512 Elo+
Party 2
Ares
Ares
fisheburne
Ares
Level 13
God Stats
11W - 11L
1,496 SR
Queue Stats
106W - 108L
1,446 Elo+
Party 2
Tiamat
Tiamat
hellreaper26
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,286 Elo+
Solo
Hou Yi
Hou Yi
the1llama
Hou Yi
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 17L
1,017 Elo+
Party 2
Team Averages
Level 15
1,523 SR
1,353 Elo+

VS

Team Averages
Level 23
1,464 SR
1,375 Elo+
Scylla
Scylla
ColdChaos9754
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Solo
Guan Yu
Guan Yu
Dannyjordao
Guan Yu
Level 28
God Stats
8W - 6L
1,687 SR
Queue Stats
66W - 74L
1,452 Elo+
Solo
Yemoja
Yemoja
Discoboots
Yemoja
Level 17
God Stats
1W - 1L
1,233 SR
Queue Stats
14W - 15L
1,320 Elo+
Party 1
Fenrir
Fenrir
GoodNaight
Fenrir
Level 18
God Stats
31W - 29L
1,370 SR
Queue Stats
159W - 183L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
atrasp
Cernunnos
Level 29
God Stats
19W - 20L
1,530 SR
Queue Stats
164W - 180L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,517
478
14,931
12,902
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
TakenZuko
Mercury
15
3 / 8 / 4
10,286
468
10,587
17,398
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 9 / 4
9,543
434
11,626
22,977
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
14
0 / 8 / 1
8,626
392
8,177
14,162
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
the1llama
Hou Yi
11
1 / 7 / 3
7,860
357
4,621
15,200
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 6
12,245
557
19,182
10,535
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Dannyjordao
Guan Yu
17
5 / 1 / 7
11,365
517
10,022
17,374
20,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Discoboots
Yemoja
16
4 / 1 / 14
12,002
546
8,863
11,771
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
GoodNaight
Fenrir
20
5 / 2 / 4
12,371
562
7,692
21,910
9,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
atrasp
Cernunnos
18
15 / 5 / 8
12,506
568
22,200
28,375
12,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
9
Kills
38
38
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Guan Yu
Dannyjordao
Guan Yu
5
1
7
8.5
W
Yemoja
Discoboots
Yemoja
4
1
14
11
W
Fenrir
GoodNaight
Fenrir
5
2
4
3.5
L
2
6
2
0.5
L
Mercury
TakenZuko
Mercury
3
8
4
0.63
W
Cernunnos
atrasp
Cernunnos
15
5
8
3.8
L
3
9
4
0.56
L
Tiamat
0
8
1
0.06
L
Hou Yi
the1llama
Hou Yi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,942
Damage
67,959
82,639
Taken
89,965
43,709
Mitigated
54,945
6,227
Healing
38,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,182
816
0
1,090
10,535
4,331
610
3,347
6,840
77,438
0
W
Guan Yu
Dannyjordao
Guan Yu
10,022
1,490
3,028
5,364
17,374
20,249
1,727
7,246
9,577
0
50,286
W
Yemoja
Discoboots
Yemoja
8,863
2,257
4,918
2,646
11,771
8,228
1,569
6,712
4,725
41,771
0
W
Fenrir
GoodNaight
Fenrir
7,692
3,615
0
9,368
21,910
9,499
351
3,297
18,393
0
110,280
L
14,931
741
0
928
12,902
5,115
0
6,455
5,926
61,045
0
L
Mercury
TakenZuko
Mercury
10,587
7,076
0
0
17,398
7,651
0
4,053
13,180
0
58,991
W
Cernunnos
atrasp
Cernunnos
22,200
12,062
0
12,257
28,375
12,638
5,417
13,005
14,900
0
80,947
L
11,626
895
0
1,825
22,977
18,090
387
7,008
15,764
30,003
0
L
Tiamat
8,177
499
231
1,970
14,162
8,162
560
2,934
11,049
44,373
0
L
Hou Yi
the1llama
Hou Yi
4,621
2,253
0
1,273
15,200
4,691
639
6,771
8,200
0
19,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
60,489
365
Minions Killed
554
0
Camps Cleared
0
1,728,424
Distance Traveled
1,849,567
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,245
557
117
5
0
333,843
0
W
Guan Yu
11,365
517
111
5
0
450,236
1
W
Yemoja
12,002
546
60
3
0
395,847
3
W
Fenrir
12,371
562
143
7
0
347,640
7
L
Merlin
10,517
478
123
6
0
371,293
0
L
Mercury
10,286
468
87
4
0
441,531
3
W
Cernunnos
12,506
568
123
6
0
322,001
0
L
Ares
9,543
434
29
1
0
360,673
4
L
Tiamat
8,626
392
85
4
0
235,964
2
L
Hou Yi
7,860
357
41
2
0
318,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role