Player Matchup

Sol
Sol
Ms SolSamedi
Sol
Level 87
God Stats
94W - 67L
1,605 SR
Queue Stats
270W - 239L
1,491 Elo+
Solo
Fenrir
Fenrir
NorthernGrid
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 116L
1,327 Elo+
Solo
Hel
Hel
PipixxTheKing101
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,370 Elo+
Solo
Team Averages
Level 37
1,535 SR
1,396 Elo+

VS

Team Averages
Level 28
1,508 SR
1,347 Elo+
Chernobog
Chernobog
AmythJazo
Chernobog
Level 18
God Stats
22W - 15L
1,522 SR
Queue Stats
39W - 32L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
Killerboy245446
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Solo
Mercury
Mercury
MoustachedRider
Mercury
Level 63
God Stats
27W - 30L
1,501 SR
Queue Stats
140W - 144L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
10,645
710
15,423
14,851
4,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
13
5 / 7 / 4
9,809
654
6,167
13,321
7,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 11 / 9
8,781
585
4,949
12,621
4,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmythJazo
Chernobog
15
10 / 4 / 8
11,746
783
12,581
13,615
3,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Killerboy245446
Baron Samedi
13
3 / 4 / 13
10,531
702
5,322
9,200
4,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 4 / 9
12,072
805
13,150
13,649
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
23
23
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AmythJazo
Chernobog
10
4
8
3.5
W
Baron Samedi
Killerboy245446
Baron Samedi
3
4
13
2.38
W
10
4
9
3.63
L
6
5
5
1.7
L
Fenrir
5
7
4
1
L
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
31,053
40,793
Taken
36,464
16,214
Mitigated
12,341
8,156
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AmythJazo
Chernobog
12,581
8,776
0
2,305
13,615
3,826
1,726
9,040
4,575
0
43,361
W
Baron Samedi
Killerboy245446
Baron Samedi
5,322
1,134
495
1,398
9,200
4,238
0
5,231
3,969
16,397
0
W
13,150
5,931
0
4,351
13,649
4,277
1,299
6,169
7,480
0
64,472
L
15,423
6,338
0
4,731
14,851
4,931
830
2,074
12,777
54,452
0
L
Fenrir
6,167
1,511
0
1,135
13,321
7,135
482
1,566
11,755
0
15,829
L
4,949
1,979
381
1,909
12,621
4,148
362
1,746
10,875
17,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
34,349
127
Minions Killed
157
0
Camps Cleared
0
718,348
Distance Traveled
736,985
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,746
783
61
4
0
237,277
0
W
Baron Samedi
10,531
702
20
1
0
210,811
0
W
Mercury
12,072
805
76
5
0
288,897
2
L
Sol
10,645
710
67
4
0
248,012
0
L
Fenrir
9,809
654
26
2
0
270,619
2
L
Hel
8,781
585
34
2
0
199,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role