Player Matchup

Baron Samedi
Baron Samedi
Emersyss
Baron Samedi
Level 3
God Stats
6W - 5L
1,716 SR
Queue Stats
7W - 6L
1,370 Elo+
Party 1
Vamana
Vamana
Hoketa
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,217 Elo+
Party 1
Ratatoskr
Ratatoskr
Phiirens
Ratatoskr
Level 4
God Stats
6W - 3L
1,716 SR
Queue Stats
7W - 6L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
T4m4
Danzaburou
Level 20
God Stats
1W - 4L
1,320 SR
Queue Stats
8W - 7L
1,372 Elo+
Party 1
Ymir
Ymir
Tokitawa
Ymir
Level 13
God Stats
2W - 3L
1,399 SR
Queue Stats
8W - 7L
1,408 Elo+
Party 1
Team Averages
Level 13
1,530 SR
1,347 Elo+

VS

Team Averages
Level 37
1,529 SR
1,458 Elo+
Yemoja
Yemoja
AAMOUNN
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 126L
1,433 Elo+
Party 2
Raijin
Raijin
AdriSierra24
Raijin
Level 27
God Stats
8W - 4L
1,664 SR
Queue Stats
80W - 64L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dinkelheim
Tsukuyomi
Level 88
God Stats
6W - 3L
1,859 SR
Queue Stats
85W - 73L
1,492 Elo+
Party 2
Neith
Neith
Meloda
Neith
Level 22
God Stats
1W - 6L
1,123 SR
Queue Stats
227W - 251L
1,402 Elo+
Party 2
Odin
Odin
psikopatcivciv
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emersyss
Baron Samedi
15
3 / 9 / 5
9,323
405
8,264
15,499
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Hoketa
Vamana
17
2 / 6 / 6
10,366
451
11,272
18,259
12,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Phiirens
Ratatoskr
18
7 / 8 / 3
11,313
492
11,844
17,620
7,939
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
T4m4
Danzaburou
17
6 / 8 / 5
11,277
490
14,982
17,443
7,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ymir
16
3 / 3 / 11
11,031
480
10,671
17,026
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AAMOUNN
Yemoja
16
3 / 5 / 14
11,009
479
4,940
17,096
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
20
10 / 7 / 9
13,377
582
16,173
16,782
7,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Dinkelheim
Tsukuyomi
20
12 / 3 / 12
14,264
620
21,096
18,983
11,456
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Meloda
Neith
15
2 / 4 / 11
9,964
433
12,848
10,743
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 7
12,264
533
11,949
20,903
28,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
21
Kills
34
34
Deaths
22
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AAMOUNN
Yemoja
3
5
14
2
W
Raijin
10
7
9
2.07
W
Tsukuyomi
Dinkelheim
Tsukuyomi
12
3
12
6
L
Baron Samedi
Emersyss
Baron Samedi
3
9
5
0.61
L
Vamana
Hoketa
Vamana
2
6
6
0.83
W
Neith
Meloda
Neith
2
4
11
1.88
L
Ratatoskr
Phiirens
Ratatoskr
7
8
3
1.06
L
Danzaburou
T4m4
Danzaburou
6
8
5
1.06
L
Ymir
3
3
11
2.83
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
67,006
85,847
Taken
84,507
53,739
Mitigated
68,424
11,213
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AAMOUNN
Yemoja
4,940
856
1,723
1,868
17,096
16,404
590
4,427
12,597
14,598
0
W
Raijin
16,173
1,238
266
2,922
16,782
7,922
2,306
4,294
12,212
101,060
0
W
Tsukuyomi
Dinkelheim
Tsukuyomi
21,096
4,615
0
9,662
18,983
11,456
1,770
5,040
13,784
0
119,622
L
Baron Samedi
Emersyss
Baron Samedi
8,264
838
861
1,054
15,499
7,590
665
5,971
9,503
32,336
0
L
Vamana
Hoketa
Vamana
11,272
5,869
0
4,215
18,259
12,831
792
3,804
13,876
0
48,000
W
Neith
Meloda
Neith
12,848
5,678
680
2,707
10,743
4,191
3,634
836
9,861
0
45,399
L
Ratatoskr
Phiirens
Ratatoskr
11,844
3,666
0
0
17,620
7,939
0
3,246
14,202
0
81,057
L
Danzaburou
T4m4
Danzaburou
14,982
6,699
0
3,951
17,443
7,822
0
3,973
13,319
0
67,299
L
Ymir
10,671
1,837
0
1,132
17,026
17,557
377
4,839
11,959
23,789
0
W
11,949
4,460
0
4,306
20,903
28,451
1,402
3,705
17,118
814
66,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,310
Gold Earned
60,878
410
Minions Killed
600
0
Camps Cleared
0
1,896,795
Distance Traveled
1,990,907
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,009
479
18
1
0
376,644
0
W
Raijin
13,377
582
156
7
0
370,256
3
W
Tsukuyomi
14,264
620
193
8
0
486,286
9
L
Baron Samedi
9,323
405
68
3
0
364,497
4
L
Vamana
10,366
451
80
3
0
417,880
3
W
Neith
9,964
433
95
4
0
349,303
6
L
Ratatoskr
11,313
492
132
6
0
370,717
0
L
Danzaburou
11,277
490
105
5
0
360,542
4
L
Ymir
11,031
480
25
1
0
383,159
7
W
Odin
12,264
533
138
6
0
408,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role